]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
dbb9e1a4858d2c7e66a7e438bee1b3d7bfa17f11
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "../../common/command/command.qh"
2 #include "cmd.qh"
3
4 #include "common.qh"
5 #include "vote.qh"
6
7 #include "../campaign.qh"
8 #include "../cheats.qh"
9 #include "../cl_player.qh"
10 #include "../ipban.qh"
11 #include "../mapvoting.qh"
12 #include "../scores.qh"
13 #include "../teamplay.qh"
14
15 #include "../mutators/mutators_include.qh"
16
17 #ifdef SVQC
18         #include "../../common/vehicles/all.qh"
19 #endif
20
21 #include "../../common/constants.qh"
22 #include "../../common/deathtypes/all.qh"
23 #include "../../common/mapinfo.qh"
24 #include "../../common/notifications.qh"
25 #include "../../common/physics.qh"
26 #include "../../common/teams.qh"
27 #include "../../common/util.qh"
28 #include "../../common/triggers/triggers.qh"
29
30 #include "../../common/minigames/sv_minigames.qh"
31
32 #include "../../common/monsters/all.qc"
33 #include "../../common/monsters/spawn.qh"
34 #include "../../common/monsters/sv_monsters.qh"
35
36 #include "../../lib/warpzone/common.qh"
37
38 void ClientKill_TeamChange (float targetteam); // 0 = don't change, -1 = auto, -2 = spec
39
40 // =========================================================
41 //  Server side networked commands code, reworked by Samual
42 //  Last updated: December 28th, 2011
43 // =========================================================
44
45 float SV_ParseClientCommand_floodcheck()
46 {SELFPARAM();
47         if (!timeout_status) // not while paused
48         {
49                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
50                 {
51                         self.cmd_floodcount += 1;
52                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return false; } // too much spam, halt
53                 }
54                 else
55                 {
56                         self.cmd_floodtime = time;
57                         self.cmd_floodcount = 1;
58                 }
59         }
60         return true; // continue, as we're not flooding yet
61 }
62
63
64 // =======================
65 //  Command Sub-Functions
66 // =======================
67
68 void ClientCommand_autoswitch(float request, float argc)
69 {SELFPARAM();
70         switch(request)
71         {
72                 case CMD_REQUEST_COMMAND:
73                 {
74                         if(argv(1) != "")
75                         {
76                                 self.autoswitch = InterpretBoolean(argv(1));
77                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
78                                 return;
79                         }
80                 }
81
82                 default:
83                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
84                 case CMD_REQUEST_USAGE:
85                 {
86                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
87                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
88                         return;
89                 }
90         }
91 }
92
93 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
94 {SELFPARAM();
95         switch(request)
96         {
97                 case CMD_REQUEST_COMMAND:
98                 {
99                         if(argv(1) != "")
100                         {
101                                 if(IS_CLIENT(self))
102                                 {
103                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
104
105                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
106                                         {
107                                                 self.version_mismatch = 1;
108                                                 ClientKill_TeamChange(-2); // observe
109                                         }
110                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
111                                         {
112                                                 //JoinBestTeam(self, false, true);
113                                         }
114                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
115                                         {
116                                                 self.classname = "observer"; // really?
