]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'Penguinum/Antiwall' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "../../common/command/command.qh"
2 #include "cmd.qh"
3 #include "../_all.qh"
4
5 #include "common.qh"
6 #include "vote.qh"
7
8 #include "../campaign.qh"
9 #include "../cheats.qh"
10 #include "../cl_player.qh"
11 #include "../g_triggers.qh"
12 #include "../ipban.qh"
13 #include "../mapvoting.qh"
14 #include "../scores.qh"
15 #include "../teamplay.qh"
16
17 #include "../mutators/mutators_include.qh"
18
19 #ifdef SVQC
20         #include "../vehicles/vehicle.qh"
21 #endif
22
23 #include "../../common/constants.qh"
24 #include "../../common/deathtypes.qh"
25 #include "../../common/mapinfo.qh"
26 #include "../../common/notifications.qh"
27 #include "../../common/teams.qh"
28 #include "../../common/util.qh"
29
30 #include "../../common/monsters/all.qh"
31 #include "../../common/monsters/spawn.qh"
32 #include "../../common/monsters/sv_monsters.qh"
33
34 #include "../../warpzonelib/common.qh"
35
36 void ClientKill_TeamChange (float targetteam); // 0 = don't change, -1 = auto, -2 = spec
37
38 // =========================================================
39 //  Server side networked commands code, reworked by Samual
40 //  Last updated: December 28th, 2011
41 // =========================================================
42
43 float SV_ParseClientCommand_floodcheck()
44 {
45         if (!timeout_status) // not while paused
46         {
47                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
48                 {
49                         self.cmd_floodcount += 1;
50                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return false; } // too much spam, halt
51                 }
52                 else
53                 {
54                         self.cmd_floodtime = time;
55                         self.cmd_floodcount = 1;
56                 }
57         }
58         return true; // continue, as we're not flooding yet
59 }
60
61
62 // =======================
63 //  Command Sub-Functions
64 // =======================
65
66 void ClientCommand_autoswitch(float request, float argc)
67 {
68         switch(request)
69         {
70                 case CMD_REQUEST_COMMAND:
71                 {
72                         if(argv(1) != "")
73                         {
74                                 self.autoswitch = InterpretBoolean(argv(1));
75                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
76                                 return;
77                         }
78                 }
79
80                 default:
81                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
82                 case CMD_REQUEST_USAGE:
83                 {
84                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
85                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
86                         return;
87                 }
88         }
89 }
90
91 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
92 {
93         switch(request)
94         {
95                 case CMD_REQUEST_COMMAND:
96                 {
97                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
98                         self.checkfail = 1;
99                         return; // never fall through to usage
100                 }
101
102                 default:
103                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
104                 case CMD_REQUEST_USAGE:
105                 {
106                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
107                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
108                         return;
109                 }
110         }
111 }
112
113 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
114 {
115         switch(request)
116         {
117                 case CMD_REQUEST_COMMAND:
118                 {
119                         if(argv(1) != "")
120                         {
121                                 if(IS_CLIENT(self))
122                                 {
123                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
124
125                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
126                                         {
127                                                 self.version_mismatch = 1;
128                                                 ClientKill_TeamChange(-2); // observe
129                                         }
130                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
131                                         {
132                                                 //JoinBestTeam(self, false, true);
133                                         }
134                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
135                                         {
136                                                 self.classname = "observer"; // really?
