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Merged master into Lyberta/StandaloneOverkillWeapons.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../player.qh"
14 #include "../ipban.qh"
15 #include "../mapvoting.qh"
16 #include "../scores.qh"
17 #include "../teamplay.qh"
18
19 #include "../mutators/_mod.qh"
20
21 #ifdef SVQC
22         #include <common/vehicles/all.qh>
23 #endif
24
25 #include <common/constants.qh>
26 #include <common/deathtypes/all.qh>
27 #include <common/effects/all.qh>
28 #include <common/mapinfo.qh>
29 #include <common/notifications/all.qh>
30 #include <common/physics/player.qh>
31 #include <common/teams.qh>
32 #include <common/util.qh>
33 #include <common/triggers/triggers.qh>
34
35 #include <common/minigames/sv_minigames.qh>
36
37 #include <common/monsters/_mod.qh>
38 #include <common/monsters/sv_spawn.qh>
39 #include <common/monsters/sv_monsters.qh>
40
41 #include <lib/warpzone/common.qh>
42
43 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
44
45 // =========================================================
46 //  Server side networked commands code, reworked by Samual
47 //  Last updated: December 28th, 2011
48 // =========================================================
49
50 bool SV_ParseClientCommand_floodcheck(entity this)
51 {
52         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
53
54         if (!timeout_status)  // not while paused
55         {
56                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
57                 {
58                         store.cmd_floodcount += 1;
59                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
60                 }
61                 else
62                 {
63                         store.cmd_floodtime = time;
64                         store.cmd_floodcount = 1;
65                 }
66         }
67         return true;  // continue, as we're not flooding yet
68 }
69
70
71 // =======================
72 //  Command Sub-Functions
73 // =======================
74
75 void ClientCommand_autoswitch(entity caller, float request, float argc)
76 {
77         switch (request)
78         {
79                 case CMD_REQUEST_COMMAND:
80                 {
81                         if (argv(1) != "")
82                         {
83                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
84                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
85                                 return;
86                         }
87                 }
88
89                 default:
90                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
91                 case CMD_REQUEST_USAGE:
92                 {
93                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
94                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
95                         return;
96                 }
97         }
98 }
99
100 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
101 {
102         switch (request)
103         {
104                 case CMD_REQUEST_COMMAND:
105                 {
106                         if (argv(1) != "")
107                         {
108                                 if (IS_CLIENT(caller))
109                                 {
110                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
111
112                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
113                                         {
114                                                 CS(caller).version_mismatch = true;
115                                                 ClientKill_TeamChange(caller, -2);  // observe
116                                         }
117                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
118                                         {
119                                                 // JoinBestTeam(caller, false, true);
120                                         }
121                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
122                                         {
123                                                 TRANSMUTE(Observer, caller);  // really?
124                                                 stuffcmd(caller, "menu_showteamselect\n");
125                                         }
126                                 }
127
128                                 return;
129                         }
130                 }
131
132                 default:
133                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
134                 case CMD_REQUEST_USAGE:
135                 {
136                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
137                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
138                         return;
139                 }
140         }
141 }
142
143 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
144 {
145         switch (request)
146         {
147                 case CMD_REQUEST_COMMAND:
148                 {
149                         if (argv(1) != "")
150                         {
151                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
152
153                                 return;
154                         }
155                 }
156
157                 default:
158                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
159                 case CMD_REQUEST_USAGE:
160                 {
161                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
162                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
163                         return;
164                 }
165         }
166 }
167
168 bool joinAllowed(entity this);
169 void Join(entity this);
170 void ClientCommand_join(entity caller, float request)
171 {
172         switch (request)
173         {
174                 case CMD_REQUEST_COMMAND:
175                 {
176                         if (!game_stopped)
177                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
178                         if (joinAllowed(caller))
179                                 Join(caller);
180
181                         return;  // never fall through to usage
182                 }
183
184                 default:
185                 case CMD_REQUEST_USAGE:
186                 {
187                         sprint(caller, "\nUsage:^3 cmd join\n");
188                         sprint(caller, "  No arguments required.\n");
189                         return;
190                 }
191         }
192 }
193
194 void ClientCommand_physics(entity caller, float request, float argc)
195 {
196         switch (request)
197         {
198                 case CMD_REQUEST_COMMAND:
199                 {
200                         string command = strtolower(argv(1));
201
202                         if (!autocvar_g_physics_clientselect)
203                         {
204                                 sprint(caller, "Client physics selection is currently disabled.\n");
205                                 return;
206                         }
207
208                         if (command == "list" || command == "help")
209                         {
210                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
211                                 return;
212                         }
213
214                         if (Physics_Valid(command) || command == "default")
215                         {
216                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
217                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
218                                 return;
219                         }
220                 }
221
222                 default:
223                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
224                 case CMD_REQUEST_USAGE:
225                 {
226                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
227                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
228                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
229                         return;
230                 }
231         }
232 }
233
234 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
235 {
236         switch (request)
237         {
238                 case CMD_REQUEST_COMMAND:
239                 {
240                         if (IS_CLIENT(caller))
241                         {
242                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
243                                 {
244                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
245                                         {
246                                                 if (time < game_starttime) // game is already restarting
247                                                         return;
248                                                 if (caller.ready)            // toggle
249                                                 {
250                                                         caller.ready = false;
251                                                         bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
252                                                 }
253                                                 else
254                                                 {
255                                                         caller.ready = true;
256                                                         bprint(playername(caller, false), "^2 is ready\n");
257                                                 }
258
259                                                 // cannot reset the game while a timeout is active!
