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1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../player.qh"
14 #include "../ipban.qh"
15 #include "../mapvoting.qh"
16 #include "../scores.qh"
17 #include "../teamplay.qh"
18
19 #include <server/mutators/_mod.qh>
20 #include <common/gamemodes/_mod.qh>
21
22 #ifdef SVQC
23         #include <common/vehicles/all.qh>
24 #endif
25
26 #include <common/constants.qh>
27 #include <common/deathtypes/all.qh>
28 #include <common/effects/all.qh>
29 #include <common/mapinfo.qh>
30 #include <common/notifications/all.qh>
31 #include <common/physics/player.qh>
32 #include <common/teams.qh>
33 #include <common/util.qh>
34 #include <common/mapobjects/triggers.qh>
35
36 #include <common/minigames/sv_minigames.qh>
37
38 #include <common/monsters/_mod.qh>
39 #include <common/monsters/sv_spawn.qh>
40 #include <common/monsters/sv_monsters.qh>
41
42 #include <lib/warpzone/common.qh>
43
44 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
45
46 // =========================================================
47 //  Server side networked commands code, reworked by Samual
48 //  Last updated: December 28th, 2011
49 // =========================================================
50
51 bool SV_ParseClientCommand_floodcheck(entity this)
52 {
53         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
54
55         if (!timeout_status)  // not while paused
56         {
57                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
58                 {
59                         store.cmd_floodcount += 1;
60                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
61                 }
62                 else
63                 {
64                         store.cmd_floodtime = time;
65                         store.cmd_floodcount = 1;
66                 }
67         }
68         return true;  // continue, as we're not flooding yet
69 }
70
71
72 // =======================
73 //  Command Sub-Functions
74 // =======================
75
76 void ClientCommand_autoswitch(entity caller, float request, float argc)
77 {
78         switch (request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if (argv(1) != "")
83                         {
84                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
85                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
86                                 return;
87                         }
88                 }
89
90                 default:
91                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
92                 case CMD_REQUEST_USAGE:
93                 {
94                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
95                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
96                         return;
97                 }
98         }
99 }
100
101 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
102 {
103         switch (request)
104         {
105                 case CMD_REQUEST_COMMAND:
106                 {
107                         if (argv(1) != "")
108                         {
109                                 if (IS_CLIENT(caller))
110                                 {
111                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
112
113                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
114                                         {
115                                                 CS(caller).version_mismatch = true;
116                                                 ClientKill_TeamChange(caller, -2);  // observe
117                                         }
118                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
119                                         {
120                                                 // JoinBestTeam(caller, false, true);
121                                         }
122                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
123                                         {
124                                                 TRANSMUTE(Observer, caller);  // really?
125                                                 stuffcmd(caller, "menu_showteamselect\n");
126                                         }
127                                 }
128
129                                 return;
130                         }
131                 }
132
133                 default:
134                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
135                 case CMD_REQUEST_USAGE:
136                 {
137                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
138                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
139                         return;
140                 }
141         }
142 }
143
144 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
145 {
146         switch (request)
147         {
148                 case CMD_REQUEST_COMMAND:
149                 {
150                         if (argv(1) != "")
151                         {
152                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
153
154                                 return;
155                         }
156                 }
157
158                 default:
159                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
160                 case CMD_REQUEST_USAGE:
161                 {
162                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
163                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
164                         return;
165                 }
166         }
167 }
168
169 bool joinAllowed(entity this);
170 void Join(entity this);
171 void ClientCommand_join(entity caller, float request)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!game_stopped)
178                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
179                         if (joinAllowed(caller))
180                                 Join(caller);
181
182                         return;  // never fall through to usage
183                 }
184
185                 default:
186                 case CMD_REQUEST_USAGE:
187                 {
188                         sprint(caller, "\nUsage:^3 cmd join\n");
189                         sprint(caller, "  No arguments required.\n");
190                         return;
191                 }
192         }
193 }
194
195 void ClientCommand_physics(entity caller, float request, float argc)
196 {
197         switch (request)
198         {
199                 case CMD_REQUEST_COMMAND:
200                 {
201                         string command = strtolower(argv(1));
202
203                         if (!autocvar_g_physics_clientselect)
204                         {
205                                 sprint(caller, "Client physics selection is currently disabled.\n");
206                                 return;
207                         }
208
209                         if (command == "list" || command == "help")
210                         {
211                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
212                                 return;
213                         }
214
215                         if (Physics_Valid(command) || command == "default")
216                         {
217                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
218                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
219                                 return;
220                         }
221                 }
222
223                 default:
224                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
225                 case CMD_REQUEST_USAGE:
226                 {
227                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
228                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
229                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
230                         return;
231                 }
232         }
233 }
234
235 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
236 {
237         switch (request)
238         {
239                 case CMD_REQUEST_COMMAND:
240                 {
241                         if (IS_CLIENT(caller))
242                         {
243                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
244                                 {
245                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
246                                         {
247                                                 if (time < game_starttime) // game is already restarting
248                                                         return;
249                                                 if (caller.ready)            // toggle
250                                                 {
251                                                         caller.ready = false;
252                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
253                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
254                                                 }
255                                                 else
256                                                 {
257                                                         caller.ready = true;
258                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
259                                                                 bprint(playername(caller, false), "^2 is ready\n");
260                                                 }
261
262                                                 // cannot reset the game while a timeout is active!
