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Merge branch 'master' into terencehill/ca_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams)
154                                 {
155                                         if(self.caplayer)
156                                                 return;
157                                         if(nJoinAllowed(self))
158                                         {
159                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
160
161                                                 self.classname = "player";
162                                                 PlayerScore_Clear(self);
163                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
164                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
165                                                 PutClientInServer();
166                                         }
167                                         else
168                                         {
169                                                 //player may not join because of g_maxplayers is set
170                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
171                                         }
172                                 }
173                         }
174                         return; // never fall through to usage
175                 }
176
177                 default:
178                 case CMD_REQUEST_USAGE:
179                 {
180                         sprint(self, "\nUsage:^3 cmd join\n");
181                         sprint(self, "  No arguments required.\n");
182                         return;
183                 }
184         }
185 }
186
187 void ClientCommand_mobedit(float request, float argc)
188 {
189         switch(request)
190         {
191                 case CMD_REQUEST_COMMAND:
192                 {
193                         if(argv(1) && argv(2))
194                         {
195                                 makevectors(self.v_angle);
196                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
197                                 
198                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
199                                 if(trace_ent.flags & FL_MONSTER)
200                                 {
201                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
202                                         switch(argv(1))
203                                         {
204                                                 case "skin":
205                                                 {
206                                                         if(trace_ent.monsterid != MON_MAGE)
207                                                                 trace_ent.skin = stof(argv(2));
208                                                         return;
209                                                 }
210                                                 case "movetarget":
211                                                 {
212                                                         trace_ent.monster_moveflags = stof(argv(2));
213                                                         return;
214                                                 }
215                                         }
216                                 }
217                         }
218                 }
219                 default:
220                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
221                 case CMD_REQUEST_USAGE:
222                 {
223                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
224                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
225                         sprint(self, "  Aim at your monster to edit its properties.\n");
226                         return;
227                 }
228         }
229 }
230
231 void ClientCommand_mobkill(float request)
232 {
233         switch(request)
234         {
235                 case CMD_REQUEST_COMMAND:
236                 {
237                         makevectors(self.v_angle);
238                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
239                         
240                         if(trace_ent.flags & FL_MONSTER)
241                         {
242                                 if(trace_ent.realowner != self)
243                                 {
244                                         sprint(self, "That monster does not belong to you.\n");
245                                         return;
246                                 }
247                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
248                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
249                                 return;
250                         }
251                 }
252         
253                 default:
254                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
255                 case CMD_REQUEST_USAGE:
256                 {
257                         sprint(self, "\nUsage:^3 cmd mobkill\n");
258                         sprint(self, "  Aim at your monster to kill it.\n");
259                         return;
260                 }
261         }
262 }
263
264 void ClientCommand_mobspawn(float request, float argc)
265 {
266         switch(request)
267         {
268                 case CMD_REQUEST_COMMAND:
269                 {
270                         entity e;
271                         string tospawn;
272                         float moveflag;
273                         
274                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
275                         tospawn = strtolower(argv(1));
276                         
277                         if(tospawn == "list")
278                         {
279                                 sprint(self, monsterlist_reply);
280                                 return;
281                         }
282                         
283                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
284                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
285                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
286                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
287                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
288                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
289                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
290                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
291                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
292                         else if(tospawn != "")
293                         {
294                                 float found = 0, i;
295                                 entity mon;
296                                 
297                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
298                                 {
299                                         mon = get_monsterinfo(i);
300                                         if(mon.netname == tospawn)
301                                         {
302                                                 found = TRUE;
303                                                 break;
304                                         }
305                                 }
306
307                                 if(found)
308                                 {
309                                         self.monstercount += 1;
310                                         totalspawned += 1;
311                                 
312                                         makevectors(self.v_angle);
313                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
314                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
315                                 
316                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
317                                         
318                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
319                                         
320                                         return;
321                                 }
322                         }
323                 }
324         
325                 default:
326                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
327                 case CMD_REQUEST_USAGE:
328                 {
329                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
330                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
331                         sprint(self, "  Argument 'random' spawns a random monster.\n");
332                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
333                         return;
334                 }
335         }
336 }
337
338 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
339 {
340         switch(request)
341         {
342                 case CMD_REQUEST_COMMAND:
343                 {
344                         if(IS_CLIENT(self))
345                         {
346                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
347                                 {
348                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
349                                         {
350                                                 if(time < game_starttime) // game is already restarting
351                                                         return;
352                                                 if (self.ready) // toggle
353                                                 {
354                                                         self.ready = FALSE;
355                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
356                                                 }
357                                                 else
358                                                 {
359                                                         self.ready = TRUE;
360                                                         bprint(self.netname, "^2 is ready\n");
361                                                 }
362
363                                                 // cannot reset the game while a timeout is active!