260                                                 if (!timeout_status) ReadyCount();
261                                         }
262                                         else
263                                         {
264                                                 sprint(caller, "^1Game has already been restarted\n");
265                                         }
266                                 }
267                         }
268                         return;  // never fall through to usage
269                 }
270
271                 default:
272                 case CMD_REQUEST_USAGE:
273                 {
274                         sprint(caller, "\nUsage:^3 cmd ready\n");
275                         sprint(caller, "  No arguments required.\n");
276                         return;
277                 }
278         }
279 }
280
281 void ClientCommand_say(entity caller, float request, float argc, string command)
282 {
283         switch (request)
284         {
285                 case CMD_REQUEST_COMMAND:
286                 {
287                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
288                         return;  // never fall through to usage
289                 }
290
291                 default:
292                 case CMD_REQUEST_USAGE:
293                 {
294                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
295                         sprint(caller, "  Where 'message' is the string of text to say.\n");
296                         return;
297                 }
298         }
299 }
300
301 void ClientCommand_say_team(entity caller, float request, float argc, string command)
302 {
303         switch (request)
304         {
305                 case CMD_REQUEST_COMMAND:
306                 {
307                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
308                         return;  // never fall through to usage
309                 }
310
311                 default:
312                 case CMD_REQUEST_USAGE:
313                 {
314                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
315                         sprint(caller, "  Where 'message' is the string of text to say.\n");
316                         return;
317                 }
318         }
319 }
320
321 .bool team_selected;
322 void ClientCommand_selectteam(entity caller, float request, float argc)
323 {
324         switch (request)
325         {
326                 case CMD_REQUEST_COMMAND:
327                 {
328                         if (argv(1) != "")
329                         {
330                                 if (IS_CLIENT(caller))
331                                 {
332                                         if (teamplay)
333                                         {
334                                                 if (caller.team_forced <= 0)
335                                                 {
336                                                         if (!lockteams)
337                                                         {
338                                                                 float selection;
339
340                                                                 switch (argv(1))
341                                                                 {
342                                                                         case "red": selection = NUM_TEAM_1;
343                                                                                 break;
344                                                                         case "blue": selection = NUM_TEAM_2;
345                                                                                 break;
346                                                                         case "yellow": selection = NUM_TEAM_3;
347                                                                                 break;
348                                                                         case "pink": selection = NUM_TEAM_4;
349                                                                                 break;
350                                                                         case "auto": selection = (-1);
351                                                                                 break;
352
353                                                                         default: selection = 0;
354                                                                                 break;
355                                                                 }
356
357                                                                 if (selection)
358                                                                 {
359                                                                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
360                                                                         {
361                                                                                 sprint(caller, "^7You already are on that team.\n");
362                                                                         }
363                                                                         else if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
364                                                                         {
365                                                                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
366                                                                         }
367                                                                         else
368                                                                         {
369                                                                                 if (autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
370                                                                                 {
371                                                                                         CheckAllowedTeams(caller);
372                                                                                         GetTeamCounts(caller);
373                                                                                         if (!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(caller.team), caller))
374                                                                                         {
375                                                                                                 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
376                                                                                                 return;
377                                                                                         }
378                                                                                 }
379                                                                                 ClientKill_TeamChange(caller, selection);
380                                                                         }
381                                                                         if(!IS_PLAYER(caller))
382                                                                                 caller.team_selected = true; // avoids asking again for team selection on join
383                                                                 }
384                                                         }
385                                                         else
386                                                         {