263                                                 if (!timeout_status) ReadyCount();
264                                         }
265                                         else
266                                         {
267                                                 sprint(caller, "^1Game has already been restarted\n");
268                                         }
269                                 }
270                         }
271                         return;  // never fall through to usage
272                 }
273
274                 default:
275                 case CMD_REQUEST_USAGE:
276                 {
277                         sprint(caller, "\nUsage:^3 cmd ready\n");
278                         sprint(caller, "  No arguments required.\n");
279                         return;
280                 }
281         }
282 }
283
284 void ClientCommand_say(entity caller, float request, float argc, string command)
285 {
286         switch (request)
287         {
288                 case CMD_REQUEST_COMMAND:
289                 {
290                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
291                         return;  // never fall through to usage
292                 }
293
294                 default:
295                 case CMD_REQUEST_USAGE:
296                 {
297                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
298                         sprint(caller, "  Where 'message' is the string of text to say.\n");
299                         return;
300                 }
301         }
302 }
303
304 void ClientCommand_say_team(entity caller, float request, float argc, string command)
305 {
306         switch (request)
307         {
308                 case CMD_REQUEST_COMMAND:
309                 {
310                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
311                         return;  // never fall through to usage
312                 }
313
314                 default:
315                 case CMD_REQUEST_USAGE:
316                 {
317                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
318                         sprint(caller, "  Where 'message' is the string of text to say.\n");
319                         return;
320                 }
321         }
322 }
323
324 .bool team_selected;
325 void ClientCommand_selectteam(entity caller, float request, float argc)
326 {
327         switch (request)
328         {
329                 case CMD_REQUEST_COMMAND:
330                 {
331                         if (argv(1) == "")
332                         {
333                                 return;
334                         }
335                         if (!IS_CLIENT(caller))
336                         {
337                                 return;
338                         }
339                         if (!teamplay)
340                         {
341                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
342                                 return;
343                         }
344                         if (caller.team_forced > 0)
345                         {
346                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
347                                 return;
348                         }
349                         if (lockteams)
350                         {
351                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
352                                 return;
353                         }
354                         float selection;
355                         switch (argv(1))
356                         {
357                                 case "red":
358                                 {
359                                         selection = NUM_TEAM_1;
360                                         break;
361                                 }
362                                 case "blue":
363                                 {
364                                         selection = NUM_TEAM_2;
365                                         break;
366                                 }
367                                 case "yellow":
368                                 {
369                                         selection = NUM_TEAM_3;
370                                         break;
371                                 }
372                                 case "pink":
373                                 {
374                                         selection = NUM_TEAM_4;
375                                         break;
376                                 }
377                                 case "auto":
378                                 {
379                                         selection = (-1);
380                                         break;
381                                 }
382                                 default:
383                                 {
384                                         return;
385                                 }
386                         }
387                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
388                         {
389                                 sprint(caller, "^7You already are on that team.\n");
390                                 return;
391                         }
392                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
393                         {
394                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
395                                 return;
396                         }
397                         if ((selection != -1) && autocvar_g_balance_teams &&
398                                 autocvar_g_balance_teams_prevent_imbalance)
399                         {
400                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
401                                 TeamBalance_GetTeamCounts(balance, caller);
402                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
403                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
404                                 {
405                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
406                                         TeamBalance_Destroy(balance);
407                                         return;
408                                 }
409                                 TeamBalance_Destroy(balance);
410                         }
411                         ClientKill_TeamChange(caller, selection);
412                         if (!IS_PLAYER(caller))
413                         {
414                                 caller.team_selected = true; // avoids asking again for team selection on join
415                         }
416                         return;
