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Merge branch 'master' into sev/luma
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams)
154                                 {
155                                         if(nJoinAllowed(self))
156                                         {
157                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
158
159                                                 self.classname = "player";
160                                                 PlayerScore_Clear(self);
161                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
162                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
163                                                 PutClientInServer();
164                                         }
165                                         else
166                                         {
167                                                 //player may not join because of g_maxplayers is set
168                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
169                                         }
170                                 }
171                         }
172                         return; // never fall through to usage
173                 }
174
175                 default:
176                 case CMD_REQUEST_USAGE:
177                 {
178                         sprint(self, "\nUsage:^3 cmd join\n");
179                         sprint(self, "  No arguments required.\n");
180                         return;
181                 }
182         }
183 }
184
185 void ClientCommand_mobedit(float request, float argc)
186 {
187         switch(request)
188         {
189                 case CMD_REQUEST_COMMAND:
190                 {
191                         if(argv(1) && argv(2))
192                         {
193                                 makevectors(self.v_angle);
194                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
195                                 
196                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
197                                 if(trace_ent.flags & FL_MONSTER)
198                                 {
199                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
200                                         switch(argv(1))
201                                         {
202                                                 case "skin":
203                                                 {
204                                                         if(trace_ent.monsterid != MON_MAGE)
205                                                                 trace_ent.skin = stof(argv(2));
206                                                         return;
207                                                 }
208                                                 case "movetarget":
209                                                 {
210                                                         trace_ent.monster_moveflags = stof(argv(2));
211                                                         return;
212                                                 }
213                                         }
214                                 }
215                         }
216                 }
217                 default:
218                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
219                 case CMD_REQUEST_USAGE:
220                 {
221                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
222                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
223                         sprint(self, "  Aim at your monster to edit its properties.\n");
224                         return;
225                 }
226         }
227 }
228
229 void ClientCommand_mobkill(float request)
230 {
231         switch(request)
232         {
233                 case CMD_REQUEST_COMMAND:
234                 {
235                         makevectors(self.v_angle);
236                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
237                         
238                         if(trace_ent.flags & FL_MONSTER)
239                         {
240                                 if(trace_ent.realowner != self)
241                                 {
242                                         sprint(self, "That monster does not belong to you.\n");
243                                         return;
244                                 }
245                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
246                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
247                                 return;
248                         }
249                 }
250         
251                 default:
252                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
253                 case CMD_REQUEST_USAGE:
254                 {
255                         sprint(self, "\nUsage:^3 cmd mobkill\n");
256                         sprint(self, "  Aim at your monster to kill it.\n");
257                         return;
258                 }
259         }
260 }
261
262 void ClientCommand_mobspawn(float request, float argc)
263 {
264         switch(request)
265         {
266                 case CMD_REQUEST_COMMAND:
267                 {
268                         entity e;
269                         string tospawn;
270                         float moveflag, monstercount = 0;
271                         
272                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
273                         tospawn = strtolower(argv(1));
274                         
275                         if(tospawn == "list")
276                         {
277                                 sprint(self, monsterlist_reply);
278                                 return;
279                         }
280                         
281                         FOR_EACH_MONSTER(e)
282                         {
283                                 if(e.realowner == self)
284                                         ++monstercount;
285                         }
286                         
287                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
288                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
289                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
290                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
291                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
292                         else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
293                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
294                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
295                         else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
296                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
297                         else if(tospawn != "")
298                         {
299                                 float found = 0, i;
300                                 entity mon;
301                                 
302                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
303                                 {
304                                         mon = get_monsterinfo(i);
305                                         if(mon.netname == tospawn)
306                                         {
307                                                 found = TRUE;
308                                                 break;
309                                         }
310                                 }
311
312                                 if(found || tospawn == "random")
313                                 {
314                                         totalspawned += 1;
315                                 
316                                         makevectors(self.v_angle);
317                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
318                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
319                                 
320                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, FALSE, moveflag);
321                                         
322                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
323                                         
324                                         return;
325                                 }
326                         }
327                 }
328         
329                 default:
330                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
331                 case CMD_REQUEST_USAGE:
332                 {
333                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
334                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
335                         sprint(self, "  Argument 'random' spawns a random monster.\n");
336                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
337                         return;
338                 }
339         }
340 }
341
342 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
343 {
344         switch(request)
345         {
346                 case CMD_REQUEST_COMMAND:
347                 {
348                         if(IS_CLIENT(self))
349                         {
350                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
351                                 {
352                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
353                                         {
354                                                 if(time < game_starttime) // game is already restarting
355                                                         return;
356                                                 if (self.ready) // toggle
357                                                 {
358                                                         self.ready = FALSE;
359                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
360                                                 }
361                                                 else
362                                                 {
363                                                         self.ready = TRUE;
364                                                         bprint(self.netname, "^2 is ready\n");
365                                                 }
366
367                                                 // cannot reset the game while a timeout is active!
