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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "../../common/command/command.qh"
2 #include "cmd.qh"
3 #include "../_.qh"
4
5 #include "common.qh"
6 #include "vote.qh"
7
8 #include "../campaign.qh"
9 #include "../cheats.qh"
10 #include "../cl_player.qh"
11 #include "../g_triggers.qh"
12 #include "../ipban.qh"
13 #include "../mapvoting.qh"
14 #include "../scores.qh"
15 #include "../teamplay.qh"
16
17 #include "../mutators/mutators_include.qh"
18
19 #include "../vehicles/vehicles_def.qh"
20
21 #include "../../common/constants.qh"
22 #include "../../common/deathtypes.qh"
23 #include "../../common/mapinfo.qh"
24 #include "../../common/notifications.qh"
25 #include "../../common/teams.qh"
26 #include "../../common/util.qh"
27
28 #include "../../common/monsters/monsters.qh"
29 #include "../../common/monsters/spawn.qh"
30 #include "../../common/monsters/sv_monsters.qh"
31
32 #include "../../warpzonelib/common.qh"
33
34 void ClientKill_TeamChange (float targetteam); // 0 = don't change, -1 = auto, -2 = spec
35
36 // =========================================================
37 //  Server side networked commands code, reworked by Samual
38 //  Last updated: December 28th, 2011
39 // =========================================================
40
41 float SV_ParseClientCommand_floodcheck()
42 {
43         if (!timeout_status) // not while paused
44         {
45                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
46                 {
47                         self.cmd_floodcount += 1;
48                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return false; } // too much spam, halt
49                 }
50                 else
51                 {
52                         self.cmd_floodtime = time;
53                         self.cmd_floodcount = 1;
54                 }
55         }
56         return true; // continue, as we're not flooding yet
57 }
58
59
60 // =======================
61 //  Command Sub-Functions
62 // =======================
63
64 void ClientCommand_autoswitch(float request, float argc)
65 {
66         switch(request)
67         {
68                 case CMD_REQUEST_COMMAND:
69                 {
70                         if(argv(1) != "")
71                         {
72                                 self.autoswitch = InterpretBoolean(argv(1));
73                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
74                                 return;
75                         }
76                 }
77
78                 default:
79                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
80                 case CMD_REQUEST_USAGE:
81                 {
82                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
83                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
84                         return;
85                 }
86         }
87 }
88
89 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
90 {
91         switch(request)
92         {
93                 case CMD_REQUEST_COMMAND:
94                 {
95                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
96                         self.checkfail = 1;
97                         return; // never fall through to usage
98                 }
99
100                 default:
101                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
102                 case CMD_REQUEST_USAGE:
103                 {
104                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
105                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
106                         return;
107                 }
108         }
109 }
110
111 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
112 {
113         switch(request)
114         {
115                 case CMD_REQUEST_COMMAND:
116                 {
117                         if(argv(1) != "")
118                         {
119                                 if(IS_CLIENT(self))
120                                 {
121                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
122
123                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
124                                         {
125                                                 self.version_mismatch = 1;
126                                                 ClientKill_TeamChange(-2); // observe
127                                         }
128                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
129                                         {
130                                                 //JoinBestTeam(self, false, true);
131                                         }
132                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
133                                         {
134                                                 self.classname = "observer"; // really?