387                                                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
388                                                         }
389                                                 }
390                                                 else
391                                                 {
392                                                         sprint(caller, "^7selectteam can not be used as your team is forced\n");
393                                                 }
394                                         }
395                                         else
396                                         {
397                                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
398                                         }
399                                 }
400                                 return;
401                         }
402                 }
403
404                 default:
405                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
406                 case CMD_REQUEST_USAGE:
407                 {
408                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
409                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
410                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
411                         return;
412                 }
413         }
414 }
415
416 void ClientCommand_selfstuff(entity caller, float request, string command)
417 {
418         switch (request)
419         {
420                 case CMD_REQUEST_COMMAND:
421                 {
422                         if (argv(1) != "")
423                         {
424                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
425                                 return;
426                         }
427                 }
428
429                 default:
430                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
431                 case CMD_REQUEST_USAGE:
432                 {
433                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
434                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
435                         return;
436                 }
437         }
438 }
439
440 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
441 {
442         switch (request)
443         {
444                 case CMD_REQUEST_COMMAND:
445                 {
446                         if (argv(1) != "")
447                         {
448                                 // float tokens;
449                                 string s;
450
451                                 if (argc == 2)  // undefined cvar: use the default value on the server then
452                                 {
453                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
454                                         tokenize_console(s);
455                                 }
456
457                                 GetCvars(caller, CS(caller), 1);
458
459                                 return;
460                         }
461                 }
462
463                 default:
464                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
465                 case CMD_REQUEST_USAGE:
466                 {
467                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
468                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
469                         return;
470                 }
471         }
472 }
473
474 void ClientCommand_spectate(entity caller, float request)
475 {
476         switch (request)
477         {
478                 case CMD_REQUEST_COMMAND:
479                 {
480                         if (!intermission_running && IS_CLIENT(caller))
481                         {
482                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
483                                 {
484                                         entity client = GetFilteredEntity(argv(1));
485                                         int spec_accepted = VerifyClientEntity(client, false, false);
486                                         if(spec_accepted > 0 && IS_PLAYER(client))
487                                         {
488                                                 if(Spectate(caller, client))
489                                                         return; // fall back to regular handling
490                                         }
491                                 }
492
493                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
494
495                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
496
497                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
498                                 if (autocvar_sv_spectate == 1)
499                                         ClientKill_TeamChange(caller, -2); // observe
500                         }
501                         return; // never fall through to usage
502                 }
503
504                 default:
505                 case CMD_REQUEST_USAGE:
506                 {
507                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
508                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
509                         return;
510                 }
511         }
512 }
513
514 void ClientCommand_suggestmap(entity caller, float request, float argc)
515 {
516         switch (request)
517         {
518                 case CMD_REQUEST_COMMAND:
519                 {
520                         if (argv(1) != "")
521                         {
522                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
523                                 return;
524                         }
525                 }
526
527                 default:
528                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
529                 case CMD_REQUEST_USAGE:
530                 {
531                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
532                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
533                         return;
534                 }
535         }
536 }
537
538 void ClientCommand_tell(entity caller, float request, float argc, string command)
539 {
540         switch (request)
541         {
542                 case CMD_REQUEST_COMMAND:
543                 {
544                         if (argc >= 3)
545                         {
546                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
547                                 {
548                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
549                                         return;
550                                 }
551
552                                 entity tell_to = GetIndexedEntity(argc, 1);
553                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
554
555                                 if (tell_accepted > 0)   // the target is a real client
556                                 {
557                                         if (tell_to != caller) // and we're allowed to send to them :D
558                                         {
559                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
560                                                 // In this case when the player name contains utf8 chars
561                                                 // the message gets partially trimmed in the beginning.
562                                                 // Potentially this bug affects any substring call that uses
563                                                 // argv_start_index and argv_end_index.