137                                                 stuffcmd(self, "menu_showteamselect\n");
138                                         }
139                                 }
140
141                                 return;
142                         }
143                 }
144
145                 default:
146                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
147                 case CMD_REQUEST_USAGE:
148                 {
149                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
150                         sprint(self, "  Where 'version' is the game version reported by self.\n");
151                         return;
152                 }
153         }
154 }
155
156 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
157 {
158         switch(request)
159         {
160                 case CMD_REQUEST_COMMAND:
161                 {
162                         if(argv(1) != "")
163                         {
164                                 if(intermission_running)
165                                         MapVote_SendPicture(stof(argv(1)));
166
167                                 return;
168                         }
169                 }
170
171                 default:
172                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
173                 case CMD_REQUEST_USAGE:
174                 {
175                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
176                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
177                         return;
178                 }
179         }
180 }
181
182 void ClientCommand_join(float request)
183 {
184         switch(request)
185         {
186                 case CMD_REQUEST_COMMAND:
187                 {
188                         if(IS_CLIENT(self))
189                         {
190                                 if(!IS_PLAYER(self) && !lockteams && !gameover)
191                                 {
192                                         if(self.caplayer)
193                                                 return;
194                                         if(nJoinAllowed(self))
195                                         {
196                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
197
198                                                 self.classname = "player";
199                                                 PlayerScore_Clear(self);
200                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
201                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
202                                                 PutClientInServer();
203                                         }
204                                         else
205                                         {
206                                                 //player may not join because of g_maxplayers is set
207                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
208                                         }
209                                 }
210                         }
211                         return; // never fall through to usage
212                 }
213
214                 default:
215                 case CMD_REQUEST_USAGE:
216                 {
217                         sprint(self, "\nUsage:^3 cmd join\n");
218                         sprint(self, "  No arguments required.\n");
219                         return;
220                 }
221         }
222 }
223
224 void ClientCommand_mobedit(float request, float argc)
225 {
226         switch(request)
227         {
228                 case CMD_REQUEST_COMMAND:
229                 {
230                         if(argv(1) && argv(2))
231                         {
232                                 makevectors(self.v_angle);
233                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
234
235                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
236                                 if(trace_ent.flags & FL_MONSTER)
237                                 {
238                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
239                                         switch(argv(1))
240                                         {
241                                                 case "skin":
242                                                 {
243                                                         if(trace_ent.monsterid != MON_MAGE)
244                                                                 trace_ent.skin = stof(argv(2));
245                                                         return;
246                                                 }
247                                                 case "movetarget":
248                                                 {
249                                                         trace_ent.monster_moveflags = stof(argv(2));
250                                                         return;
251                                                 }
252                                         }
253                                 }
254                         }
255                 }
256                 default:
257                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
258                 case CMD_REQUEST_USAGE:
259                 {
260                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
261                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
262                         sprint(self, "  Aim at your monster to edit its properties.\n");
263                         return;
264                 }
265         }
266 }
267
268 void ClientCommand_mobkill(float request)
269 {
270         switch(request)
271         {
272                 case CMD_REQUEST_COMMAND:
273                 {
274                         makevectors(self.v_angle);
275                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
276
277                         if(trace_ent.flags & FL_MONSTER)
278                         {
279                                 if(trace_ent.realowner != self)
280                                 {
281                                         sprint(self, "That monster does not belong to you.\n");
282                                         return;
283                                 }
284                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
285                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
286                                 return;
287                         }
288                 }
289
290                 default:
291                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
292                 case CMD_REQUEST_USAGE:
293                 {
294                         sprint(self, "\nUsage:^3 cmd mobkill\n");
295                         sprint(self, "  Aim at your monster to kill it.\n");
296                         return;
297                 }
298         }
299 }
300
301 void ClientCommand_mobspawn(float request, float argc)
302 {
303         switch(request)
304         {
305                 case CMD_REQUEST_COMMAND:
306                 {
307                         entity e;
308                         string tospawn;
309                         float moveflag, monstercount = 0;
310
311                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
312                         tospawn = strtolower(argv(1));
313
314                         if(tospawn == "list")
315                         {
316                                 sprint(self, monsterlist_reply);
317                                 return;
318                         }
319
320                         FOR_EACH_MONSTER(e)
321                         {
322                                 if(e.realowner == self)
323                                         ++monstercount;
324                         }
325
326                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
327                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
328                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
329                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
330                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
331                         else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
332                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
333                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
334                         else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
335                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
336                         else if(tospawn != "")
337                         {
338                                 float found = 0, i;
339                                 entity mon;
340
341                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
342                                 {
343                                         mon = get_monsterinfo(i);
344                                         if(mon.netname == tospawn)
345                                         {
346                                                 found = true;
347                                                 break;
348                                         }
349                                 }
350
351                                 if(found || tospawn == "random")
352                                 {
353                                         totalspawned += 1;
354
355                                         makevectors(self.v_angle);
356                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, true, self);
357                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
358
359                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, false, false, moveflag);
360
361                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
362
363                                         return;
364                                 }
365                         }
366                 }
367
368                 default:
369                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
370                 case CMD_REQUEST_USAGE:
371                 {
372                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
373                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
374                         sprint(self, "  Argument 'random' spawns a random monster.\n");
375                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
376                         return;
377                 }
378         }
379 }
380
381 void ClientCommand_physics(float request, float argc)
382 {
383         switch(request)
384         {
385                 case CMD_REQUEST_COMMAND:
386                 {
387                         string command = strtolower(argv(1));
388                         
389                         if(!autocvar_g_physics_clientselect)
390                         {
391                                 sprint(self, "Client physics selection is currently disabled.\n");
392                                 return;
393                         }
394
395                         if(command == "list" || command == "help")
396                         {
397                                 sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
398                                 return;
399                         }
400                         
401                         if(Physics_Valid(command) || command == "default")
402                         {
403                                 stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
404                                 sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
405                                 return;
406                         }
407                 }
408         
409                 default:
410                         sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
411                 case CMD_REQUEST_USAGE:
412                 {
413                         sprint(self, "\nUsage:^3 cmd physics <physics>\n");
414                         sprint(self, "  See 'cmd physics list' for available physics sets.\n");
415                         sprint(self, "  Argument 'default' resets to standard physics.\n");
416                         return;
417                 }
418         }
419 }
420
421 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
422 {
423         switch(request)
424         {
425                 case CMD_REQUEST_COMMAND:
426                 {
427                         if(IS_CLIENT(self))
428                         {
429                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
430                                 {
431                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
432                                         {
433                                                 if(time < game_starttime) // game is already restarting
434                                                         return;
435                                                 if (self.ready) // toggle
436                                                 {
437                                                         self.ready = false;
438                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
439                                                 }
440                                                 else
441                                                 {
442                                                         self.ready = true;
443                                                         bprint(self.netname, "^2 is ready\n");
444                                                 }
445
446                                                 // cannot reset the game while a timeout is active!
