]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams)
154                                 {
155                                         if(nJoinAllowed(self))
156                                         {
157                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
158
159                                                 self.classname = "player";
160                                                 PlayerScore_Clear(self);
161                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
162                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
163                                                 PutClientInServer();
164                                         }
165                                         else
166                                         {
167                                                 //player may not join because of g_maxplayers is set
168                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
169                                         }
170                                 }
171                         }
172                         return; // never fall through to usage
173                 }
174
175                 default:
176                 case CMD_REQUEST_USAGE:
177                 {
178                         sprint(self, "\nUsage:^3 cmd join\n");
179                         sprint(self, "  No arguments required.\n");
180                         return;
181                 }
182         }
183 }
184
185 void ClientCommand_mobedit(float request, float argc)
186 {
187         switch(request)
188         {
189                 case CMD_REQUEST_COMMAND:
190                 {
191                         makevectors(self.v_angle);
192                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
193                         
194                         if(!(trace_ent.flags & FL_MONSTER)) { sprint(self, "You need to aim at your monster to edit its properties.\n"); return; }
195                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
196                         
197                         switch(argv(1))
198                         {
199                                 case "skin": if(trace_ent.monsterid != MON_MAGE) { trace_ent.skin = stof(argv(2)); } return;
200                                 case "movetarget": trace_ent.monster_moveflags = stof(argv(2)); return;
201                         }
202                 }
203                 default:
204                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
205                 case CMD_REQUEST_USAGE:
206                 {
207                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
208                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
209                         return;
210                 }
211         }
212 }
213         
214 void ClientCommand_mobkill(float request)
215 {
216         switch(request)
217         {
218                 case CMD_REQUEST_COMMAND:
219                 {
220                         makevectors(self.v_angle);
221                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
222                         
223                         if(trace_ent.flags & FL_MONSTER)
224                         {
225                                 if(trace_ent.realowner != self)
226                                 {
227                                         sprint(self, "That monster does not belong to you.\n");
228                                         return;
229                                 }
230                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
231                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
232                                 return;
233                         }
234                         else
235                                 sprint(self, "You need to aim at your monster to kill it.\n");
236                         
237                         return;
238                 }
239         
240                 default:
241                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
242                 case CMD_REQUEST_USAGE:
243                 {
244                         sprint(self, "\nUsage:^3 cmd mobkill\n");
245                         sprint(self, "  Aim at your monster to kill it.\n");
246                         return;
247                 }
248         }
249 }
250
251 void ClientCommand_mobspawn(float request, float argc)
252 {
253         switch(request)
254         {
255                 case CMD_REQUEST_COMMAND:
256                 {
257                         entity e;
258                         string tospawn;
259                         float moveflag, i;
260                         
261                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
262                         tospawn = strtolower(argv(1));
263                         
264                         if(tospawn == "list")
265                         {
266                                 sprint(self, monsterlist_reply);
267                                 return;
268                         }
269                         
270                         if(tospawn == "random")
271                         {
272                                 RandomSelection_Init();
273                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
274                                         RandomSelection_Add(world, 0, (get_monsterinfo(i)).netname, 1, 1);
275                                 
276                                 tospawn = RandomSelection_chosen_string;
277                         }
278                         
279                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
280                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
281                         else if(g_invasion) { sprint(self, "You can't spawn monsters during an invasion!\n"); }
282                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
283                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
284                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
285                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); }
286                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
287                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
288                         else // all worked out, so continue
289                         {
290                                 self.monstercount += 1;
291                                 totalspawned += 1;
292                         
293                                 makevectors(self.v_angle);
294                                 WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
295                                 //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
296                         
297                                 e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
298                                 
299                                 sprint(self, strcat("Spawned ", e.monster_name, "\n"));
300                         }
301                         
302                         return;
303                 }
304         
305                 default:
306                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
307                 case CMD_REQUEST_USAGE:
308                 {
309                         sprint(self, "\nUsage:^3 cmd mobspawn monster\n");
310                         sprint(self, "  See 'cmd mobspawn list' for available arguments.\n");
311                         sprint(self, "  Argument 'random' spawns a randomly selected monster.\n");
312                         return;
313                 }
314         }
315 }
316
317 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
318 {
319         switch(request)
320         {
321                 case CMD_REQUEST_COMMAND:
322                 {
323                         if(IS_CLIENT(self))
324                         {
325                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
326                                 {
327                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
328                                         {
329                                                 if(time < game_starttime) // game is already restarting
330                                                         return;
331                                                 if (self.ready) // toggle
332                                                 {
333                                                         self.ready = FALSE;
334                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
335                                                 }
336                                                 else
337                                                 {
338                                                         self.ready = TRUE;
339                                                         bprint(self.netname, "^2 is ready\n");
340                                                 }
341
342                                                 // cannot reset the game while a timeout is active!