364                                                 if (!timeout_status)
365                                                         ReadyCount();
366                                         } else {
367                                                 sprint(self, "^1Game has already been restarted\n");
368                                         }
369                                 }
370                         }
371                         return; // never fall through to usage
372                 }
373
374                 default:
375                 case CMD_REQUEST_USAGE:
376                 {
377                         sprint(self, "\nUsage:^3 cmd ready\n");
378                         sprint(self, "  No arguments required.\n");
379                         return;
380                 }
381         }
382 }
383
384 void ClientCommand_say(float request, float argc, string command)
385 {
386         switch(request)
387         {
388                 case CMD_REQUEST_COMMAND:
389                 {
390                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
391                         return; // never fall through to usage
392                 }
393
394                 default:
395                 case CMD_REQUEST_USAGE:
396                 {
397                         sprint(self, "\nUsage:^3 cmd say <message>\n");
398                         sprint(self, "  Where 'message' is the string of text to say.\n");
399                         return;
400                 }
401         }
402 }
403
404 void ClientCommand_say_team(float request, float argc, string command)
405 {
406         switch(request)
407         {
408                 case CMD_REQUEST_COMMAND:
409                 {
410                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
411                         return; // never fall through to usage
412                 }
413
414                 default:
415                 case CMD_REQUEST_USAGE:
416                 {
417                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
418                         sprint(self, "  Where 'message' is the string of text to say.\n");
419                         return;
420                 }
421         }
422 }
423
424 void ClientCommand_selectteam(float request, float argc)
425 {
426         switch(request)
427         {
428                 case CMD_REQUEST_COMMAND:
429                 {
430                         if(argv(1) != "")
431                         {
432                                 if(IS_CLIENT(self))
433                                 {
434                                         if(teamplay)
435                                                 if(self.team_forced <= 0)
436                                                         if (!lockteams)
437                                                         {
438                                                                 float selection;
439
440                                                                 switch(argv(1))
441                                                                 {
442                                                                         case "red": selection = NUM_TEAM_1; break;
443                                                                         case "blue": selection = NUM_TEAM_2; break;
444                                                                         case "yellow": selection = NUM_TEAM_3; break;
445                                                                         case "pink": selection = NUM_TEAM_4; break;
446                                                                         case "auto": selection = (-1); break;
447
448                                                                         default: selection = 0; break;
449                                                                 }
450
451                                                                 if(selection)
452                                                                 {
453                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
454                                                                                 sprint(self, "^7You already are on that team.\n");
455                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
456                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
457                                                                         else
458                                                                         {
459                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
460                                                                                 {
461                                                                                         GetTeamCounts(self);
462                                                                                         if(!TeamSmallerEqThanTeam(selection, self.team, self))
463                                                                                         {
464                                                                                                 sprint(self, "Cannot change to a larger/better/shinier team\n");
465                                                                                                 return;
466                                                                                         }
467                                                                                 }
468                                                                                 ClientKill_TeamChange(selection);
469                                                                         }
470                                                                 }
471                                                         }
472                                                         else
473                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
474                                                 else
475                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
476                                         else
477                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
478                                 }
479                                 return;
480                         }
481                 }
482
483                 default:
484                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
485                 case CMD_REQUEST_USAGE:
486                 {
487                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
488                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
489                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
490                         return;
491                 }
492         }
493 }
494
495 void ClientCommand_selfstuff(float request, string command)
496 {
497         switch(request)
498         {
499                 case CMD_REQUEST_COMMAND:
500                 {
501                         if(argv(1) != "")
502                         {
503                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
504                                 return;
505                         }
506                 }
