]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Lyberta/KillSound
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../player.qh"
14 #include "../ipban.qh"
15 #include "../mapvoting.qh"
16 #include "../scores.qh"
17 #include "../teamplay.qh"
18
19 #include "../mutators/_mod.qh"
20
21 #ifdef SVQC
22         #include <common/vehicles/all.qh>
23 #endif
24
25 #include <common/constants.qh>
26 #include <common/deathtypes/all.qh>
27 #include <common/effects/all.qh>
28 #include <common/mapinfo.qh>
29 #include <common/notifications/all.qh>
30 #include <common/physics/player.qh>
31 #include <common/teams.qh>
32 #include <common/util.qh>
33 #include <common/triggers/triggers.qh>
34
35 #include <common/minigames/sv_minigames.qh>
36
37 #include <common/monsters/_mod.qh>
38 #include <common/monsters/sv_spawn.qh>
39 #include <common/monsters/sv_monsters.qh>
40
41 #include <lib/warpzone/common.qh>
42
43 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
44
45 // =========================================================
46 //  Server side networked commands code, reworked by Samual
47 //  Last updated: December 28th, 2011
48 // =========================================================
49
50 bool SV_ParseClientCommand_floodcheck(entity this)
51 {
52         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
53
54         if (!timeout_status)  // not while paused
55         {
56                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
57                 {
58                         store.cmd_floodcount += 1;
59                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
60                 }
61                 else
62                 {
63                         store.cmd_floodtime = time;
64                         store.cmd_floodcount = 1;
65                 }
66         }
67         return true;  // continue, as we're not flooding yet
68 }
69
70
71 // =======================
72 //  Command Sub-Functions
73 // =======================
74
75 void ClientCommand_autoswitch(entity caller, float request, float argc)
76 {
77         switch (request)
78         {
79                 case CMD_REQUEST_COMMAND:
80                 {
81                         if (argv(1) != "")
82                         {
83                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
84                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
85                                 return;
86                         }
87                 }
88
89                 default:
90                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
91                 case CMD_REQUEST_USAGE:
92                 {
93                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
94                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
95                         return;
96                 }
97         }
98 }
99
100 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
101 {
102         switch (request)
103         {
104                 case CMD_REQUEST_COMMAND:
105                 {
106                         if (argv(1) != "")
107                         {
108                                 if (IS_CLIENT(caller))
109                                 {
110                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
111
112                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
113                                         {
114                                                 CS(caller).version_mismatch = true;
115                                                 ClientKill_TeamChange(caller, -2);  // observe
116                                         }
117                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
118                                         {
119                                                 // JoinBestTeam(caller, false, true);
120                                         }
121                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
122                                         {
123                                                 TRANSMUTE(Observer, caller);  // really?
124                                                 stuffcmd(caller, "menu_showteamselect\n");
125                                         }
126                                 }
127
128                                 return;
129                         }
130                 }
131
132                 default:
133                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
134                 case CMD_REQUEST_USAGE:
135                 {
136                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
137                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
138                         return;
139                 }
140         }
141 }
142
143 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
144 {
145         switch (request)
146         {
147                 case CMD_REQUEST_COMMAND:
148                 {
149                         if (argv(1) != "")
150                         {
151                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
152
153                                 return;
154                         }
155                 }
156
157                 default:
158                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
159                 case CMD_REQUEST_USAGE:
160                 {
161                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
162                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
163                         return;
164                 }
165         }
166 }
167
168 bool joinAllowed(entity this);
169 void Join(entity this);
170 void ClientCommand_join(entity caller, float request)
171 {
172         switch (request)
173         {
174                 case CMD_REQUEST_COMMAND:
175                 {
176                         if (!game_stopped)
177                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
178                         if (joinAllowed(caller))
179                                 Join(caller);
180
181                         return;  // never fall through to usage
182                 }
183
184                 default:
185                 case CMD_REQUEST_USAGE:
186                 {
187                         sprint(caller, "\nUsage:^3 cmd join\n");
188                         sprint(caller, "  No arguments required.\n");
189                         return;
190                 }
191         }
192 }
193
194 void ClientCommand_physics(entity caller, float request, float argc)
195 {
196         switch (request)
197         {
198                 case CMD_REQUEST_COMMAND:
199                 {
200                         string command = strtolower(argv(1));
201
202                         if (!autocvar_g_physics_clientselect)
203                         {
204                                 sprint(caller, "Client physics selection is currently disabled.\n");
205                                 return;
206                         }
207
208                         if (command == "list" || command == "help")
209                         {
210                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
211                                 return;
212                         }
213
214                         if (Physics_Valid(command) || command == "default")
215                         {
216                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
217                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
218                                 return;
219                         }
220                 }
221
222                 default:
223                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
224                 case CMD_REQUEST_USAGE:
225                 {
226                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
227                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
228                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
229                         return;
230                 }
231         }
232 }
233
234 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
235 {
236         switch (request)
237         {
238                 case CMD_REQUEST_COMMAND:
239                 {
240                         if (IS_CLIENT(caller))
241                         {
242                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
243                                 {
244                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
245                                         {
246                                                 if (time < game_starttime) // game is already restarting
247                                                         return;
248                                                 if (caller.ready)            // toggle
249                                                 {
250                                                         caller.ready = false;
251                                                         bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
252                                                 }
253                                                 else
254                                                 {
255                                                         caller.ready = true;
256                                                         bprint(playername(caller, false), "^2 is ready\n");
257                                                 }
258
259                                                 // cannot reset the game while a timeout is active!