368                                                 if (!timeout_status)
369                                                         ReadyCount();
370                                         } else {
371                                                 sprint(self, "^1Game has already been restarted\n");
372                                         }
373                                 }
374                         }
375                         return; // never fall through to usage
376                 }
377
378                 default:
379                 case CMD_REQUEST_USAGE:
380                 {
381                         sprint(self, "\nUsage:^3 cmd ready\n");
382                         sprint(self, "  No arguments required.\n");
383                         return;
384                 }
385         }
386 }
387
388 void ClientCommand_say(float request, float argc, string command)
389 {
390         switch(request)
391         {
392                 case CMD_REQUEST_COMMAND:
393                 {
394                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
395                         return; // never fall through to usage
396                 }
397
398                 default:
399                 case CMD_REQUEST_USAGE:
400                 {
401                         sprint(self, "\nUsage:^3 cmd say <message>\n");
402                         sprint(self, "  Where 'message' is the string of text to say.\n");
403                         return;
404                 }
405         }
406 }
407
408 void ClientCommand_say_team(float request, float argc, string command)
409 {
410         switch(request)
411         {
412                 case CMD_REQUEST_COMMAND:
413                 {
414                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
415                         return; // never fall through to usage
416                 }
417
418                 default:
419                 case CMD_REQUEST_USAGE:
420                 {
421                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
422                         sprint(self, "  Where 'message' is the string of text to say.\n");
423                         return;
424                 }
425         }
426 }
427
428 void ClientCommand_selectteam(float request, float argc)
429 {
430         switch(request)
431         {
432                 case CMD_REQUEST_COMMAND:
433                 {
434                         if(argv(1) != "")
435                         {
436                                 if(IS_CLIENT(self))
437                                 {
438                                         if(teamplay)
439                                                 if(self.team_forced <= 0)
440                                                         if (!lockteams)
441                                                         {
442                                                                 float selection;
443
444                                                                 switch(argv(1))
445                                                                 {
446                                                                         case "red": selection = NUM_TEAM_1; break;
447                                                                         case "blue": selection = NUM_TEAM_2; break;
448                                                                         case "yellow": selection = NUM_TEAM_3; break;
449                                                                         case "pink": selection = NUM_TEAM_4; break;
450                                                                         case "auto": selection = (-1); break;
451
452                                                                         default: selection = 0; break;
453                                                                 }
454
455                                                                 if(selection)
456                                                                 {
457                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
458                                                                                 sprint(self, "^7You already are on that team.\n");
459                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
460                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
461                                                                         else
462                                                                         {
463                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
464                                                                                 {
465                                                                                         CheckAllowedTeams(self);
466                                                                                         GetTeamCounts(self);
467                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
468                                                                                         {
469                                                                                                 sprint(self, "Cannot change to a larger/better/shinier team\n");
470                                                                                                 return;
471                                                                                         }
472                                                                                 }
473                                                                                 ClientKill_TeamChange(selection);
474                                                                         }
475                                                                 }
476                                                         }
477                                                         else
478                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
479                                                 else
480                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
481                                         else
482                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
483                                 }
484                                 return;
485                         }
486                 }
487
488                 default:
489                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
490                 case CMD_REQUEST_USAGE:
491                 {
492                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
493                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
494                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
495                         return;
496                 }
497         }
498 }
499
500 void ClientCommand_selfstuff(float request, string command)
501 {
502         switch(request)
503         {
504                 case CMD_REQUEST_COMMAND:
505                 {
506                         if(argv(1) != "")
507                         {
508                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
509                                 return;
510                         }
511                 }
512
513                 default:
514                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
515                 case CMD_REQUEST_USAGE:
516                 {
517                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
518                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
519                         return;
520                 }
521         }
522 }
523
524 void ClientCommand_sentcvar(float request, float argc, string command)
525 {
526         switch(request)
527         {
528                 case CMD_REQUEST_COMMAND:
529                 {
530                         if(argv(1) != "")
531                         {
532                                 //float tokens;
533                                 string s;
534
535                                 if(argc == 2) // undefined cvar: use the default value on the server then
536                                 {
537                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
538                                         tokenize_console(s);
539                                 }
540
541                                 GetCvars(1);
542
543                                 return;
544                         }
545                 }
546
547                 default:
548                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
549                 case CMD_REQUEST_USAGE:
550                 {
551                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
552                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
553                         return;
554                 }
555         }
556 }
557
558 void ClientCommand_spectate(float request)
559 {
560         switch(request)
561         {
562                 case CMD_REQUEST_COMMAND:
563                 {
564                         if(IS_CLIENT(self))
565                         {
566                                 if(g_lms)
567                                 {
568                                         if(self.lms_spectate_warning)
569                                         {
570                                                 // for the forfeit message...