135                                                 stuffcmd(self, "menu_showteamselect\n");
136                                         }
137                                 }
138
139                                 return;
140                         }
141                 }
142
143                 default:
144                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
145                 case CMD_REQUEST_USAGE:
146                 {
147                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
148                         sprint(self, "  Where 'version' is the game version reported by self.\n");
149                         return;
150                 }
151         }
152 }
153
154 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
155 {
156         switch(request)
157         {
158                 case CMD_REQUEST_COMMAND:
159                 {
160                         if(argv(1) != "")
161                         {
162                                 if(intermission_running)
163                                         MapVote_SendPicture(stof(argv(1)));
164
165                                 return;
166                         }
167                 }
168
169                 default:
170                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
171                 case CMD_REQUEST_USAGE:
172                 {
173                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
174                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
175                         return;
176                 }
177         }
178 }
179
180 void ClientCommand_join(float request)
181 {
182         switch(request)
183         {
184                 case CMD_REQUEST_COMMAND:
185                 {
186                         if(IS_CLIENT(self))
187                         {
188                                 if(!IS_PLAYER(self) && !lockteams && !gameover)
189                                 {
190                                         if(self.caplayer)
191                                                 return;
192                                         if(nJoinAllowed(self))
193                                         {
194                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
195
196                                                 self.classname = "player";
197                                                 PlayerScore_Clear(self);
198                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
199                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
200                                                 PutClientInServer();
201                                         }
202                                         else
203                                         {
204                                                 //player may not join because of g_maxplayers is set
205                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
206                                         }
207                                 }
208                         }
209                         return; // never fall through to usage
210                 }
211
212                 default:
213                 case CMD_REQUEST_USAGE:
214                 {
215                         sprint(self, "\nUsage:^3 cmd join\n");
216                         sprint(self, "  No arguments required.\n");
217                         return;
218                 }
219         }
220 }
221
222 void ClientCommand_mobedit(float request, float argc)
223 {
224         switch(request)
225         {
226                 case CMD_REQUEST_COMMAND:
227                 {
228                         if(argv(1) && argv(2))
229                         {
230                                 makevectors(self.v_angle);
231                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
232
233                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
234                                 if(trace_ent.flags & FL_MONSTER)
235                                 {
236                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
237                                         switch(argv(1))
238                                         {
239                                                 case "skin":
240                                                 {
241                                                         if(trace_ent.monsterid != MON_MAGE)
242                                                                 trace_ent.skin = stof(argv(2));
243                                                         return;
244                                                 }
245                                                 case "movetarget":
246                                                 {
247                                                         trace_ent.monster_moveflags = stof(argv(2));
248                                                         return;
249                                                 }
250                                         }
251                                 }
252                         }
253                 }
254                 default:
255                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
256                 case CMD_REQUEST_USAGE:
257                 {
258                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
259                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
260                         sprint(self, "  Aim at your monster to edit its properties.\n");
261                         return;
262                 }
263         }
264 }
265
266 void ClientCommand_mobkill(float request)
267 {
268         switch(request)
269         {
270                 case CMD_REQUEST_COMMAND:
271                 {
272                         makevectors(self.v_angle);
273                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
274
275                         if(trace_ent.flags & FL_MONSTER)
276                         {
277                                 if(trace_ent.realowner != self)
278                                 {
279                                         sprint(self, "That monster does not belong to you.\n");
280                                         return;
281                                 }
282                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
283                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
284                                 return;
285                         }
286                 }
287
288                 default:
289                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
290                 case CMD_REQUEST_USAGE:
291                 {
292                         sprint(self, "\nUsage:^3 cmd mobkill\n");
293                         sprint(self, "  Aim at your monster to kill it.\n");
294                         return;
295                 }
296         }
297 }
298
299 void ClientCommand_mobspawn(float request, float argc)
300 {
301         switch(request)
302         {
303                 case CMD_REQUEST_COMMAND:
304                 {
305                         entity e;
306                         string tospawn;
307                         float moveflag, monstercount = 0;
308
309                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
310                         tospawn = strtolower(argv(1));
311
312                         if(tospawn == "list")
313                         {
314                                 sprint(self, monsterlist_reply);
315                                 return;
316                         }
317
318                         FOR_EACH_MONSTER(e)
319                         {
320                                 if(e.realowner == self)
321                                         ++monstercount;
322                         }
323
324                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
325                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
326                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
327                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
328                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
329                         else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
330                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
331                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
332                         else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
333                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
334                         else if(tospawn != "")
335                         {
336                                 float found = 0, i;
337                                 entity mon;
338
339                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
340                                 {
341                                         mon = get_monsterinfo(i);
342                                         if(mon.netname == tospawn)
343                                         {
344                                                 found = true;
345                                                 break;
346                                         }
347                                 }
348
349                                 if(found || tospawn == "random")
350                                 {
351                                         totalspawned += 1;
352
353                                         makevectors(self.v_angle);
354                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, true, self);
355                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
356
357                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, false, false, moveflag);
358
359                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
360
361                                         return;
362                                 }
363                         }
364                 }
365
366                 default:
367                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
368                 case CMD_REQUEST_USAGE:
369                 {
370                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
371                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
372                         sprint(self, "  Argument 'random' spawns a random monster.\n");
373                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
374                         return;
375                 }
376         }
377 }
378
379 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
380 {
381         switch(request)
382         {
383                 case CMD_REQUEST_COMMAND:
384                 {
385                         if(IS_CLIENT(self))
386                         {
387                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
388                                 {
389                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
390                                         {
391                                                 if(time < game_starttime) // game is already restarting
392                                                         return;
393                                                 if (self.ready) // toggle
394                                                 {
395                                                         self.ready = false;
396                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
397                                                 }
398                                                 else
399                                                 {
400                                                         self.ready = true;
401                                                         bprint(self.netname, "^2 is ready\n");
402                                                 }
403
404                                                 // cannot reset the game while a timeout is active!
