]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
e599231c6586d80acb81c44c15c2ec18b956f53e
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../bot/api.qh"
12
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
22
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
25
26 #ifdef SVQC
27         #include <common/vehicles/all.qh>
28 #endif
29
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
39
40 #include <common/minigames/sv_minigames.qh>
41
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
45
46 #include <lib/warpzone/common.qh>
47
48 // =========================================================
49 //  Server side networked commands code, reworked by Samual
50 //  Last updated: December 28th, 2011
51 // =========================================================
52
53 bool SV_ParseClientCommand_floodcheck(entity this)
54 {
55         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
56
57         if (!timeout_status)  // not while paused
58         {
59                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
60                 {
61                         store.cmd_floodcount += 1;
62                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
63                 }
64                 else
65                 {
66                         store.cmd_floodtime = time;
67                         store.cmd_floodcount = 1;
68                 }
69         }
70         return true;  // continue, as we're not flooding yet
71 }
72
73
74 // =======================
75 //  Command Sub-Functions
76 // =======================
77
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
79 {
80         switch (request)
81         {
82                 case CMD_REQUEST_COMMAND:
83                 {
84                         if (argv(1) != "")
85                         {
86                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
87                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
88                                 return;
89                         }
90                 }
91
92                 default:
93                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94                 case CMD_REQUEST_USAGE:
95                 {
96                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
98                         return;
99                 }
100         }
101 }
102
103 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
104 {
105         switch (request)
106         {
107                 case CMD_REQUEST_COMMAND:
108                 {
109                         if (argv(1) != "")
110                         {
111                                 if (IS_CLIENT(caller))
112                                 {
113                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114
115                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116                                         {
117                                                 CS(caller).version_mismatch = true;
118                                                 ClientKill_TeamChange(caller, -2);  // observe
119                                         }
120                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
121                                         {
122                                                 // JoinBestTeam(caller, false, true);
123                                         }
124                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
125                                         {
126                                                 TRANSMUTE(Observer, caller);  // really?
127                                                 stuffcmd(caller, "menu_showteamselect\n");
128                                         }
129                                 }
130
131                                 return;
132                         }
133                 }
134
135                 default:
136                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137                 case CMD_REQUEST_USAGE:
138                 {
139                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
141                         return;
142                 }
143         }
144 }
145
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
147 {
148         switch (request)
149         {
150                 case CMD_REQUEST_COMMAND:
151                 {
152                         if (argv(1) != "")
153                         {
154                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
155
156                                 return;
157                         }
158                 }
159
160                 default:
161                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162                 case CMD_REQUEST_USAGE:
163                 {
164                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
166                         return;
167                 }
168         }
169 }
170
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!autocvar_g_waypointeditor)
178                         {
179                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
180                                 return;
181                         }
182
183                         if (argv(1) != "")
184                         {
185                                 if (argv(1) == "spawn")
186                                 {
187                                         string s = argv(2);
188                                         if (!IS_PLAYER(caller))
189                                                 sprint(caller, "ERROR: this command works only if you are player\n");
190                                         else
191                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
192                                         return;
193                                 }
194                                 else if (argv(1) == "remove")
195                                 {
196                                         if (!IS_PLAYER(caller))
197                                                 sprint(caller, "ERROR: this command works only if you are player\n");
198                                         else
199                                                 waypoint_remove_fromeditor(caller);
200                                         return;
201                                 }
202                                 else if (argv(1) == "hardwire")
203                                 {
204                                         waypoint_start_hardwiredlink(caller);
205                                         return;
206                                 }
207                                 else if (argv(1) == "unreachable")
208                                 {
209                                         if (!IS_PLAYER(caller))
210                                                 sprint(caller, "ERROR: this command works only if you are player\n");
211                                         else
212                                                 waypoint_unreachable(caller);
213                                         return;
214                                 }
215                                 else if (argv(1) == "saveall")
216                                 {
217                                         waypoint_saveall();
218                                         return;
219                                 }
220                                 else if (argv(1) == "relinkall")
221                                 {
222                                         waypoint_schedulerelinkall();
223                                         return;
224                                 }
225                                 else if (argv(1) == "symaxis")
226                                 {