571                                                 self.lms_spectate_warning = 2;
572                                                 // mark player as spectator
573                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
574                                         }
575                                         else
576                                         {
577                                                 self.lms_spectate_warning = 1;
578                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
579                                                 return;
580                                         }
581                                 }
582
583                                 if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
584                                         ClientKill_TeamChange(-2); // observe
585
586                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
587                                 // note: if arena game mode is ever done properly, this needs to be removed.
588                                 if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
589                                 {
590                                         sprint(self, "WARNING: you will spectate in the next round.\n");
591                                         self.caplayer = 0;
592                                 }
593                         }
594                         return; // never fall through to usage
595                 }
596
597                 default:
598                 case CMD_REQUEST_USAGE:
599                 {
600                         sprint(self, "\nUsage:^3 cmd spectate\n");
601                         sprint(self, "  No arguments required.\n");
602                         return;
603                 }
604         }
605 }
606
607 void ClientCommand_suggestmap(float request, float argc)
608 {
609         switch(request)
610         {
611                 case CMD_REQUEST_COMMAND:
612                 {
613                         if(argv(1) != "")
614                         {
615                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
616                                 return;
617                         }
618                 }
619
620                 default:
621                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
622                 case CMD_REQUEST_USAGE:
623                 {
624                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
625                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
626                         return;
627                 }
628         }
629 }
630
631 void ClientCommand_tell(float request, float argc, string command)
632 {
633         switch(request)
634         {
635                 case CMD_REQUEST_COMMAND:
636                 {
637                         if(argc >= 3)
638                         {
639                                 entity tell_to = GetIndexedEntity(argc, 1);
640                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
641
642                                 if(tell_accepted > 0) // the target is a real client
643                                 {
644                                         if(tell_to != self) // and we're allowed to send to them :D
645                                         {
646                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
647                                                 return;
648                                         }
649                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
650                                 }
651                                 else if(argv(1) == "#0")
652                                 {
653                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
654                                         return;
655                                 }
656                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
657                         }
658                 }
659
660                 default:
661                         sprint(self, "Incorrect parameters for ^2tell^7\n");
662                 case CMD_REQUEST_USAGE:
663                 {
664                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
665                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
666                         return;
667                 }
668         }
669 }
670
671 void ClientCommand_voice(float request, float argc, string command)
672 {
673         switch(request)
674         {
675                 case CMD_REQUEST_COMMAND:
676                 {
677                         if(argv(1) != "")
678                         {
679                                 if(argc >= 3)
680                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
681                                 else
682                                         VoiceMessage(argv(1), "");
683
684                                 return;
685                         }
686                 }
687
688                 default:
689                         sprint(self, "Incorrect parameters for ^2voice^7\n");
690                 case CMD_REQUEST_USAGE:
691                 {
692                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
693                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
694                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
695                         return;
696                 }
697         }
698 }
699
700 /* use this when creating a new command, making sure to place it in alphabetical order... also,
701 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
702 void ClientCommand_(float request)
703 {
704         switch(request)
705         {
706                 case CMD_REQUEST_COMMAND:
707                 {
708
709                         return; // never fall through to usage
710                 }
711
712                 default:
713                 case CMD_REQUEST_USAGE:
714                 {
715                         sprint(self, "\nUsage:^3 cmd \n");
716                         sprint(self, "  No arguments required.\n");
717                         return;
718                 }
719         }
720 }
721 */
722
723
724 // =====================================