417                 }
418                 default:
419                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
420                 case CMD_REQUEST_USAGE:
421                 {
422                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
423                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
424                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
425                         return;
426                 }
427         }
428 }
429
430 void ClientCommand_selfstuff(entity caller, float request, string command)
431 {
432         switch (request)
433         {
434                 case CMD_REQUEST_COMMAND:
435                 {
436                         if (argv(1) != "")
437                         {
438                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
439                                 return;
440                         }
441                 }
442
443                 default:
444                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
445                 case CMD_REQUEST_USAGE:
446                 {
447                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
448                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
449                         return;
450                 }
451         }
452 }
453
454 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
455 {
456         switch (request)
457         {
458                 case CMD_REQUEST_COMMAND:
459                 {
460                         if (argv(1) != "")
461                         {
462                                 // float tokens;
463                                 string s;
464
465                                 if (argc == 2)  // undefined cvar: use the default value on the server then
466                                 {
467                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
468                                         tokenize_console(s);
469                                 }
470
471                                 GetCvars(caller, CS(caller), 1);
472
473                                 return;
474                         }
475                 }
476
477                 default:
478                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
479                 case CMD_REQUEST_USAGE:
480                 {
481                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
482                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
483                         return;
484                 }
485         }
486 }
487
488 void ClientCommand_spectate(entity caller, float request)
489 {
490         switch (request)
491         {
492                 case CMD_REQUEST_COMMAND:
493                 {
494                         if (!intermission_running && IS_CLIENT(caller))
495                         {
496                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
497                                 {
498                                         entity client = GetFilteredEntity(argv(1));
499                                         int spec_accepted = VerifyClientEntity(client, false, false);
500                                         if(spec_accepted > 0 && IS_PLAYER(client))
501                                         {
502                                                 if(Spectate(caller, client))
503                                                         return; // fall back to regular handling
504                                         }
505                                 }
506
507                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
508
509                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
510
511                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
512                                 if (autocvar_sv_spectate == 1)
513                                         ClientKill_TeamChange(caller, -2); // observe
514                         }
515                         return; // never fall through to usage
516                 }
517
518                 default:
519                 case CMD_REQUEST_USAGE:
520                 {
521                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
522                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
523                         return;
524                 }
525         }
526 }
527
528 void ClientCommand_suggestmap(entity caller, float request, float argc)
529 {
530         switch (request)
531         {
532                 case CMD_REQUEST_COMMAND:
533                 {
534                         if (argv(1) != "")
535                         {
536                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
537                                 return;
538                         }
539                 }
540
541                 default:
542                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
543                 case CMD_REQUEST_USAGE:
544                 {
545                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
546                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
547                         return;
548                 }
549         }
550 }
551
552 void ClientCommand_tell(entity caller, float request, float argc, string command)
553 {
554         switch (request)
555         {
556                 case CMD_REQUEST_COMMAND:
557                 {
558                         if (argc >= 3)
559                         {
560                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
561                                 {
562                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
563                                         return;
564                                 }
565
566                                 entity tell_to = GetIndexedEntity(argc, 1);
567                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
568
569                                 if (tell_accepted > 0)   // the target is a real client
570                                 {
571                                         if (tell_to != caller) // and we're allowed to send to them :D
572                                         {
573                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
574                                                 // In this case when the player name contains utf8 chars
575                                                 // the message gets partially trimmed in the beginning.
576                                                 // Potentially this bug affects any substring call that uses
577                                                 // argv_start_index and argv_end_index.