343                                                 if (!timeout_status)
344                                                         ReadyCount();
345                                         } else {
346                                                 sprint(self, "^1Game has already been restarted\n");
347                                         }
348                                 }
349                         }
350                         return; // never fall through to usage
351                 }
352
353                 default:
354                 case CMD_REQUEST_USAGE:
355                 {
356                         sprint(self, "\nUsage:^3 cmd ready\n");
357                         sprint(self, "  No arguments required.\n");
358                         return;
359                 }
360         }
361 }
362
363 void ClientCommand_say(float request, float argc, string command)
364 {
365         switch(request)
366         {
367                 case CMD_REQUEST_COMMAND:
368                 {
369                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
370                         return; // never fall through to usage
371                 }
372
373                 default:
374                 case CMD_REQUEST_USAGE:
375                 {
376                         sprint(self, "\nUsage:^3 cmd say <message>\n");
377                         sprint(self, "  Where 'message' is the string of text to say.\n");
378                         return;
379                 }
380         }
381 }
382
383 void ClientCommand_say_team(float request, float argc, string command)
384 {
385         switch(request)
386         {
387                 case CMD_REQUEST_COMMAND:
388                 {
389                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
390                         return; // never fall through to usage
391                 }
392
393                 default:
394                 case CMD_REQUEST_USAGE:
395                 {
396                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
397                         sprint(self, "  Where 'message' is the string of text to say.\n");
398                         return;
399                 }
400         }
401 }
402
403 void ClientCommand_selectteam(float request, float argc)
404 {
405         switch(request)
406         {
407                 case CMD_REQUEST_COMMAND:
408                 {
409                         if(argv(1) != "")
410                         {
411                                 if(IS_CLIENT(self))
412                                 {
413                                         if(teamplay)
414                                                 if(self.team_forced <= 0)
415                                                         if (!lockteams)
416                                                         {
417                                                                 float selection;
418
419                                                                 switch(argv(1))
420                                                                 {
421                                                                         case "red": selection = NUM_TEAM_1; break;
422                                                                         case "blue": selection = NUM_TEAM_2; break;
423                                                                         case "yellow": selection = NUM_TEAM_3; break;
424                                                                         case "pink": selection = NUM_TEAM_4; break;
425                                                                         case "auto": selection = (-1); break;
426
427                                                                         default: selection = 0; break;
428                                                                 }
429
430                                                                 if(selection)
431                                                                 {
432                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
433                                                                                 sprint(self, "^7You already are on that team.\n");
434                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
435                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
436                                                                         else
437                                                                                 ClientKill_TeamChange(selection);
438                                                                 }
439                                                         }
440                                                         else
441                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
442                                                 else
443                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
444                                         else
445                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
446                                 }
447                                 return;
448                         }
449                 }
450
451                 default:
452                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
453                 case CMD_REQUEST_USAGE:
454                 {
455                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
456                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
457                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
458                         return;
459                 }
460         }
461 }
462
463 void ClientCommand_selfstuff(float request, string command)
464 {
465         switch(request)
466         {
467                 case CMD_REQUEST_COMMAND:
468                 {
469                         if(argv(1) != "")
470                         {
471                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
472                                 return;
473                         }
474                 }
475
476                 default:
477                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
478                 case CMD_REQUEST_USAGE:
479                 {
480                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
481                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
482                         return;
483                 }
484         }
485 }
486
487 void ClientCommand_sentcvar(float request, float argc, string command)
488 {
489         switch(request)
490         {
491                 case CMD_REQUEST_COMMAND:
492                 {
493                         if(argv(1) != "")
494                         {
495                                 //float tokens;
496                                 string s;
497
498                                 if(argc == 2) // undefined cvar: use the default value on the server then
499                                 {
500                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
501                                         tokenize_console(s);
502                                 }
503
504                                 GetCvars(1);
505
506                                 return;
507                         }
508                 }
509
510                 default:
511                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
512                 case CMD_REQUEST_USAGE:
513                 {
514                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
515                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
516                         return;
517                 }
518         }
519 }
520
521 void ClientCommand_spectate(float request)
522 {
523         switch(request)
524         {
525                 case CMD_REQUEST_COMMAND:
526                 {
527                         if(IS_CLIENT(self))
528                         {
529                                 if(g_lms)
530                                 {
531                                         if(self.lms_spectate_warning)
532                                         {
533                                                 // for the forfeit message...