227                                         if (argv(2) == "set" || argv(2) == "get")
228                                         {
229                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
230                                                 return;
231                                         }
232                                 }
233                                 else if (argv(1) == "symorigin")
234                                 {
235                                         if (argv(2) == "set" || argv(2) == "get")
236                                         {
237                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
238                                                 return;
239                                         }
240                                 }
241                         }
242                 }
243
244                 default:
245                         sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
246                 case CMD_REQUEST_USAGE:
247                 {
248                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
249                         sprint(caller, "  Where 'action' can be:\n");
250                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
251                         sprint(caller, "   ^5remove^7: remove player's nearest waypoint\n");
252                         sprint(caller, "   ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
253                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
254                         sprint(caller, "   ^5relinkall^7: relink all waypoints as if they were respawned\n");
255                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position (useful to spawn custom jumppad waypoints (spawn another waypoint to create destination))\n");
256                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (spawn another waypoint to create destination)\n");
257                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint\n");
258                         sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed), useful to replace links to preblematic jumppad/teleport waypoints\n");
259                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
260                         sprint(caller, "   ^5symorigin get|set\n");
261                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
262                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
263                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical");
264                         sprint(caller, "   ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
265                         return;
266                 }
267         }
268 }
269
270 void ClientCommand_join(entity caller, int request)
271 {
272         switch (request)
273         {
274                 case CMD_REQUEST_COMMAND:
275                 {
276                         if (!game_stopped)
277                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
278                         if (joinAllowed(caller))
279                                 Join(caller);
280
281                         return;  // never fall through to usage
282                 }
283
284                 default:
285                 case CMD_REQUEST_USAGE:
286                 {
287                         sprint(caller, "\nUsage:^3 cmd join\n");
288                         sprint(caller, "  No arguments required.\n");
289                         return;
290                 }
291         }
292 }
293
294 void ClientCommand_kill(entity caller, int request)
295 {
296         switch (request)
297         {
298                 case CMD_REQUEST_COMMAND:
299                 {
300                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
301                                 return; // no point warning about this, command does nothing
302
303                         if(GetResource(caller, RES_HEALTH) <= 0)
304                         {
305                                 sprint(caller, "Can't die - you are already dead!\n");
306                                 return;
307                         }
308
309                         ClientKill(caller);
310
311                         return;  // never fall through to usage
312                 }
313
314                 default:
315                 case CMD_REQUEST_USAGE:
316                 {
317                         sprint(caller, "\nUsage:^3 cmd kill\n");
318                         sprint(caller, "  No arguments required.\n");
319                         return;
320                 }
321         }
322 }
323
324 void ClientCommand_physics(entity caller, int request, int argc)
325 {
326         switch (request)
327         {
328                 case CMD_REQUEST_COMMAND:
329                 {
330                         string command = strtolower(argv(1));
331
332                         if (!autocvar_g_physics_clientselect)
333                         {
334                                 sprint(caller, "Client physics selection is currently disabled.\n");
335                                 return;
336                         }
337
338                         if (command == "list" || command == "help")
339                         {
340                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
341                                 return;
342                         }
343
344                         if (Physics_Valid(command) || command == "default")
345                         {
346                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
347                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
348                                 return;
349                         }
350                 }
351
352                 default:
353                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
354                 case CMD_REQUEST_USAGE:
355                 {
356                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
357                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
358                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
359                         return;
360                 }
361         }
362 }
363
364 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
365 {
366         switch (request)
367         {
368                 case CMD_REQUEST_COMMAND:
369                 {
370                         if (IS_CLIENT(caller))
371                         {
372                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
373                                 {
374                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
375                                         {
376                                                 if (time < game_starttime) // game is already restarting
377                                                         return;
378                                                 if (caller.ready)            // toggle
379                                                 {
380                                                         caller.ready = false;
381                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
382                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
383                                                 }
384                                                 else
385                                                 {
386                                                         caller.ready = true;
387                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
388                                                                 bprint(playername(caller, false), "^2 is ready\n");
389                                                 }
390
391                                                 // cannot reset the game while a timeout is active!