578
579                                                 string utf8_enable_save = cvar_string("utf8_enable");
580                                                 cvar_set("utf8_enable", "0");
581                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
582                                                 cvar_set("utf8_enable", utf8_enable_save);
583
584                                                 Say(caller, false, tell_to, msg, true);
585                                                 return;
586                                         }
587                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
588                                 }
589                                 else if (argv(1) == "#0")
590                                 {
591                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
592                                         return;
593                                 }
594                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
595                         }
596                 }
597
598                 default:
599                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
600                 case CMD_REQUEST_USAGE:
601                 {
602                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
603                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
604                         return;
605                 }
606         }
607 }
608
609 void ClientCommand_voice(entity caller, float request, float argc, string command)
610 {
611         switch (request)
612         {
613                 case CMD_REQUEST_COMMAND:
614                 {
615                         if (argv(1) != "")
616                         {
617                                 entity e = GetVoiceMessage(argv(1));
618                                 if (!e)
619                                 {
620                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
621                                         return;
622                                 }
623                                 string msg = "";
624                                 if (argc >= 3)
625                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
626                                 VoiceMessage(caller, e, msg);
627
628                                 return;
629                         }
630                 }
631
632                 default:
633                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
634                 case CMD_REQUEST_USAGE:
635                 {
636                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
637                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
638                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
639                         return;
640                 }
641         }
642 }
643
644 /* use this when creating a new command, making sure to place it in alphabetical order... also,
645 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
646 void ClientCommand_(entity caller, float request)
647 {
648     switch(request)
649     {
650         case CMD_REQUEST_COMMAND:
651         {
652
653             return; // never fall through to usage
654         }
655
656         default:
657         case CMD_REQUEST_USAGE:
658         {
659             sprint(caller, "\nUsage:^3 cmd \n");
660             sprint(caller, "  No arguments required.\n");
661             return;
662         }
663     }
664 }
665 */
666
667
668 // =====================================
669 //  Macro system for networked commands
670 // =====================================
671
672 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
673 #define CLIENT_COMMANDS(ent, request, arguments, command) \
674         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
675         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
676         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
677         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
678         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
679         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
680         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
681         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
682         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
683         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
684         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
685         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
686         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
687         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
688         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
689         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
690         /* nothing */
691
692 void ClientCommand_macro_help(entity caller)
693 {
694         #define CLIENT_COMMAND(name, function, description) \
695                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
696
697         CLIENT_COMMANDS(NULL, 0, 0, "");
698 #undef CLIENT_COMMAND
699 }
700
701 float ClientCommand_macro_command(float argc, entity caller, string command)
702 {
703         #define CLIENT_COMMAND(name, function, description) \
704                 { if (name == strtolower(argv(0))) { function; return true; } }
705
706         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
707 #undef CLIENT_COMMAND
708
709         return false;
710 }
711
712 float ClientCommand_macro_usage(float argc, entity caller)
713 {
714         #define CLIENT_COMMAND(name, function, description) \
715                 { if (name == strtolower(argv(1))) { function; return true; } }
716
717         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
718 #undef CLIENT_COMMAND
719
720         return false;
721 }
722
723 void ClientCommand_macro_write_aliases(float fh)
724 {
725         #define CLIENT_COMMAND(name, function, description) \
726                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
727
728         CLIENT_COMMANDS(NULL, 0, 0, "");
729 #undef CLIENT_COMMAND
730 }
731
732 // ======================================
733 //  Main Function Called By Engine (cmd)
734 // ======================================
735 // If this function exists, server game code parses clientcommand before the engine code gets it.
736
737 void SV_ParseClientCommand(entity this, string command)
738 {
739         // If invalid UTF-8, don't even parse it
740         string command2 = "";
741         float len = strlen(command);
742         float i;
743         for (i = 0; i < len; ++i)
744                 command2 = strcat(command2, chr2str(str2chr(command, i)));
745         if (command != command2) return;
746
747         // if we're banned, don't even parse the command
748         if (Ban_MaybeEnforceBanOnce(this)) return;
749
750         float argc = tokenize_console(command);
751
752         // Guide for working with argc arguments by example:
753         // argc:   1    - 2      - 3     - 4
754         // argv:   0    - 1      - 2     - 3
755         // cmd     vote - master - login - password
756
757         // for floodcheck
758         switch (strtolower(argv(0)))
759         {
760                 // exempt commands which are not subject to floodcheck
761                 case "begin": break;                               // handled by engine in host_cmd.c
762                 case "download": break;                            // handled by engine in cl_parse.c
763                 case "mv_getpicture": break;                       // handled by server in this file
764                 case "pause": break;                               // handled by engine in host_cmd.c
765                 case "prespawn": break;                            // handled by engine in host_cmd.c
766                 case "sentcvar": break;                            // handled by server in this file
767                 case "spawn": break;                               // handled by engine in host_cmd.c
768                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
769
770                 default:
771                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
772                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
773         }
774
775         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
776         if (argv(0) == "help")
777         {
778                 if (argc == 1)
779                 {
780                         sprint(this, "\nClient networked commands:\n");
781                         ClientCommand_macro_help(this);
782
783                         sprint(this, "\nCommon networked commands:\n");
784                         CommonCommand_macro_help(this);
785
786                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
787                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
788                         return;
789                 }
790                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
791                 {
792                         return;
793                 }
794                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
795                 {
796                         return;
797                 }
798         }
799         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
800         {
801                 return;  // handled by a mutator
802         }
803         else if (CheatCommand(this, argc))
804         {
805                 return;  // handled by server/cheats.qc
806         }
807         else if (CommonCommand_macro_command(argc, this, command))
808         {
809                 return;                                          // handled by server/command/common.qc
810         }
811         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
812         {
813                 return;                                          // handled by one of the above ClientCommand_* functions
814         }
815         else
816         {
817                 clientcommand(this, command);
818         }
819 }