534                                                 self.lms_spectate_warning = 2;
535                                                 // mark player as spectator
536                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
537                                         }
538                                         else
539                                         {
540                                                 self.lms_spectate_warning = 1;
541                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
542                                                 return;
543                                         }
544                                 }
545
546                                 if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
547                                         ClientKill_TeamChange(-2); // observe
548
549                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
550                                 // note: if arena game mode is ever done properly, this needs to be removed.
551                                 if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
552                                 {
553                                         sprint(self, "WARNING: you will spectate in the next round.\n");
554                                         self.caplayer = 0;
555                                 }
556                         }
557                         return; // never fall through to usage
558                 }
559
560                 default:
561                 case CMD_REQUEST_USAGE:
562                 {
563                         sprint(self, "\nUsage:^3 cmd spectate\n");
564                         sprint(self, "  No arguments required.\n");
565                         return;
566                 }
567         }
568 }
569
570 void ClientCommand_suggestmap(float request, float argc)
571 {
572         switch(request)
573         {
574                 case CMD_REQUEST_COMMAND:
575                 {
576                         if(argv(1) != "")
577                         {
578                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
579                                 return;
580                         }
581                 }
582
583                 default:
584                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
585                 case CMD_REQUEST_USAGE:
586                 {
587                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
588                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
589                         return;
590                 }
591         }
592 }
593
594 void ClientCommand_tell(float request, float argc, string command)
595 {
596         switch(request)
597         {
598                 case CMD_REQUEST_COMMAND:
599                 {
600                         if(argc >= 3)
601                         {
602                                 entity tell_to = GetIndexedEntity(argc, 1);
603                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
604
605                                 if(tell_accepted > 0) // the target is a real client
606                                 {
607                                         if(tell_to != self) // and we're allowed to send to them :D
608                                         {
609                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
610                                                 return;
611                                         }
612                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
613                                 }
614                                 else if(argv(1) == "#0")
615                                 {
616                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
617                                         return;
618                                 }
619                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
620                         }
621                 }
622
623                 default:
624                         sprint(self, "Incorrect parameters for ^2tell^7\n");
625                 case CMD_REQUEST_USAGE:
626                 {
627                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
628                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
629                         return;
630                 }
631         }
632 }
633
634 void ClientCommand_voice(float request, float argc, string command)
635 {
636         switch(request)
637         {
638                 case CMD_REQUEST_COMMAND:
639                 {
640                         if(argv(1) != "")
641                         {
642                                 if(argc >= 3)
643                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
644                                 else
645                                         VoiceMessage(argv(1), "");
646
647                                 return;
648                         }
649                 }
650
651                 default:
652                         sprint(self, "Incorrect parameters for ^2voice^7\n");
653                 case CMD_REQUEST_USAGE:
654                 {
655                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
656                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
657                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
658                         return;
659                 }
660         }
661 }
662
663 /* use this when creating a new command, making sure to place it in alphabetical order... also,
664 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
665 void ClientCommand_(float request)
666 {
667         switch(request)
668         {
669                 case CMD_REQUEST_COMMAND:
670                 {
671
672                         return; // never fall through to usage
673                 }
674
675                 default:
676                 case CMD_REQUEST_USAGE:
677                 {
678                         sprint(self, "\nUsage:^3 cmd \n");
679                         sprint(self, "  No arguments required.\n");
680                         return;
681                 }
682         }
683 }
684 */
685
686
687 // =====================================