725 //  Macro system for networked commands
726 // =====================================
727
728 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
729 #define CLIENT_COMMANDS(request,arguments,command) \
730         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
731         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
732         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
733         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
734         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
735         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
736         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
737         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
738         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
739         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
740         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
741         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
742         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
743         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
744         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
745         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
746         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
747         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
748         /* nothing */
749
750 void ClientCommand_macro_help()
751 {
752         #define CLIENT_COMMAND(name,function,description) \
753                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
754
755         CLIENT_COMMANDS(0, 0, "")
756         #undef CLIENT_COMMAND
757
758         return;
759 }
760
761 float ClientCommand_macro_command(float argc, string command)
762 {
763         #define CLIENT_COMMAND(name,function,description) \
764                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
765
766         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
767         #undef CLIENT_COMMAND
768
769         return FALSE;
770 }
771
772 float ClientCommand_macro_usage(float argc)
773 {
774         #define CLIENT_COMMAND(name,function,description) \
775                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
776
777         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
778         #undef CLIENT_COMMAND
779
780         return FALSE;
781 }
782
783 void ClientCommand_macro_write_aliases(float fh)
784 {
785         #define CLIENT_COMMAND(name,function,description) \
786                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
787
788         CLIENT_COMMANDS(0, 0, "")
789         #undef CLIENT_COMMAND
790
791         return;
792 }
793
794 // ======================================
795 //  Main Function Called By Engine (cmd)
796 // ======================================
797 // If this function exists, server game code parses clientcommand before the engine code gets it.
798
799 void SV_ParseClientCommand(string command)
800 {
801         // if we're banned, don't even parse the command
802         if(Ban_MaybeEnforceBanOnce(self))
803                 return;
804
805         float argc = tokenize_console(command);
806
807         // for the mutator hook system
808         cmd_name = strtolower(argv(0));
809         cmd_argc = argc;
810         cmd_string = command;
811
812         // Guide for working with argc arguments by example:
813         // argc:   1    - 2      - 3     - 4
814         // argv:   0    - 1      - 2     - 3
815         // cmd     vote - master - login - password
816
817         // for floodcheck
818         switch(strtolower(argv(0)))
819         {
820                 // exempt commands which are not subject to floodcheck
821                 case "begin": break; // handled by engine in host_cmd.c
822                 case "download": break; // handled by engine in cl_parse.c
823                 case "mv_getpicture": break; // handled by server in this file
824                 case "pause": break; // handled by engine in host_cmd.c
825                 case "prespawn": break; // handled by engine in host_cmd.c
826                 case "sentcvar": break; // handled by server in this file
827                 case "spawn": break; // handled by engine in host_cmd.c
828
829                 default:
830                         if(SV_ParseClientCommand_floodcheck())
831                                 break; // "TRUE": continue, as we're not flooding yet
832                         else
833                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
834         }
835
836         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
837         if(argv(0) == "help")
838         {
839                 if(argc == 1)
840                 {
841                         sprint(self, "\nClient networked commands:\n");
842                         ClientCommand_macro_help();
843
844                         sprint(self, "\nCommon networked commands:\n");
845                         CommonCommand_macro_help(self);
846
847                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
848                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
849                         return;
850                 }
851                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
852                 {
853                         return;
854                 }
855                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
856                 {
857                         return;
858                 }
859         }
860         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
861         {
862                 return; // handled by a mutator
863         }
864         else if(CheatCommand(argc))
865         {
866                 return; // handled by server/cheats.qc
867         }
868         else if(CommonCommand_macro_command(argc, self, command))
869         {
870                 return; // handled by server/command/common.qc
871         }
872         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
873         {
874                 return; // handled by one of the above ClientCommand_* functions
875         }
876         else
877                 clientcommand(self, command);
878 }