507
508                 default:
509                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
510                 case CMD_REQUEST_USAGE:
511                 {
512                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
513                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
514                         return;
515                 }
516         }
517 }
518
519 void ClientCommand_sentcvar(float request, float argc, string command)
520 {
521         switch(request)
522         {
523                 case CMD_REQUEST_COMMAND:
524                 {
525                         if(argv(1) != "")
526                         {
527                                 //float tokens;
528                                 string s;
529
530                                 if(argc == 2) // undefined cvar: use the default value on the server then
531                                 {
532                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
533                                         tokenize_console(s);
534                                 }
535
536                                 GetCvars(1);
537
538                                 return;
539                         }
540                 }
541
542                 default:
543                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
544                 case CMD_REQUEST_USAGE:
545                 {
546                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
547                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
548                         return;
549                 }
550         }
551 }
552
553 void ClientCommand_spectate(float request)
554 {
555         switch(request)
556         {
557                 case CMD_REQUEST_COMMAND:
558                 {
559                         if(IS_CLIENT(self))
560                         {
561                                 if(g_lms)
562                                 {
563                                         if(self.lms_spectate_warning)
564                                         {
565                                                 // for the forfeit message...
566                                                 self.lms_spectate_warning = 2;
567                                                 // mark player as spectator
568                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
569                                         }
570                                         else
571                                         {
572                                                 self.lms_spectate_warning = 1;
573                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
574                                                 return;
575                                         }
576                                 }
577
578                                 if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
579                                 {
580                                         if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
581                                                 sprint(self, "WARNING: you will spectate in the next round.\n");
582                                         ClientKill_TeamChange(-2); // observe
583                                 }
584                         }
585                         return; // never fall through to usage
586                 }
587
588                 default:
589                 case CMD_REQUEST_USAGE:
590                 {
591                         sprint(self, "\nUsage:^3 cmd spectate\n");
592                         sprint(self, "  No arguments required.\n");
593                         return;
594                 }
595         }
596 }
597
598 void ClientCommand_suggestmap(float request, float argc)
599 {
600         switch(request)
601         {
602                 case CMD_REQUEST_COMMAND:
603                 {
604                         if(argv(1) != "")
605                         {
606                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
607                                 return;
608                         }
609                 }
610
611                 default:
612                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
613                 case CMD_REQUEST_USAGE:
614                 {
615                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
616                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
617                         return;
618                 }
619         }
620 }
621
622 void ClientCommand_tell(float request, float argc, string command)
623 {
624         switch(request)
625         {
626                 case CMD_REQUEST_COMMAND:
627                 {
628                         if(argc >= 3)
629                         {
630                                 entity tell_to = GetIndexedEntity(argc, 1);
631                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
632
633                                 if(tell_accepted > 0) // the target is a real client
634                                 {
635                                         if(tell_to != self) // and we're allowed to send to them :D
636                                         {
637                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
638                                                 return;
639                                         }
640                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
641                                 }
642                                 else if(argv(1) == "#0")
643                                 {
644                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
645                                         return;
646                                 }
647                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
648                         }
649                 }
650
651                 default:
652                         sprint(self, "Incorrect parameters for ^2tell^7\n");
653                 case CMD_REQUEST_USAGE:
654                 {
655                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
656                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
657                         return;
658                 }
659         }
660 }
661
662 void ClientCommand_voice(float request, float argc, string command)
663 {
664         switch(request)
665         {
666                 case CMD_REQUEST_COMMAND:
667                 {
668                         if(argv(1) != "")
669                         {
670                                 if(argc >= 3)
671                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
672                                 else
673                                         VoiceMessage(argv(1), "");
674
675                                 return;
676                         }
677                 }
678
679                 default:
680                         sprint(self, "Incorrect parameters for ^2voice^7\n");
681                 case CMD_REQUEST_USAGE:
682                 {
683                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