117                                                 stuffcmd(self, "menu_showteamselect\n");
118                                         }
119                                 }
120
121                                 return;
122                         }
123                 }
124
125                 default:
126                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
127                 case CMD_REQUEST_USAGE:
128                 {
129                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
130                         sprint(self, "  Where 'version' is the game version reported by self.\n");
131                         return;
132                 }
133         }
134 }
135
136 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
137 {SELFPARAM();
138         switch(request)
139         {
140                 case CMD_REQUEST_COMMAND:
141                 {
142                         if(argv(1) != "")
143                         {
144                                 if(intermission_running)
145                                         MapVote_SendPicture(stof(argv(1)));
146
147                                 return;
148                         }
149                 }
150
151                 default:
152                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
153                 case CMD_REQUEST_USAGE:
154                 {
155                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
156                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
157                         return;
158                 }
159         }
160 }
161
162 void ClientCommand_join(float request)
163 {SELFPARAM();
164         switch(request)
165         {
166                 case CMD_REQUEST_COMMAND:
167                 {
168                         if(IS_CLIENT(self))
169                         {
170                                 if(!IS_PLAYER(self) && !lockteams && !gameover)
171                                 {
172                                         if(self.caplayer)
173                                                 return;
174                                         if(nJoinAllowed(self))
175                                         {
176                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
177
178                                                 self.classname = "player";
179                                                 PlayerScore_Clear(self);
180                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
181                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
182                                                 PutClientInServer();
183                                         }
184                                         else
185                                         {
186                                                 //player may not join because of g_maxplayers is set
187                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
188                                         }
189                                 }
190                         }
191                         return; // never fall through to usage
192                 }
193
194                 default:
195                 case CMD_REQUEST_USAGE:
196                 {
197                         sprint(self, "\nUsage:^3 cmd join\n");
198                         sprint(self, "  No arguments required.\n");
199                         return;
200                 }
201         }
202 }
203
204 void ClientCommand_physics(float request, float argc)
205 {SELFPARAM();
206         switch(request)
207         {
208                 case CMD_REQUEST_COMMAND:
209                 {
210                         string command = strtolower(argv(1));
211
212                         if(!autocvar_g_physics_clientselect)
213                         {
214                                 sprint(self, "Client physics selection is currently disabled.\n");
215                                 return;
216                         }
217
218                         if(command == "list" || command == "help")
219                         {
220                                 sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
221                                 return;
222                         }
223
224                         if(Physics_Valid(command) || command == "default")
225                         {
226                                 stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
227                                 sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
228                                 return;
229                         }
230                 }
231
232                 default:
233                         sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
234                 case CMD_REQUEST_USAGE:
235                 {
236                         sprint(self, "\nUsage:^3 cmd physics <physics>\n");
237                         sprint(self, "  See 'cmd physics list' for available physics sets.\n");
238                         sprint(self, "  Argument 'default' resets to standard physics.\n");
239                         return;
240                 }
241         }
242 }
243
244 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
245 {SELFPARAM();
246         switch(request)
247         {
248                 case CMD_REQUEST_COMMAND:
249                 {
250                         if(IS_CLIENT(self))
251                         {
252                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
253                                 {
254                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
255                                         {
256                                                 if(time < game_starttime) // game is already restarting
257                                                         return;
258                                                 if (self.ready) // toggle
259                                                 {
260                                                         self.ready = false;
261                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
262                                                 }
263                                                 else
264                                                 {
265                                                         self.ready = true;
266                                                         bprint(self.netname, "^2 is ready\n");
267                                                 }
268
269                                                 // cannot reset the game while a timeout is active!