564
565                                                 string utf8_enable_save = cvar_string("utf8_enable");
566                                                 cvar_set("utf8_enable", "0");
567                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
568                                                 cvar_set("utf8_enable", utf8_enable_save);
569
570                                                 Say(caller, false, tell_to, msg, true);
571                                                 return;
572                                         }
573                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
574                                 }
575                                 else if (argv(1) == "#0")
576                                 {
577                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
578                                         return;
579                                 }
580                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
581                         }
582                 }
583
584                 default:
585                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
586                 case CMD_REQUEST_USAGE:
587                 {
588                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
589                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
590                         return;
591                 }
592         }
593 }
594
595 void ClientCommand_voice(entity caller, float request, float argc, string command)
596 {
597         switch (request)
598         {
599                 case CMD_REQUEST_COMMAND:
600                 {
601                         if (argv(1) != "")
602                         {
603                                 entity e = GetVoiceMessage(argv(1));
604                                 if (!e)
605                                 {
606                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
607                                         return;
608                                 }
609                                 if (argc >= 3) VoiceMessage(caller, e, substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
610                                 else VoiceMessage(caller, e, "");
611
612                                 return;
613                         }
614                 }
615
616                 default:
617                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
618                 case CMD_REQUEST_USAGE:
619                 {
620                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
621                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
622                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
623                         return;
624                 }
625         }
626 }
627
628 /* use this when creating a new command, making sure to place it in alphabetical order... also,
629 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
630 void ClientCommand_(entity caller, float request)
631 {
632     switch(request)
633     {
634         case CMD_REQUEST_COMMAND:
635         {
636
637             return; // never fall through to usage
638         }
639
640         default:
641         case CMD_REQUEST_USAGE:
642         {
643             sprint(caller, "\nUsage:^3 cmd \n");
644             sprint(caller, "  No arguments required.\n");
645             return;
646         }
647     }
648 }
649 */
650
651
652 // =====================================
653 //  Macro system for networked commands
654 // =====================================
655
656 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
657 #define CLIENT_COMMANDS(ent, request, arguments, command) \
658         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
659         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
660         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
661         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
662         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
663         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
664         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
665         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
666         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
667         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
668         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
669         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
670         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
671         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
672         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
673         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
674         /* nothing */
675
676 void ClientCommand_macro_help(entity caller)
677 {
678         #define CLIENT_COMMAND(name, function, description) \
679                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
680
681         CLIENT_COMMANDS(NULL, 0, 0, "");
682 #undef CLIENT_COMMAND
683 }
684
685 float ClientCommand_macro_command(float argc, entity caller, string command)
686 {
687         #define CLIENT_COMMAND(name, function, description) \
688                 { if (name == strtolower(argv(0))) { function; return true; } }
689
690         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
691 #undef CLIENT_COMMAND
692
693         return false;
694 }
695
696 float ClientCommand_macro_usage(float argc, entity caller)
697 {
698         #define CLIENT_COMMAND(name, function, description) \
699                 { if (name == strtolower(argv(1))) { function; return true; } }
700
701         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
702 #undef CLIENT_COMMAND
703
704         return false;
705 }
706
707 void ClientCommand_macro_write_aliases(float fh)
708 {
709         #define CLIENT_COMMAND(name, function, description) \
710                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
711
712         CLIENT_COMMANDS(NULL, 0, 0, "");
713 #undef CLIENT_COMMAND
714 }
715
716 // ======================================
717 //  Main Function Called By Engine (cmd)
718 // ======================================
719 // If this function exists, server game code parses clientcommand before the engine code gets it.
720
721 void SV_ParseClientCommand(entity this, string command)
722 {
723         // If invalid UTF-8, don't even parse it
724         string command2 = "";
725         float len = strlen(command);
726         float i;
727         for (i = 0; i < len; ++i)
728                 command2 = strcat(command2, chr2str(str2chr(command, i)));
729         if (command != command2) return;
730
731         // if we're banned, don't even parse the command
732         if (Ban_MaybeEnforceBanOnce(this)) return;
733
734         float argc = tokenize_console(command);
735
736         // Guide for working with argc arguments by example:
737         // argc:   1    - 2      - 3     - 4
738         // argv:   0    - 1      - 2     - 3
739         // cmd     vote - master - login - password
740
741         // for floodcheck
742         switch (strtolower(argv(0)))
743         {
744                 // exempt commands which are not subject to floodcheck
745                 case "begin": break;                               // handled by engine in host_cmd.c
746                 case "download": break;                            // handled by engine in cl_parse.c
747                 case "mv_getpicture": break;                       // handled by server in this file
748                 case "pause": break;                               // handled by engine in host_cmd.c
749                 case "prespawn": break;                            // handled by engine in host_cmd.c
750                 case "sentcvar": break;                            // handled by server in this file
751                 case "spawn": break;                               // handled by engine in host_cmd.c
752                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
753
754                 default:
755                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
756                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
757         }
758
759         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
760         if (argv(0) == "help")
761         {
762                 if (argc == 1)
763                 {
764                         sprint(this, "\nClient networked commands:\n");
765                         ClientCommand_macro_help(this);
766
767                         sprint(this, "\nCommon networked commands:\n");
768                         CommonCommand_macro_help(this);
769
770                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
771                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
772                         return;
773                 }
774                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
775                 {
776                         return;
777                 }
778                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
779                 {
780                         return;
781                 }
782         }
783         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
784         {
785                 return;  // handled by a mutator
786         }
787         else if (CheatCommand(this, argc))
788         {
789                 return;  // handled by server/cheats.qc
790         }
791         else if (CommonCommand_macro_command(argc, this, command))
792         {
793                 return;                                          // handled by server/command/common.qc
794         }
795         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
796         {
797                 return;                                          // handled by one of the above ClientCommand_* functions
798         }
799         else
800         {
801                 clientcommand(this, command);
802         }
803 }