684                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
685                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
686                         return;
687                 }
688         }
689 }
690
691 /* use this when creating a new command, making sure to place it in alphabetical order... also,
692 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
693 void ClientCommand_(float request)
694 {
695         switch(request)
696         {
697                 case CMD_REQUEST_COMMAND:
698                 {
699
700                         return; // never fall through to usage
701                 }
702
703                 default:
704                 case CMD_REQUEST_USAGE:
705                 {
706                         sprint(self, "\nUsage:^3 cmd \n");
707                         sprint(self, "  No arguments required.\n");
708                         return;
709                 }
710         }
711 }
712 */
713
714
715 // =====================================
716 //  Macro system for networked commands
717 // =====================================
718
719 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
720 #define CLIENT_COMMANDS(request,arguments,command) \
721         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
722         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
723         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
724         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
725         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
726         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
727         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
728         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
729         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
730         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
731         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
732         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
733         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
734         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
735         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
736         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
737         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
738         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
739         /* nothing */
740
741 void ClientCommand_macro_help()
742 {
743         #define CLIENT_COMMAND(name,function,description) \
744                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
745
746         CLIENT_COMMANDS(0, 0, "")
747         #undef CLIENT_COMMAND
748
749         return;
750 }
751
752 float ClientCommand_macro_command(float argc, string command)
753 {
754         #define CLIENT_COMMAND(name,function,description) \
755                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
756
757         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
758         #undef CLIENT_COMMAND
759
760         return FALSE;
761 }
762
763 float ClientCommand_macro_usage(float argc)
764 {
765         #define CLIENT_COMMAND(name,function,description) \
766                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
767
768         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
769         #undef CLIENT_COMMAND
770
771         return FALSE;
772 }
773
774 void ClientCommand_macro_write_aliases(float fh)
775 {
776         #define CLIENT_COMMAND(name,function,description) \
777                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
778
779         CLIENT_COMMANDS(0, 0, "")
780         #undef CLIENT_COMMAND
781
782         return;
783 }
784
785 // ======================================
786 //  Main Function Called By Engine (cmd)
787 // ======================================
788 // If this function exists, server game code parses clientcommand before the engine code gets it.
789
790 void SV_ParseClientCommand(string command)
791 {
792         // if we're banned, don't even parse the command
793         if(Ban_MaybeEnforceBanOnce(self))
794                 return;
795
796         float argc = tokenize_console(command);
797
798         // for the mutator hook system
799         cmd_name = strtolower(argv(0));
800         cmd_argc = argc;
801         cmd_string = command;
802
803         // Guide for working with argc arguments by example:
804         // argc:   1    - 2      - 3     - 4
805         // argv:   0    - 1      - 2     - 3
806         // cmd     vote - master - login - password
807
808         // for floodcheck
809         switch(strtolower(argv(0)))
810         {
811                 // exempt commands which are not subject to floodcheck
812                 case "begin": break; // handled by engine in host_cmd.c
813                 case "download": break; // handled by engine in cl_parse.c
814                 case "mv_getpicture": break; // handled by server in this file
815                 case "pause": break; // handled by engine in host_cmd.c
816                 case "prespawn": break; // handled by engine in host_cmd.c
817                 case "sentcvar": break; // handled by server in this file
818                 case "spawn": break; // handled by engine in host_cmd.c
819
820                 default:
821                         if(SV_ParseClientCommand_floodcheck())
822                                 break; // "TRUE": continue, as we're not flooding yet
823                         else
824                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
825         }
826
827         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
828         if(argv(0) == "help")
829         {
830                 if(argc == 1)
831                 {
832                         sprint(self, "\nClient networked commands:\n");
833                         ClientCommand_macro_help();
834
835                         sprint(self, "\nCommon networked commands:\n");
836                         CommonCommand_macro_help(self);
837
838                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
839                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
840                         return;
841                 }
842                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
843                 {
844                         return;
845                 }
846                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
847                 {
848                         return;
849                 }
850         }
851         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
852         {
853                 return; // handled by a mutator
854         }
855         else if(CheatCommand(argc))
856         {
857                 return; // handled by server/cheats.qc
858         }
859         else if(CommonCommand_macro_command(argc, self, command))
860         {
861                 return; // handled by server/command/common.qc
862         }
863         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
864         {
865                 return; // handled by one of the above ClientCommand_* functions
866         }
867         else
868                 clientcommand(self, command);
869 }