447                                                 if (!timeout_status)
448                                                         ReadyCount();
449                                         } else {
450                                                 sprint(self, "^1Game has already been restarted\n");
451                                         }
452                                 }
453                         }
454                         return; // never fall through to usage
455                 }
456
457                 default:
458                 case CMD_REQUEST_USAGE:
459                 {
460                         sprint(self, "\nUsage:^3 cmd ready\n");
461                         sprint(self, "  No arguments required.\n");
462                         return;
463                 }
464         }
465 }
466
467 void ClientCommand_say(float request, float argc, string command)
468 {
469         switch(request)
470         {
471                 case CMD_REQUEST_COMMAND:
472                 {
473                         if(argc >= 2) { Say(self, false, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
474                         return; // never fall through to usage
475                 }
476
477                 default:
478                 case CMD_REQUEST_USAGE:
479                 {
480                         sprint(self, "\nUsage:^3 cmd say <message>\n");
481                         sprint(self, "  Where 'message' is the string of text to say.\n");
482                         return;
483                 }
484         }
485 }
486
487 void ClientCommand_say_team(float request, float argc, string command)
488 {
489         switch(request)
490         {
491                 case CMD_REQUEST_COMMAND:
492                 {
493                         if(argc >= 2) { Say(self, true, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
494                         return; // never fall through to usage
495                 }
496
497                 default:
498                 case CMD_REQUEST_USAGE:
499                 {
500                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
501                         sprint(self, "  Where 'message' is the string of text to say.\n");
502                         return;
503                 }
504         }
505 }
506
507 void ClientCommand_selectteam(float request, float argc)
508 {
509         switch(request)
510         {
511                 case CMD_REQUEST_COMMAND:
512                 {
513                         if(argv(1) != "")
514                         {
515                                 if(IS_CLIENT(self))
516                                 {
517                                         if(teamplay)
518                                                 if(self.team_forced <= 0)
519                                                         if (!lockteams)
520                                                         {
521                                                                 float selection;
522
523                                                                 switch(argv(1))
524                                                                 {
525                                                                         case "red": selection = NUM_TEAM_1; break;
526                                                                         case "blue": selection = NUM_TEAM_2; break;
527                                                                         case "yellow": selection = NUM_TEAM_3; break;
528                                                                         case "pink": selection = NUM_TEAM_4; break;
529                                                                         case "auto": selection = (-1); break;
530
531                                                                         default: selection = 0; break;
532                                                                 }
533
534                                                                 if(selection)
535                                                                 {
536                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
537                                                                                 sprint(self, "^7You already are on that team.\n");
538                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
539                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
540                                                                         else
541                                                                         {
542                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
543                                                                                 {
544                                                                                         CheckAllowedTeams(self);
545                                                                                         GetTeamCounts(self);
546                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
547                                                                                         {
548                                                                                                 Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
549                                                                                                 return;
550                                                                                         }
551                                                                                 }
552                                                                                 ClientKill_TeamChange(selection);
553                                                                         }
554                                                                 }
555                                                         }
556                                                         else
557                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
558                                                 else
559                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
560                                         else
561                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
562                                 }
563                                 return;
564                         }
565                 }
566
567                 default:
568                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
569                 case CMD_REQUEST_USAGE:
570                 {
571                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
572                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
573                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
574                         return;
575                 }
576         }
577 }
578
579 void ClientCommand_selfstuff(float request, string command)
580 {
581         switch(request)
582         {
583                 case CMD_REQUEST_COMMAND:
584                 {
585                         if(argv(1) != "")
586                         {
587                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
588                                 return;
589                         }
590                 }
591
592                 default:
593                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