260                                                 if (!timeout_status) ReadyCount();
261                                         }
262                                         else
263                                         {
264                                                 sprint(caller, "^1Game has already been restarted\n");
265                                         }
266                                 }
267                         }
268                         return;  // never fall through to usage
269                 }
270
271                 default:
272                 case CMD_REQUEST_USAGE:
273                 {
274                         sprint(caller, "\nUsage:^3 cmd ready\n");
275                         sprint(caller, "  No arguments required.\n");
276                         return;
277                 }
278         }
279 }
280
281 void ClientCommand_say(entity caller, float request, float argc, string command)
282 {
283         switch (request)
284         {
285                 case CMD_REQUEST_COMMAND:
286                 {
287                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
288                         return;  // never fall through to usage
289                 }
290
291                 default:
292                 case CMD_REQUEST_USAGE:
293                 {
294                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
295                         sprint(caller, "  Where 'message' is the string of text to say.\n");
296                         return;
297                 }
298         }
299 }
300
301 void ClientCommand_say_team(entity caller, float request, float argc, string command)
302 {
303         switch (request)
304         {
305                 case CMD_REQUEST_COMMAND:
306                 {
307                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
308                         return;  // never fall through to usage
309                 }
310
311                 default:
312                 case CMD_REQUEST_USAGE:
313                 {
314                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
315                         sprint(caller, "  Where 'message' is the string of text to say.\n");
316                         return;
317                 }
318         }
319 }
320
321 .bool team_selected;
322 void ClientCommand_selectteam(entity caller, float request, float argc)
323 {
324         switch (request)
325         {
326                 case CMD_REQUEST_COMMAND:
327                 {
328                         if (argv(1) == "")
329                         {
330                                 return;
331                         }
332                         if (!IS_CLIENT(caller))
333                         {
334                                 return;
335                         }
336                         if (!teamplay)
337                         {
338                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
339                                 return;
340                         }
341                         if (caller.team_forced > 0)
342                         {
343                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
344                                 return;
345                         }
346                         if (lockteams)
347                         {
348                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
349                                 return;
350                         }
351                         float selection;
352                         switch (argv(1))
353                         {
354                                 case "red":
355                                 {
356                                         selection = NUM_TEAM_1;
357                                         break;
358                                 }
359                                 case "blue":
360                                 {
361                                         selection = NUM_TEAM_2;
362                                         break;
363                                 }
364                                 case "yellow":
365                                 {
366                                         selection = NUM_TEAM_3;
367                                         break;
368                                 }
369                                 case "pink":
370                                 {
371                                         selection = NUM_TEAM_4;
372                                         break;
373                                 }
374                                 case "auto":
375                                 {
376                                         selection = (-1);
377                                         break;
378                                 }
379                                 default:
380                                 {
381                                         return;
382                                 }
383                         }
384                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
385                         {
386                                 sprint(caller, "^7You already are on that team.\n");
387                                 return;
388                         }
389                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
390                         {
391                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
392                                 return;
393                         }
394                         if ((selection != -1) && autocvar_g_balance_teams &&
395                                 autocvar_g_balance_teams_prevent_imbalance)
396                         {
397                                 CheckAllowedTeams(caller);
398                                 GetTeamCounts(caller);
399                                 if ((BIT(Team_TeamToNumber(selection) - 1) & FindBestTeams(caller, false)) == 0)
400                                 {
401                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
402                                         return;
403                                 }
404                         }
405                         ClientKill_TeamChange(caller, selection);
406                         if (!IS_PLAYER(caller))
407                         {
408                                 caller.team_selected = true; // avoids asking again for team selection on join
409                         }
410                         return;
411                 }
412                 default:
413                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