270                                                 if (!timeout_status)
271                                                         ReadyCount();
272                                         } else {
273                                                 sprint(self, "^1Game has already been restarted\n");
274                                         }
275                                 }
276                         }
277                         return; // never fall through to usage
278                 }
279
280                 default:
281                 case CMD_REQUEST_USAGE:
282                 {
283                         sprint(self, "\nUsage:^3 cmd ready\n");
284                         sprint(self, "  No arguments required.\n");
285                         return;
286                 }
287         }
288 }
289
290 void ClientCommand_say(float request, float argc, string command)
291 {SELFPARAM();
292         switch(request)
293         {
294                 case CMD_REQUEST_COMMAND:
295                 {
296                         if(argc >= 2) { Say(self, false, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
297                         return; // never fall through to usage
298                 }
299
300                 default:
301                 case CMD_REQUEST_USAGE:
302                 {
303                         sprint(self, "\nUsage:^3 cmd say <message>\n");
304                         sprint(self, "  Where 'message' is the string of text to say.\n");
305                         return;
306                 }
307         }
308 }
309
310 void ClientCommand_say_team(float request, float argc, string command)
311 {SELFPARAM();
312         switch(request)
313         {
314                 case CMD_REQUEST_COMMAND:
315                 {
316                         if(argc >= 2) { Say(self, true, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
317                         return; // never fall through to usage
318                 }
319
320                 default:
321                 case CMD_REQUEST_USAGE:
322                 {
323                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
324                         sprint(self, "  Where 'message' is the string of text to say.\n");
325                         return;
326                 }
327         }
328 }
329
330 void ClientCommand_selectteam(float request, float argc)
331 {SELFPARAM();
332         switch(request)
333         {
334                 case CMD_REQUEST_COMMAND:
335                 {
336                         if(argv(1) != "")
337                         {
338                                 if(IS_CLIENT(self))
339                                 {
340                                         if(teamplay)
341                                                 if(self.team_forced <= 0)
342                                                         if (!lockteams)
343                                                         {
344                                                                 float selection;
345
346                                                                 switch(argv(1))
347                                                                 {
348                                                                         case "red": selection = NUM_TEAM_1; break;
349                                                                         case "blue": selection = NUM_TEAM_2; break;
350                                                                         case "yellow": selection = NUM_TEAM_3; break;
351                                                                         case "pink": selection = NUM_TEAM_4; break;
352                                                                         case "auto": selection = (-1); break;
353
354                                                                         default: selection = 0; break;
355                                                                 }
356
357                                                                 if(selection)
358                                                                 {
359                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
360                                                                                 sprint(self, "^7You already are on that team.\n");
361                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
362                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
363                                                                         else
364                                                                         {
365                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
366                                                                                 {
367                                                                                         CheckAllowedTeams(self);
368                                                                                         GetTeamCounts(self);
369                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
370                                                                                         {
371                                                                                                 Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
372                                                                                                 return;
373                                                                                         }
374                                                                                 }
375                                                                                 ClientKill_TeamChange(selection);
376                                                                         }
377                                                                 }
378                                                         }
379                                                         else
380                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
381                                                 else
382                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
383                                         else
384                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
385                                 }
386                                 return;
387                         }
388                 }
389
390                 default:
391                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
392                 case CMD_REQUEST_USAGE:
393                 {
394                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
395                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
396                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
397                         return;
398                 }
399         }
400 }
401
402 void ClientCommand_selfstuff(float request, string command)
403 {SELFPARAM();
404         switch(request)
405         {
406                 case CMD_REQUEST_COMMAND:
407                 {
408                         if(argv(1) != "")
409                         {
410                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
411                                 return;