594                 case CMD_REQUEST_USAGE:
595                 {
596                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
597                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
598                         return;
599                 }
600         }
601 }
602
603 void ClientCommand_sentcvar(float request, float argc, string command)
604 {
605         switch(request)
606         {
607                 case CMD_REQUEST_COMMAND:
608                 {
609                         if(argv(1) != "")
610                         {
611                                 //float tokens;
612                                 string s;
613
614                                 if(argc == 2) // undefined cvar: use the default value on the server then
615                                 {
616                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
617                                         tokenize_console(s);
618                                 }
619
620                                 GetCvars(1);
621
622                                 return;
623                         }
624                 }
625
626                 default:
627                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
628                 case CMD_REQUEST_USAGE:
629                 {
630                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
631                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
632                         return;
633                 }
634         }
635 }
636
637 void ClientCommand_spectate(float request)
638 {
639         switch(request)
640         {
641                 case CMD_REQUEST_COMMAND:
642                 {
643                         if(IS_CLIENT(self))
644                         {
645                                 if(g_lms)
646                                 {
647                                         if(self.lms_spectate_warning)
648                                         {
649                                                 // for the forfeit message...
650                                                 self.lms_spectate_warning = 2;
651                                                 // mark player as spectator
652                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
653                                         }
654                                         else
655                                         {
656                                                 self.lms_spectate_warning = 1;
657                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
658                                                 return;
659                                         }
660                                 }
661
662                                 if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
663                                 {
664                                         if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
665                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_LEAVE);
666                                         ClientKill_TeamChange(-2); // observe
667                                 }
668                         }
669                         return; // never fall through to usage
670                 }
671
672                 default:
673                 case CMD_REQUEST_USAGE:
674                 {
675                         sprint(self, "\nUsage:^3 cmd spectate\n");
676                         sprint(self, "  No arguments required.\n");
677                         return;
678                 }
679         }
680 }
681
682 void ClientCommand_suggestmap(float request, float argc)
683 {
684         switch(request)
685         {
686                 case CMD_REQUEST_COMMAND:
687                 {
688                         if(argv(1) != "")
689                         {
690                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
691                                 return;
692                         }
693                 }
694
695                 default:
696                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
697                 case CMD_REQUEST_USAGE:
698                 {
699                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
700                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
701                         return;
702                 }
703         }
704 }
705
706 void ClientCommand_tell(float request, float argc, string command)
707 {
708         switch(request)
709         {
710                 case CMD_REQUEST_COMMAND:
711                 {
712                         if(argc >= 3)
713                         {
714                                 entity tell_to = GetIndexedEntity(argc, 1);
715                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
716
717                                 if(tell_accepted > 0) // the target is a real client
718                                 {
719                                         if(tell_to != self) // and we're allowed to send to them :D
720                                         {
721                                                 Say(self, false, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), true);
722                                                 return;
723                                         }
724                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
725                                 }
726                                 else if(argv(1) == "#0")
727                                 {
728                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
729                                         return;
730                                 }
731                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
732                         }
733                 }
734
735                 default:
736                         sprint(self, "Incorrect parameters for ^2tell^7\n");
737                 case CMD_REQUEST_USAGE:
738                 {
739                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
740                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
741                         return;
742                 }
743         }
744 }
745
746 void ClientCommand_voice(float request, float argc, string command)
747 {
748         switch(request)
749         {
750                 case CMD_REQUEST_COMMAND:
751                 {
752                         if(argv(1) != "")
753                         {
754                                 if(argc >= 3)
755                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
756                                 else
757                                         VoiceMessage(argv(1), "");
758
759                                 return;
760                         }
761                 }
762
763                 default:
764                         sprint(self, "Incorrect parameters for ^2voice^7\n");
765                 case CMD_REQUEST_USAGE:
766                 {
767                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
768                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
769                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
770                         return;
771                 }
772         }
773 }
774