405                                                 if (!timeout_status)
406                                                         ReadyCount();
407                                         } else {
408                                                 sprint(self, "^1Game has already been restarted\n");
409                                         }
410                                 }
411                         }
412                         return; // never fall through to usage
413                 }
414
415                 default:
416                 case CMD_REQUEST_USAGE:
417                 {
418                         sprint(self, "\nUsage:^3 cmd ready\n");
419                         sprint(self, "  No arguments required.\n");
420                         return;
421                 }
422         }
423 }
424
425 void ClientCommand_say(float request, float argc, string command)
426 {
427         switch(request)
428         {
429                 case CMD_REQUEST_COMMAND:
430                 {
431                         if(argc >= 2) { Say(self, false, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
432                         return; // never fall through to usage
433                 }
434
435                 default:
436                 case CMD_REQUEST_USAGE:
437                 {
438                         sprint(self, "\nUsage:^3 cmd say <message>\n");
439                         sprint(self, "  Where 'message' is the string of text to say.\n");
440                         return;
441                 }
442         }
443 }
444
445 void ClientCommand_say_team(float request, float argc, string command)
446 {
447         switch(request)
448         {
449                 case CMD_REQUEST_COMMAND:
450                 {
451                         if(argc >= 2) { Say(self, true, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
452                         return; // never fall through to usage
453                 }
454
455                 default:
456                 case CMD_REQUEST_USAGE:
457                 {
458                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
459                         sprint(self, "  Where 'message' is the string of text to say.\n");
460                         return;
461                 }
462         }
463 }
464
465 void ClientCommand_selectteam(float request, float argc)
466 {
467         switch(request)
468         {
469                 case CMD_REQUEST_COMMAND:
470                 {
471                         if(argv(1) != "")
472                         {
473                                 if(IS_CLIENT(self))
474                                 {
475                                         if(teamplay)
476                                                 if(self.team_forced <= 0)
477                                                         if (!lockteams)
478                                                         {
479                                                                 float selection;
480
481                                                                 switch(argv(1))
482                                                                 {
483                                                                         case "red": selection = NUM_TEAM_1; break;
484                                                                         case "blue": selection = NUM_TEAM_2; break;
485                                                                         case "yellow": selection = NUM_TEAM_3; break;
486                                                                         case "pink": selection = NUM_TEAM_4; break;
487                                                                         case "auto": selection = (-1); break;
488
489                                                                         default: selection = 0; break;
490                                                                 }
491
492                                                                 if(selection)
493                                                                 {
494                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
495                                                                                 sprint(self, "^7You already are on that team.\n");
496                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
497                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
498                                                                         else
499                                                                         {
500                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
501                                                                                 {
502                                                                                         CheckAllowedTeams(self);
503                                                                                         GetTeamCounts(self);
504                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
505                                                                                         {
506                                                                                                 Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
507                                                                                                 return;
508                                                                                         }
509                                                                                 }
510                                                                                 ClientKill_TeamChange(selection);
511                                                                         }
512                                                                 }
513                                                         }
514                                                         else
515                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
516                                                 else
517                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
518                                         else
519                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
520                                 }
521                                 return;
522                         }
523                 }
524
525                 default:
526                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
527                 case CMD_REQUEST_USAGE:
528                 {
529                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
530                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
531                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
532                         return;
533                 }
534         }
535 }
536
537 void ClientCommand_selfstuff(float request, string command)
538 {
539         switch(request)
540         {
541                 case CMD_REQUEST_COMMAND:
542                 {
543                         if(argv(1) != "")
544                         {
545                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
546                                 return;
547                         }
548                 }
549
550                 default:
551                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
552                 case CMD_REQUEST_USAGE:
553                 {
554                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
555                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
556                         return;
557                 }
558         }
559 }
560
561 void ClientCommand_sentcvar(float request, float argc, string command)
562 {
563         switch(request)
564         {
565                 case CMD_REQUEST_COMMAND:
566                 {
567                         if(argv(1) != "")
568                         {
569                                 //float tokens;
570                                 string s;
571
572                                 if(argc == 2) // undefined cvar: use the default value on the server then
573                                 {
574                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
575                                         tokenize_console(s);
576                                 }
577
578                                 GetCvars(1);
579
580                                 return;
581                         }
582                 }
583
584                 default:
585                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
586                 case CMD_REQUEST_USAGE:
587                 {
588                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
589                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
590                         return;
591                 }
592         }
593 }
594
595 void ClientCommand_spectate(float request)
596 {
597         switch(request)
598         {
599                 case CMD_REQUEST_COMMAND:
600                 {
601                         if(IS_CLIENT(self))
602                         {
603                                 if(g_lms)
604                                 {
605                                         if(self.lms_spectate_warning)
606                                         {
607                                                 // for the forfeit message...