414                 case CMD_REQUEST_USAGE:
415                 {
416                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
417                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
418                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
419                         return;
420                 }
421         }
422 }
423
424 void ClientCommand_selfstuff(entity caller, float request, string command)
425 {
426         switch (request)
427         {
428                 case CMD_REQUEST_COMMAND:
429                 {
430                         if (argv(1) != "")
431                         {
432                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
433                                 return;
434                         }
435                 }
436
437                 default:
438                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
439                 case CMD_REQUEST_USAGE:
440                 {
441                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
442                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
443                         return;
444                 }
445         }
446 }
447
448 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
449 {
450         switch (request)
451         {
452                 case CMD_REQUEST_COMMAND:
453                 {
454                         if (argv(1) != "")
455                         {
456                                 // float tokens;
457                                 string s;
458
459                                 if (argc == 2)  // undefined cvar: use the default value on the server then
460                                 {
461                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
462                                         tokenize_console(s);
463                                 }
464
465                                 GetCvars(caller, CS(caller), 1);
466
467                                 return;
468                         }
469                 }
470
471                 default:
472                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
473                 case CMD_REQUEST_USAGE:
474                 {
475                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
476                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
477                         return;
478                 }
479         }
480 }
481
482 void ClientCommand_spectate(entity caller, float request)
483 {
484         switch (request)
485         {
486                 case CMD_REQUEST_COMMAND:
487                 {
488                         if (!intermission_running && IS_CLIENT(caller))
489                         {
490                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
491                                 {
492                                         entity client = GetFilteredEntity(argv(1));
493                                         int spec_accepted = VerifyClientEntity(client, false, false);
494                                         if(spec_accepted > 0 && IS_PLAYER(client))
495                                         {
496                                                 if(Spectate(caller, client))
497                                                         return; // fall back to regular handling
498                                         }
499                                 }
500
501                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
502
503                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
504
505                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
506                                 if (autocvar_sv_spectate == 1)
507                                         ClientKill_TeamChange(caller, -2); // observe
508                         }
509                         return; // never fall through to usage
510                 }
511
512                 default:
513                 case CMD_REQUEST_USAGE:
514                 {
515                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
516                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
517                         return;
518                 }
519         }
520 }
521
522 void ClientCommand_suggestmap(entity caller, float request, float argc)
523 {
524         switch (request)
525         {
526                 case CMD_REQUEST_COMMAND:
527                 {
528                         if (argv(1) != "")
529                         {
530                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
531                                 return;
532                         }
533                 }
534
535                 default:
536                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
537                 case CMD_REQUEST_USAGE:
538                 {
539                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
540                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
541                         return;
542                 }
543         }
544 }
545
546 void ClientCommand_tell(entity caller, float request, float argc, string command)
547 {
548         switch (request)
549         {
550                 case CMD_REQUEST_COMMAND:
551                 {
552                         if (argc >= 3)
553                         {
554                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
555                                 {
556                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
557                                         return;
558                                 }
559
560                                 entity tell_to = GetIndexedEntity(argc, 1);
561                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
562
563                                 if (tell_accepted > 0)   // the target is a real client
564                                 {
565                                         if (tell_to != caller) // and we're allowed to send to them :D
566                                         {
567                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
568                                                 // In this case when the player name contains utf8 chars
569                                                 // the message gets partially trimmed in the beginning.
570                                                 // Potentially this bug affects any substring call that uses
571                                                 // argv_start_index and argv_end_index.