392                                                 if (!timeout_status) ReadyCount();
393                                         }
394                                         else
395                                         {
396                                                 sprint(caller, "^1Game has already been restarted\n");
397                                         }
398                                 }
399                         }
400                         return;  // never fall through to usage
401                 }
402
403                 default:
404                 case CMD_REQUEST_USAGE:
405                 {
406                         sprint(caller, "\nUsage:^3 cmd ready\n");
407                         sprint(caller, "  No arguments required.\n");
408                         return;
409                 }
410         }
411 }
412
413 void ClientCommand_say(entity caller, int request, int argc, string command)
414 {
415         switch (request)
416         {
417                 case CMD_REQUEST_COMMAND:
418                 {
419                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
420                         return;  // never fall through to usage
421                 }
422
423                 default:
424                 case CMD_REQUEST_USAGE:
425                 {
426                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
427                         sprint(caller, "  Where 'message' is the string of text to say.\n");
428                         return;
429                 }
430         }
431 }
432
433 void ClientCommand_say_team(entity caller, int request, int argc, string command)
434 {
435         switch (request)
436         {
437                 case CMD_REQUEST_COMMAND:
438                 {
439                         if (argc >= 2)
440                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
441                         return;  // never fall through to usage
442                 }
443
444                 default:
445                 case CMD_REQUEST_USAGE:
446                 {
447                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
448                         sprint(caller, "  Where 'message' is the string of text to say.\n");
449                         return;
450                 }
451         }
452 }
453
454 .bool team_selected;
455 void ClientCommand_selectteam(entity caller, int request, int argc)
456 {
457         switch (request)
458         {
459                 case CMD_REQUEST_COMMAND:
460                 {
461                         if (argv(1) == "")
462                         {
463                                 return;
464                         }
465                         if (!IS_CLIENT(caller))
466                         {
467                                 return;
468                         }
469                         if (!teamplay)
470                         {
471                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
472                                 return;
473                         }
474                         if (Player_GetForcedTeamIndex(caller) > 0)
475                         {
476                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
477                                 return;
478                         }
479                         if (lockteams)
480                         {
481                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
482                                 return;
483                         }
484                         float selection;
485                         switch (argv(1))
486                         {
487                                 case "red":
488                                 {
489                                         selection = NUM_TEAM_1;
490                                         break;
491                                 }
492                                 case "blue":
493                                 {
494                                         selection = NUM_TEAM_2;
495                                         break;
496                                 }
497                                 case "yellow":
498                                 {
499                                         selection = NUM_TEAM_3;
500                                         break;
501                                 }
502                                 case "pink":
503                                 {
504                                         selection = NUM_TEAM_4;
505                                         break;
506                                 }
507                                 case "auto":
508                                 {
509                                         selection = (-1);
510                                         break;
511                                 }
512                                 default:
513                                 {
514                                         return;
515                                 }
516                         }
517                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
518                         {
519                                 sprint(caller, "^7You already are on that team.\n");
520                                 return;
521                         }
522                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
523                         {
524                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
525                                 return;
526                         }
527                         if ((selection != -1) && autocvar_g_balance_teams &&
528                                 autocvar_g_balance_teams_prevent_imbalance)
529                         {
530                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
531                                 TeamBalance_GetTeamCounts(balance, caller);
532                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
533                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
534                                 {
535                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
536                                         TeamBalance_Destroy(balance);
537                                         return;
538                                 }
539                                 TeamBalance_Destroy(balance);
540                         }
541                         ClientKill_TeamChange(caller, selection);
542                         if (!IS_PLAYER(caller))
543                         {
544                                 caller.team_selected = true; // avoids asking again for team selection on join
545                         }
546                         return;
547                 }
548                 default:
549                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
550                 case CMD_REQUEST_USAGE:
551                 {
552                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
553                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
554                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
555                         return;
556                 }
557         }
558 }
559
560 void ClientCommand_selfstuff(entity caller, int request, string command)
561 {
562         switch (request)
563         {
564                 case CMD_REQUEST_COMMAND:
565                 {
566                         if (argv(1) != "")
567                         {
568                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
569                                 return;
570                         }
571                 }
572
573                 default:
574                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
575                 case CMD_REQUEST_USAGE:
576                 {
577                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