688 //  Macro system for networked commands
689 // =====================================
690
691 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
692 #define CLIENT_COMMANDS(request,arguments,command) \
693         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
694         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
695         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
696         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
697         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
698         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
699         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
700         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
701         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
702         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
703         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
704         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
705         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
706         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
707         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
708         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
709         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
710         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
711         /* nothing */
712
713 void ClientCommand_macro_help()
714 {
715         #define CLIENT_COMMAND(name,function,description) \
716                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
717
718         CLIENT_COMMANDS(0, 0, "")
719         #undef CLIENT_COMMAND
720
721         return;
722 }
723
724 float ClientCommand_macro_command(float argc, string command)
725 {
726         #define CLIENT_COMMAND(name,function,description) \
727                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
728
729         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
730         #undef CLIENT_COMMAND
731
732         return FALSE;
733 }
734
735 float ClientCommand_macro_usage(float argc)
736 {
737         #define CLIENT_COMMAND(name,function,description) \
738                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
739
740         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
741         #undef CLIENT_COMMAND
742
743         return FALSE;
744 }
745
746 void ClientCommand_macro_write_aliases(float fh)
747 {
748         #define CLIENT_COMMAND(name,function,description) \
749                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
750
751         CLIENT_COMMANDS(0, 0, "")
752         #undef CLIENT_COMMAND
753
754         return;
755 }
756
757 // ======================================
758 //  Main Function Called By Engine (cmd)
759 // ======================================
760 // If this function exists, server game code parses clientcommand before the engine code gets it.
761
762 void SV_ParseClientCommand(string command)
763 {
764         // if we're banned, don't even parse the command
765         if(Ban_MaybeEnforceBanOnce(self))
766                 return;
767
768         float argc = tokenize_console(command);
769
770         // for the mutator hook system
771         cmd_name = strtolower(argv(0));
772         cmd_argc = argc;
773         cmd_string = command;
774
775         // Guide for working with argc arguments by example:
776         // argc:   1    - 2      - 3     - 4
777         // argv:   0    - 1      - 2     - 3
778         // cmd     vote - master - login - password
779
780         // for floodcheck
781         switch(strtolower(argv(0)))
782         {
783                 // exempt commands which are not subject to floodcheck
784                 case "begin": break; // handled by engine in host_cmd.c
785                 case "download": break; // handled by engine in cl_parse.c
786                 case "mv_getpicture": break; // handled by server in this file
787                 case "pause": break; // handled by engine in host_cmd.c
788                 case "prespawn": break; // handled by engine in host_cmd.c
789                 case "sentcvar": break; // handled by server in this file
790                 case "spawn": break; // handled by engine in host_cmd.c
791
792                 default:
793                         if(SV_ParseClientCommand_floodcheck())
794                                 break; // "TRUE": continue, as we're not flooding yet
795                         else
796                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
797         }
798
799         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
800         if(argv(0) == "help")
801         {
802                 if(argc == 1)
803                 {
804                         sprint(self, "\nClient networked commands:\n");
805                         ClientCommand_macro_help();
806
807                         sprint(self, "\nCommon networked commands:\n");
808                         CommonCommand_macro_help(self);
809
810                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
811                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
812                         return;
813                 }
814                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
815                 {
816                         return;
817                 }
818                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
819                 {
820                         return;
821                 }
822         }
823         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
824         {
825                 return; // handled by a mutator
826         }
827         else if(CheatCommand(argc))
828         {
829                 return; // handled by server/cheats.qc
830         }
831         else if(CommonCommand_macro_command(argc, self, command))
832         {
833                 return; // handled by server/command/common.qc
834         }
835         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
836         {
837                 return; // handled by one of the above ClientCommand_* functions
838         }
839         else
840                 clientcommand(self, command);
841 }