412                         }
413                 }
414
415                 default:
416                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
417                 case CMD_REQUEST_USAGE:
418                 {
419                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
420                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
421                         return;
422                 }
423         }
424 }
425
426 void ClientCommand_sentcvar(float request, float argc, string command)
427 {SELFPARAM();
428         switch(request)
429         {
430                 case CMD_REQUEST_COMMAND:
431                 {
432                         if(argv(1) != "")
433                         {
434                                 //float tokens;
435                                 string s;
436
437                                 if(argc == 2) // undefined cvar: use the default value on the server then
438                                 {
439                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
440                                         tokenize_console(s);
441                                 }
442
443                                 GetCvars(1);
444
445                                 return;
446                         }
447                 }
448
449                 default:
450                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
451                 case CMD_REQUEST_USAGE:
452                 {
453                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
454                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
455                         return;
456                 }
457         }
458 }
459
460 void ClientCommand_spectate(float request)
461 {SELFPARAM();
462         switch(request)
463         {
464                 case CMD_REQUEST_COMMAND:
465                 {
466                         if(IS_CLIENT(self))
467                         {
468                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, self);
469
470                                 if(mutator_returnvalue == MUT_SPECCMD_RETURN)
471                                         return;
472
473                                 if((IS_PLAYER(self) || mutator_returnvalue == MUT_SPECCMD_FORCE) && autocvar_sv_spectate == 1)
474                                         ClientKill_TeamChange(-2); // observe
475                         }
476                         return; // never fall through to usage
477                 }
478
479                 default:
480                 case CMD_REQUEST_USAGE:
481                 {
482                         sprint(self, "\nUsage:^3 cmd spectate\n");
483                         sprint(self, "  No arguments required.\n");
484                         return;
485                 }
486         }
487 }
488
489 void ClientCommand_suggestmap(float request, float argc)
490 {SELFPARAM();
491         switch(request)
492         {
493                 case CMD_REQUEST_COMMAND:
494                 {
495                         if(argv(1) != "")
496                         {
497                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
498                                 return;
499                         }
500                 }
501
502                 default:
503                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
504                 case CMD_REQUEST_USAGE:
505                 {
506                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
507                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
508                         return;
509                 }
510         }
511 }
512
513 void ClientCommand_tell(float request, float argc, string command)
514 {SELFPARAM();
515         switch(request)
516         {
517                 case CMD_REQUEST_COMMAND:
518                 {
519                         if(argc >= 3)
520                         {
521                                 entity tell_to = GetIndexedEntity(argc, 1);
522                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
523
524                                 if(tell_accepted > 0) // the target is a real client
525                                 {
526                                         if(tell_to != self) // and we're allowed to send to them :D
527                                         {
528                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
529                                                 // In this case when the player name contains utf8 chars
530                                                 // the message gets partially trimmed in the beginning.
531                                                 // Potentially this bug affects any substring call that uses
532                                                 // argv_start_index and argv_end_index.
533
534                                                 string utf8_enable_save = cvar_string("utf8_enable");
535                                                 cvar_set("utf8_enable", "0");
536                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
537                                                 cvar_set("utf8_enable", utf8_enable_save);
538
539                                                 Say(self, false, tell_to, msg, true);
540                                                 return;
541                                         }
542                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
543                                 }
544                                 else if(argv(1) == "#0")
545                                 {
546                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
547                                         return;
548                                 }
549                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
550                         }
551                 }
552
553                 default:
554                         sprint(self, "Incorrect parameters for ^2tell^7\n");
555                 case CMD_REQUEST_USAGE:
556                 {
557                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
558                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
559                         return;
560                 }
561         }
562 }
563
564 void ClientCommand_voice(float request, float argc, string command)
565 {SELFPARAM();
566         switch(request)
567         {
568                 case CMD_REQUEST_COMMAND:
569                 {
570                         if(argv(1) != "")
571                         {
572                                 if(argc >= 3)
573                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
574                                 else
575                                         VoiceMessage(argv(1), "");
576
577                                 return;
578                         }
579                 }
580
581                 default:
582                         sprint(self, "Incorrect parameters for ^2voice^7\n");
583                 case CMD_REQUEST_USAGE:
584                 {
585                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
586                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
587                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