578                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
579                         return;
580                 }
581         }
582 }
583
584 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
585 {
586         switch (request)
587         {
588                 case CMD_REQUEST_COMMAND:
589                 {
590                         if (argv(1) != "")
591                         {
592                                 // float tokens;
593                                 string s;
594
595                                 if (argc == 2)  // undefined cvar: use the default value on the server then
596                                 {
597                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
598                                         tokenize_console(s);
599                                 }
600
601                                 GetCvars(caller, CS(caller), 1);
602
603                                 return;
604                         }
605                 }
606
607                 default:
608                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
609                 case CMD_REQUEST_USAGE:
610                 {
611                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
612                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
613                         return;
614                 }
615         }
616 }
617
618 void ClientCommand_spectate(entity caller, int request)
619 {
620         switch (request)
621         {
622                 case CMD_REQUEST_COMMAND:
623                 {
624                         if (!intermission_running && IS_CLIENT(caller))
625                         {
626                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
627                                 {
628                                         entity client = GetFilteredEntity(argv(1));
629                                         int spec_accepted = VerifyClientEntity(client, false, false);
630                                         if(spec_accepted > 0 && IS_PLAYER(client))
631                                         {
632                                                 if(Spectate(caller, client))
633                                                         return; // fall back to regular handling
634                                         }
635                                 }
636
637                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
638
639                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
640
641                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
642                                 if (autocvar_sv_spectate == 1)
643                                         ClientKill_TeamChange(caller, -2); // observe
644                         }
645                         return; // never fall through to usage
646                 }
647
648                 default:
649                 case CMD_REQUEST_USAGE:
650                 {
651                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
652                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
653                         return;
654                 }
655         }
656 }
657
658 void ClientCommand_suggestmap(entity caller, int request, int argc)
659 {
660         switch (request)
661         {
662                 case CMD_REQUEST_COMMAND:
663                 {
664                         if (argv(1) != "")
665                         {
666                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
667                                 return;
668                         }
669                 }
670
671                 default:
672                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
673                 case CMD_REQUEST_USAGE:
674                 {
675                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
676                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
677                         return;
678                 }
679         }
680 }
681
682 void ClientCommand_tell(entity caller, int request, int argc, string command)
683 {
684         switch (request)
685         {
686                 case CMD_REQUEST_COMMAND:
687                 {
688                         if (argc >= 3)
689                         {
690                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
691                                 {
692                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
693                                         return;
694                                 }
695
696                                 entity tell_to = GetIndexedEntity(argc, 1);
697                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
698
699                                 if (tell_accepted > 0)   // the target is a real client
700                                 {
701                                         if (tell_to != caller) // and we're allowed to send to them :D
702                                         {
703                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
704                                                 // In this case when the player name contains utf8 chars
705                                                 // the message gets partially trimmed in the beginning.
706                                                 // Potentially this bug affects any substring call that uses
707                                                 // argv_start_index and argv_end_index.
708
709                                                 string utf8_enable_save = cvar_string("utf8_enable");
710                                                 cvar_set("utf8_enable", "0");
711                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
712                                                 cvar_set("utf8_enable", utf8_enable_save);
713
714                                                 Say(caller, false, tell_to, msg, true);
715                                                 return;
716                                         }
717                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
718                                 }
719                                 else if (argv(1) == "#0")
720                                 {
721                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
722                                         return;
723                                 }
724                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
725                         }
726                 }
727
728                 default:
729                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
730                 case CMD_REQUEST_USAGE:
731                 {
732                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
733                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
734                         return;
735                 }
736         }
737 }
738
739 void ClientCommand_voice(entity caller, int request, int argc, string command)
740 {
741         switch (request)
742         {
743                 case CMD_REQUEST_COMMAND:
744                 {
745                         if (argv(1) != "")
746                         {
747                                 entity e = GetVoiceMessage(argv(1));
748                                 if (!e)
749                                 {
750                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
751                                         return;
752                                 }
753                                 string msg = "";
754                                 if (argc >= 3)
755                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
756                                 VoiceMessage(caller, e, msg);
757
758                                 return;
759                         }
760                 }