608                                                 self.lms_spectate_warning = 2;
609                                                 // mark player as spectator
610                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
611                                         }
612                                         else
613                                         {
614                                                 self.lms_spectate_warning = 1;
615                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
616                                                 return;
617                                         }
618                                 }
619
620                                 if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
621                                 {
622                                         if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
623                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_LEAVE);
624                                         ClientKill_TeamChange(-2); // observe
625                                 }
626                         }
627                         return; // never fall through to usage
628                 }
629
630                 default:
631                 case CMD_REQUEST_USAGE:
632                 {
633                         sprint(self, "\nUsage:^3 cmd spectate\n");
634                         sprint(self, "  No arguments required.\n");
635                         return;
636                 }
637         }
638 }
639
640 void ClientCommand_suggestmap(float request, float argc)
641 {
642         switch(request)
643         {
644                 case CMD_REQUEST_COMMAND:
645                 {
646                         if(argv(1) != "")
647                         {
648                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
649                                 return;
650                         }
651                 }
652
653                 default:
654                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
655                 case CMD_REQUEST_USAGE:
656                 {
657                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
658                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
659                         return;
660                 }
661         }
662 }
663
664 void ClientCommand_tell(float request, float argc, string command)
665 {
666         switch(request)
667         {
668                 case CMD_REQUEST_COMMAND:
669                 {
670                         if(argc >= 3)
671                         {
672                                 entity tell_to = GetIndexedEntity(argc, 1);
673                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
674
675                                 if(tell_accepted > 0) // the target is a real client
676                                 {
677                                         if(tell_to != self) // and we're allowed to send to them :D
678                                         {
679                                                 Say(self, false, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), true);
680                                                 return;
681                                         }
682                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
683                                 }
684                                 else if(argv(1) == "#0")
685                                 {
686                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
687                                         return;
688                                 }
689                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
690                         }
691                 }
692
693                 default:
694                         sprint(self, "Incorrect parameters for ^2tell^7\n");
695                 case CMD_REQUEST_USAGE:
696                 {
697                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
698                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
699                         return;
700                 }
701         }
702 }
703
704 void ClientCommand_voice(float request, float argc, string command)
705 {
706         switch(request)
707         {
708                 case CMD_REQUEST_COMMAND:
709                 {
710                         if(argv(1) != "")
711                         {
712                                 if(argc >= 3)
713                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
714                                 else
715                                         VoiceMessage(argv(1), "");
716
717                                 return;
718                         }
719                 }
720
721                 default:
722                         sprint(self, "Incorrect parameters for ^2voice^7\n");
723                 case CMD_REQUEST_USAGE:
724                 {
725                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
726                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
727                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
728                         return;
729                 }
730         }
731 }
732
733 /* use this when creating a new command, making sure to place it in alphabetical order... also,
734 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
735 void ClientCommand_(float request)
736 {
737         switch(request)
738         {
739                 case CMD_REQUEST_COMMAND:
740                 {
741
742                         return; // never fall through to usage
743                 }
744
745                 default:
746                 case CMD_REQUEST_USAGE:
747                 {
748                         sprint(self, "\nUsage:^3 cmd \n");
749                         sprint(self, "  No arguments required.\n");
750                         return;
751                 }
752         }
753 }
754 */
755
756
757 // =====================================
758 //  Macro system for networked commands
759 // =====================================
760
761 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
762 #define CLIENT_COMMANDS(request,arguments,command) \
763         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