775 /* use this when creating a new command, making sure to place it in alphabetical order... also,
776 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
777 void ClientCommand_(float request)
778 {
779         switch(request)
780         {
781                 case CMD_REQUEST_COMMAND:
782                 {
783
784                         return; // never fall through to usage
785                 }
786
787                 default:
788                 case CMD_REQUEST_USAGE:
789                 {
790                         sprint(self, "\nUsage:^3 cmd \n");
791                         sprint(self, "  No arguments required.\n");
792                         return;
793                 }
794         }
795 }
796 */
797
798
799 // =====================================
800 //  Macro system for networked commands
801 // =====================================
802
803 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
804 #define CLIENT_COMMANDS(request,arguments,command) \
805         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
806         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
807         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
808         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
809         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
810         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
811         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
812         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
813         CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
814         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
815         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
816         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
817         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
818         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
819         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
820         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
821         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
822         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
823         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
824         /* nothing */
825
826 void ClientCommand_macro_help()
827 {
828         #define CLIENT_COMMAND(name,function,description) \
829                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
830
831         CLIENT_COMMANDS(0, 0, "");
832         #undef CLIENT_COMMAND
833
834         return;
835 }
836
837 float ClientCommand_macro_command(float argc, string command)
838 {
839         #define CLIENT_COMMAND(name,function,description) \
840                 { if(name == strtolower(argv(0))) { function; return true; } }
841
842         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
843         #undef CLIENT_COMMAND
844
845         return false;
846 }
847
848 float ClientCommand_macro_usage(float argc)
849 {
850         #define CLIENT_COMMAND(name,function,description) \
851                 { if(name == strtolower(argv(1))) { function; return true; } }
852
853         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "");
854         #undef CLIENT_COMMAND
855
856         return false;
857 }
858
859 void ClientCommand_macro_write_aliases(float fh)
860 {
861         #define CLIENT_COMMAND(name,function,description) \
862                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
863
864         CLIENT_COMMANDS(0, 0, "");
865         #undef CLIENT_COMMAND
866
867         return;
868 }
869
870 // ======================================
871 //  Main Function Called By Engine (cmd)
872 // ======================================
873 // If this function exists, server game code parses clientcommand before the engine code gets it.
874
875 void SV_ParseClientCommand(string command)
876 {
877         // If invalid UTF-8, don't even parse it
878         string command2 = "";
879         float len = strlen(command);
880         float i;
881         for (i = 0; i < len; ++i)
882                 command2 = strcat(command2, chr2str(str2chr(command, i)));
883         if (command != command2)
884                 return;
885
886         // if we're banned, don't even parse the command
887         if(Ban_MaybeEnforceBanOnce(self))
888                 return;
889
890         float argc = tokenize_console(command);
891
892         // for the mutator hook system
893         cmd_name = strtolower(argv(0));
894         cmd_argc = argc;
895         cmd_string = command;
896
897         // Guide for working with argc arguments by example:
898         // argc:   1    - 2      - 3     - 4
899         // argv:   0    - 1      - 2     - 3
900         // cmd     vote - master - login - password
901
902         // for floodcheck
903         switch(strtolower(argv(0)))
904         {
905                 // exempt commands which are not subject to floodcheck
906                 case "begin": break; // handled by engine in host_cmd.c
907                 case "download": break; // handled by engine in cl_parse.c
908                 case "mv_getpicture": break; // handled by server in this file
909                 case "pause": break; // handled by engine in host_cmd.c
910                 case "prespawn": break; // handled by engine in host_cmd.c
911                 case "sentcvar": break; // handled by server in this file
912                 case "spawn": break; // handled by engine in host_cmd.c
913
914                 default:
915                         if(SV_ParseClientCommand_floodcheck())
916                                 break; // "true": continue, as we're not flooding yet
917                         else
918                                 return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
919         }
920
921         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
922         if(argv(0) == "help")
923         {
924                 if(argc == 1)
925                 {
926                         sprint(self, "\nClient networked commands:\n");
927                         ClientCommand_macro_help();
928
929                         sprint(self, "\nCommon networked commands:\n");
930                         CommonCommand_macro_help(self);
931
932                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
933                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
934                         return;
935                 }
936                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
937                 {
938                         return;
939                 }
940                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
941                 {
942                         return;
943                 }
944         }
945         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
946         {
947                 return; // handled by a mutator
948         }
949         else if(CheatCommand(argc))
950         {
951                 return; // handled by server/cheats.qc
952         }
953         else if(CommonCommand_macro_command(argc, self, command))
954         {
955                 return; // handled by server/command/common.qc
956         }
957         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
958         {
959                 return; // handled by one of the above ClientCommand_* functions
960         }
961         else
962                 clientcommand(self, command);
963 }