572
573                                                 string utf8_enable_save = cvar_string("utf8_enable");
574                                                 cvar_set("utf8_enable", "0");
575                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
576                                                 cvar_set("utf8_enable", utf8_enable_save);
577
578                                                 Say(caller, false, tell_to, msg, true);
579                                                 return;
580                                         }
581                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
582                                 }
583                                 else if (argv(1) == "#0")
584                                 {
585                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
586                                         return;
587                                 }
588                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
589                         }
590                 }
591
592                 default:
593                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
594                 case CMD_REQUEST_USAGE:
595                 {
596                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
597                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
598                         return;
599                 }
600         }
601 }
602
603 void ClientCommand_voice(entity caller, float request, float argc, string command)
604 {
605         switch (request)
606         {
607                 case CMD_REQUEST_COMMAND:
608                 {
609                         if (argv(1) != "")
610                         {
611                                 entity e = GetVoiceMessage(argv(1));
612                                 if (!e)
613                                 {
614                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
615                                         return;
616                                 }
617                                 if (argc >= 3) VoiceMessage(caller, e, substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
618                                 else VoiceMessage(caller, e, "");
619
620                                 return;
621                         }
622                 }
623
624                 default:
625                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
626                 case CMD_REQUEST_USAGE:
627                 {
628                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
629                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
630                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
631                         return;
632                 }
633         }
634 }
635
636 /* use this when creating a new command, making sure to place it in alphabetical order... also,
637 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
638 void ClientCommand_(entity caller, float request)
639 {
640     switch(request)
641     {
642         case CMD_REQUEST_COMMAND:
643         {
644
645             return; // never fall through to usage
646         }
647
648         default:
649         case CMD_REQUEST_USAGE:
650         {
651             sprint(caller, "\nUsage:^3 cmd \n");
652             sprint(caller, "  No arguments required.\n");
653             return;
654         }
655     }
656 }
657 */
658
659
660 // =====================================
661 //  Macro system for networked commands
662 // =====================================
663
664 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
665 #define CLIENT_COMMANDS(ent, request, arguments, command) \
666         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
667         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
668         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
669         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
670         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
671         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
672         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
673         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
674         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
675         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
676         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
677         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
678         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
679         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
680         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
681         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
682         /* nothing */
683
684 void ClientCommand_macro_help(entity caller)
685 {
686         #define CLIENT_COMMAND(name, function, description) \
687                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
688
689         CLIENT_COMMANDS(NULL, 0, 0, "");
690 #undef CLIENT_COMMAND
691 }
692
693 float ClientCommand_macro_command(float argc, entity caller, string command)
694 {
695         #define CLIENT_COMMAND(name, function, description) \
696                 { if (name == strtolower(argv(0))) { function; return true; } }
697
698         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
699 #undef CLIENT_COMMAND
700
701         return false;
702 }
703
704 float ClientCommand_macro_usage(float argc, entity caller)
705 {
706         #define CLIENT_COMMAND(name, function, description) \
707                 { if (name == strtolower(argv(1))) { function; return true; } }
708
709         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
710 #undef CLIENT_COMMAND
711
712         return false;
713 }
714
715 void ClientCommand_macro_write_aliases(float fh)
716 {
717         #define CLIENT_COMMAND(name, function, description) \
718                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
719
720         CLIENT_COMMANDS(NULL, 0, 0, "");
721 #undef CLIENT_COMMAND
722 }
723
724 // ======================================
725 //  Main Function Called By Engine (cmd)
726 // ======================================
727 // If this function exists, server game code parses clientcommand before the engine code gets it.
728
729 void SV_ParseClientCommand(entity this, string command)
730 {
731         // If invalid UTF-8, don't even parse it
732         string command2 = "";
733         float len = strlen(command);
734         float i;
735         for (i = 0; i < len; ++i)
736                 command2 = strcat(command2, chr2str(str2chr(command, i)));
737         if (command != command2) return;
738
739         // if we're banned, don't even parse the command
740         if (Ban_MaybeEnforceBanOnce(this)) return;
741
742         float argc = tokenize_console(command);
743
744         // Guide for working with argc arguments by example:
745         // argc:   1    - 2      - 3     - 4
746         // argv:   0    - 1      - 2     - 3
747         // cmd     vote - master - login - password
748
749         // for floodcheck
750         switch (strtolower(argv(0)))
751         {
752                 // exempt commands which are not subject to floodcheck
753                 case "begin": break;                               // handled by engine in host_cmd.c
754                 case "download": break;                            // handled by engine in cl_parse.c
755                 case "mv_getpicture": break;                       // handled by server in this file
756                 case "pause": break;                               // handled by engine in host_cmd.c
757                 case "prespawn": break;                            // handled by engine in host_cmd.c
758                 case "sentcvar": break;                            // handled by server in this file
759                 case "spawn": break;                               // handled by engine in host_cmd.c
760                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
761
762                 default:
763                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
764                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
765         }
766
767         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
768         if (argv(0) == "help")
769         {
770                 if (argc == 1)
771                 {
772                         sprint(this, "\nClient networked commands:\n");
773                         ClientCommand_macro_help(this);
774
775                         sprint(this, "\nCommon networked commands:\n");
776                         CommonCommand_macro_help(this);
777
778                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
779                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
780                         return;
781                 }
782                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
783                 {
784                         return;
785                 }
786                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
787                 {
788                         return;
789                 }
790         }
791         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
792         {
793                 return;  // handled by a mutator
794         }
795         else if (CheatCommand(this, argc))
796         {
797                 return;  // handled by server/cheats.qc
798         }
799         else if (CommonCommand_macro_command(argc, this, command))
800         {
801                 return;                                          // handled by server/command/common.qc
802         }
803         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
804         {
805                 return;                                          // handled by one of the above ClientCommand_* functions
806         }
807         else
808         {
809                 clientcommand(this, command);
810         }
811 }