764         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
765         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
766         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
767         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
768         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
769         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
770         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
771         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
772         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
773         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
774         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
775         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
776         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
777         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
778         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
779         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
780         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
781         /* nothing */
782
783 void ClientCommand_macro_help()
784 {
785         #define CLIENT_COMMAND(name,function,description) \
786                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
787
788         CLIENT_COMMANDS(0, 0, "");
789         #undef CLIENT_COMMAND
790
791         return;
792 }
793
794 float ClientCommand_macro_command(float argc, string command)
795 {
796         #define CLIENT_COMMAND(name,function,description) \
797                 { if(name == strtolower(argv(0))) { function; return true; } }
798
799         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
800         #undef CLIENT_COMMAND
801
802         return false;
803 }
804
805 float ClientCommand_macro_usage(float argc)
806 {
807         #define CLIENT_COMMAND(name,function,description) \
808                 { if(name == strtolower(argv(1))) { function; return true; } }
809
810         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "");
811         #undef CLIENT_COMMAND
812
813         return false;
814 }
815
816 void ClientCommand_macro_write_aliases(float fh)
817 {
818         #define CLIENT_COMMAND(name,function,description) \
819                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
820
821         CLIENT_COMMANDS(0, 0, "");
822         #undef CLIENT_COMMAND
823
824         return;
825 }
826
827 // ======================================
828 //  Main Function Called By Engine (cmd)
829 // ======================================
830 // If this function exists, server game code parses clientcommand before the engine code gets it.
831
832 void SV_ParseClientCommand(string command)
833 {
834         // If invalid UTF-8, don't even parse it
835         string command2 = "";
836         float len = strlen(command);
837         float i;
838         for (i = 0; i < len; ++i)
839                 command2 = strcat(command2, chr2str(str2chr(command, i)));
840         if (command != command2)
841                 return;
842
843         // if we're banned, don't even parse the command
844         if(Ban_MaybeEnforceBanOnce(self))
845                 return;
846
847         float argc = tokenize_console(command);
848
849         // for the mutator hook system
850         cmd_name = strtolower(argv(0));
851         cmd_argc = argc;
852         cmd_string = command;
853
854         // Guide for working with argc arguments by example:
855         // argc:   1    - 2      - 3     - 4
856         // argv:   0    - 1      - 2     - 3
857         // cmd     vote - master - login - password
858
859         // for floodcheck
860         switch(strtolower(argv(0)))
861         {
862                 // exempt commands which are not subject to floodcheck
863                 case "begin": break; // handled by engine in host_cmd.c
864                 case "download": break; // handled by engine in cl_parse.c
865                 case "mv_getpicture": break; // handled by server in this file
866                 case "pause": break; // handled by engine in host_cmd.c
867                 case "prespawn": break; // handled by engine in host_cmd.c
868                 case "sentcvar": break; // handled by server in this file
869                 case "spawn": break; // handled by engine in host_cmd.c
870
871                 default:
872                         if(SV_ParseClientCommand_floodcheck())
873                                 break; // "true": continue, as we're not flooding yet
874                         else
875                                 return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
876         }
877
878         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
879         if(argv(0) == "help")
880         {
881                 if(argc == 1)
882                 {
883                         sprint(self, "\nClient networked commands:\n");
884                         ClientCommand_macro_help();
885
886                         sprint(self, "\nCommon networked commands:\n");
887                         CommonCommand_macro_help(self);
888
889                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
890                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
891                         return;
892                 }
893                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
894                 {
895                         return;
896                 }
897                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
898                 {
899                         return;
900                 }
901         }
902         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
903         {
904                 return; // handled by a mutator
905         }
906         else if(CheatCommand(argc))
907         {
908                 return; // handled by server/cheats.qc
909         }
910         else if(CommonCommand_macro_command(argc, self, command))
911         {
912                 return; // handled by server/command/common.qc
913         }
914         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
915         {
916                 return; // handled by one of the above ClientCommand_* functions
917         }
918         else
919                 clientcommand(self, command);
920 }