588                         return;
589                 }
590         }
591 }
592
593 /* use this when creating a new command, making sure to place it in alphabetical order... also,
594 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
595 void ClientCommand_(float request)
596 {
597         switch(request)
598         {
599                 case CMD_REQUEST_COMMAND:
600                 {
601
602                         return; // never fall through to usage
603                 }
604
605                 default:
606                 case CMD_REQUEST_USAGE:
607                 {
608                         sprint(self, "\nUsage:^3 cmd \n");
609                         sprint(self, "  No arguments required.\n");
610                         return;
611                 }
612         }
613 }
614 */
615
616
617 // =====================================
618 //  Macro system for networked commands
619 // =====================================
620
621 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
622 #define CLIENT_COMMANDS(request,arguments,command) \
623         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
624         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
625         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
626         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
627         CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
628         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
629         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
630         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
631         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
632         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
633         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
634         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
635         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
636         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
637         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
638         CLIENT_COMMAND("minigame", ClientCommand_minigame(request, arguments, command), "Start a minigame") \
639         /* nothing */
640
641 void ClientCommand_macro_help()
642 {SELFPARAM();
643         #define CLIENT_COMMAND(name,function,description) \
644                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
645
646         CLIENT_COMMANDS(0, 0, "");
647         #undef CLIENT_COMMAND
648
649         return;
650 }
651
652 float ClientCommand_macro_command(float argc, string command)
653 {
654         #define CLIENT_COMMAND(name,function,description) \
655                 { if(name == strtolower(argv(0))) { function; return true; } }
656
657         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
658         #undef CLIENT_COMMAND
659
660         return false;
661 }
662
663 float ClientCommand_macro_usage(float argc)
664 {
665         #define CLIENT_COMMAND(name,function,description) \
666                 { if(name == strtolower(argv(1))) { function; return true; } }
667
668         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "");
669         #undef CLIENT_COMMAND
670
671         return false;
672 }
673
674 void ClientCommand_macro_write_aliases(float fh)
675 {
676         #define CLIENT_COMMAND(name,function,description) \
677                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
678
679         CLIENT_COMMANDS(0, 0, "");
680         #undef CLIENT_COMMAND
681
682         return;
683 }
684
685 // ======================================
686 //  Main Function Called By Engine (cmd)
687 // ======================================
688 // If this function exists, server game code parses clientcommand before the engine code gets it.
689
690 void SV_ParseClientCommand(string command)
691 {SELFPARAM();
692         // If invalid UTF-8, don't even parse it
693         string command2 = "";
694         float len = strlen(command);
695         float i;
696         for (i = 0; i < len; ++i)
697                 command2 = strcat(command2, chr2str(str2chr(command, i)));
698         if (command != command2)
699                 return;
700
701         // if we're banned, don't even parse the command
702         if(Ban_MaybeEnforceBanOnce(self))
703                 return;
704
705         float argc = tokenize_console(command);
706
707         // Guide for working with argc arguments by example:
708         // argc:   1    - 2      - 3     - 4
709         // argv:   0    - 1      - 2     - 3
710         // cmd     vote - master - login - password
711
712         // for floodcheck
713         switch(strtolower(argv(0)))
714         {
715                 // exempt commands which are not subject to floodcheck
716                 case "begin": break; // handled by engine in host_cmd.c
717                 case "download": break; // handled by engine in cl_parse.c
718                 case "mv_getpicture": break; // handled by server in this file
719                 case "pause": break; // handled by engine in host_cmd.c
720                 case "prespawn": break; // handled by engine in host_cmd.c
721                 case "sentcvar": break; // handled by server in this file
722                 case "spawn": break; // handled by engine in host_cmd.c
723
724                 default:
725                         if(SV_ParseClientCommand_floodcheck())
726                                 break; // "true": continue, as we're not flooding yet
727                         else
728                                 return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
729         }
730
731         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
732         if(argv(0) == "help")
733         {
734                 if(argc == 1)
735                 {
736                         sprint(self, "\nClient networked commands:\n");
737                         ClientCommand_macro_help();
738
739                         sprint(self, "\nCommon networked commands:\n");
740                         CommonCommand_macro_help(self);
741
742                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
743                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
744                         return;
745                 }
746                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
747                 {
748                         return;
749                 }
750                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
751                 {
752                         return;
753                 }
754         }
755         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand, strtolower(argv(0)), argc, command))
756         {
757                 return; // handled by a mutator
758         }
759         else if(CheatCommand(argc))
760         {
761                 return; // handled by server/cheats.qc
762         }
763         else if(CommonCommand_macro_command(argc, self, command))
764         {
765                 return; // handled by server/command/common.qc
766         }
767         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
768         {
769                 return; // handled by one of the above ClientCommand_* functions
770         }
771         else
772                 clientcommand(self, command);
773 }