761
762                 default:
763                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
764                 case CMD_REQUEST_USAGE:
765                 {
766                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
767                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
768                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
769                         return;
770                 }
771         }
772 }
773
774 /* use this when creating a new command, making sure to place it in alphabetical order... also,
775 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
776 void ClientCommand_(entity caller, int request)
777 {
778     switch(request)
779     {
780         case CMD_REQUEST_COMMAND:
781         {
782
783             return; // never fall through to usage
784         }
785
786         default:
787         case CMD_REQUEST_USAGE:
788         {
789             sprint(caller, "\nUsage:^3 cmd \n");
790             sprint(caller, "  No arguments required.\n");
791             return;
792         }
793     }
794 }
795 */
796
797
798 // =====================================
799 //  Macro system for networked commands
800 // =====================================
801
802 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
803 #define CLIENT_COMMANDS(ent, request, arguments, command) \
804         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
805         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
806         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
807         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
808         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
809         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
810         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
811         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
812         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
813         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
814         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
815         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
816         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
817         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
818         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
819         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
820         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
821         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
822         /* nothing */
823
824 void ClientCommand_macro_help(entity caller)
825 {
826         #define CLIENT_COMMAND(name, function, description) \
827                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
828
829         CLIENT_COMMANDS(NULL, 0, 0, "");
830 #undef CLIENT_COMMAND
831 }
832
833 float ClientCommand_macro_command(int argc, entity caller, string command)
834 {
835         #define CLIENT_COMMAND(name, function, description) \
836                 { if (name == strtolower(argv(0))) { function; return true; } }
837
838         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
839 #undef CLIENT_COMMAND
840
841         return false;
842 }
843
844 float ClientCommand_macro_usage(int argc, entity caller)
845 {
846         #define CLIENT_COMMAND(name, function, description) \
847                 { if (name == strtolower(argv(1))) { function; return true; } }
848
849         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
850 #undef CLIENT_COMMAND
851
852         return false;
853 }
854
855 void ClientCommand_macro_write_aliases(float fh)
856 {
857         #define CLIENT_COMMAND(name, function, description) \
858                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
859
860         CLIENT_COMMANDS(NULL, 0, 0, "");
861 #undef CLIENT_COMMAND
862 }
863
864 // ======================================
865 //  Main Function Called By Engine (cmd)
866 // ======================================
867 // If this function exists, server game code parses clientcommand before the engine code gets it.
868
869 void SV_ParseClientCommand(entity this, string command)
870 {
871         // If invalid UTF-8, don't even parse it
872         string command2 = "";
873         float len = strlen(command);
874         float i;
875         for (i = 0; i < len; ++i)
876                 command2 = strcat(command2, chr2str(str2chr(command, i)));
877         if (command != command2) return;
878
879         // if we're banned, don't even parse the command
880         if (Ban_MaybeEnforceBanOnce(this)) return;
881
882         int argc = tokenize_console(command);
883
884         // Guide for working with argc arguments by example:
885         // argc:   1    - 2      - 3     - 4
886         // argv:   0    - 1      - 2     - 3
887         // cmd     vote - master - login - password
888
889         // for floodcheck
890         switch (strtolower(argv(0)))
891         {
892                 // exempt commands which are not subject to floodcheck
893                 case "begin": break;                               // handled by engine in host_cmd.c
894                 case "download": break;                            // handled by engine in cl_parse.c
895                 case "mv_getpicture": break;                       // handled by server in this file
896                 case "wpeditor": break;                            // handled by server in this file
897                 case "pause": break;                               // handled by engine in host_cmd.c
898                 case "prespawn": break;                            // handled by engine in host_cmd.c
899                 case "sentcvar": break;                            // handled by server in this file
900                 case "spawn": break;                               // handled by engine in host_cmd.c
901                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
902
903                 default:
904                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
905                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
906         }
907
908         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
909         if (argv(0) == "help")
910         {
911                 if (argc == 1)
912                 {
913                         sprint(this, "\nClient networked commands:\n");
914                         ClientCommand_macro_help(this);
915
916                         sprint(this, "\nCommon networked commands:\n");
917                         CommonCommand_macro_help(this);
918
919                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
920                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
921                         return;
922                 }
923                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
924                 {
925                         return;
926                 }
927                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
928                 {
929                         return;
930                 }
931         }
932         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
933         {
934                 return;  // handled by a mutator
935         }
936         else if (CheatCommand(this, argc))
937         {
938                 return;  // handled by server/cheats.qc
939         }
940         else if (CommonCommand_macro_command(argc, this, command))
941         {
942                 return;                                          // handled by server/command/common.qc
943         }
944         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
945         {
946                 return;                                          // handled by one of the above ClientCommand_* functions
947         }
948         else
949         {
950                 clientcommand(this, command);
951         }
952 }