Merge branch 'master' into Lyberta/TeamplayOverhaul
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
1 #include "sv_cmd.qh"
2 #include "_mod.qh"
3
4 #include <common/effects/all.qh>
5
6 #include "banning.qh"
7 #include "cmd.qh"
8 #include "common.qh"
9 #include "getreplies.qh"
10 #include "radarmap.qh"
11
12 #include "../anticheat.qh"
13 #include "../campaign.qh"
14 #include "../client.qh"
15 #include "../player.qh"
16 #include "../g_world.qh"
17 #include "../ipban.qh"
18 #include "../teamplay.qh"
19
20 #include "../bot/api.qh"
21
22 #include <server/mutators/_mod.qh>
23 #include <common/gamemodes/_mod.qh>
24
25 #include <common/constants.qh>
26 #include <common/net_linked.qh>
27 #include <common/mapinfo.qh>
28 #include <common/notifications/all.qh>
29 #include <common/teams.qh>
30 #include <common/util.qh>
31
32 #include <common/monsters/sv_monsters.qh>
33
34 //  used by GameCommand_make_mapinfo()
35 void make_mapinfo_Think(entity this)
36 {
37         if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
38         {
39                 LOG_INFO("Done rebuiling mapinfos.");
40                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
41                 delete(this);
42         }
43         else
44         {
45                 setthink(this, make_mapinfo_Think);
46                 this.nextthink = time;
47         }
48 }
49
50 //  used by GameCommand_extendmatchtime() and GameCommand_reducematchtime()
51 void changematchtime(float delta, float mi, float ma)
52 {
53         float cur;
54         float update;
55         float lim;
56
57         if (delta == 0) return;
58         if (autocvar_timelimit < 0) return;
59
60         if (mi <= 10) mi = 10;  // at least ten sec in the future
61         cur = time - game_starttime;
62         if (cur > 0) mi += cur; // from current time!
63
64         lim = autocvar_timelimit * 60;
65
66         if (delta > 0)
67         {
68                 if (lim == 0) return; // cannot increase any further
69                 else if (lim < ma) update = min(ma, lim + delta);
70                 else                  // already above maximum: FAIL
71                         return;
72         }
73         else
74         {
75                 if (lim == 0)      // infinite: try reducing to max, if we are allowed to
76                         update = max(mi, ma);
77                 else if (lim > mi) // above minimum: decrease
78                         update = max(mi, lim + delta);
79                 else               // already below minimum: FAIL
80                         return;
81         }
82
83         cvar_set("timelimit", ftos(update / 60));
84 }
85
86
87 // =======================
88 //  Command Sub-Functions
89 // =======================
90
91 void GameCommand_adminmsg(float request, float argc)
92 {
93         switch (request)
94         {
95                 case CMD_REQUEST_COMMAND:
96                 {
97                         entity client;
98                         float accepted;
99
100                         string targets = strreplace(",", " ", argv(1));
101                         string original_targets = strreplace(" ", ", ", targets);
102                         string admin_message = argv(2);
103                         float infobartime = stof(argv(3));
104
105                         string successful, t;
106                         successful = string_null;
107
108                         if ((targets) && (admin_message))
109                         {
110                                 for ( ; targets; )
111                                 {
112                                         t = car(targets);
113                                         targets = cdr(targets);
114
115                                         // Check to see if the player is a valid target
116                                         client = GetFilteredEntity(t);
117                                         accepted = VerifyClientEntity(client, true, false);
118
119                                         if (accepted <= 0)
120                                         {
121                                                 LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
122                                                 continue;
123                                         }
124
125                                         // send the centerprint/console print or infomessage
126                                         if (infobartime)
127                                         {
128                                                 stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", infobartime, MakeConsoleSafe(admin_message)));
129                                         }
130                                         else
131                                         {
132                                                 centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
133                                                 sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
134                                         }
135
136                                         successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
137                                         LOG_TRACE("Message sent to ", playername(client, false));
138                                         continue;
139                                 }
140
141                                 if (successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
142                                 else LOG_INFO("No players given (", original_targets, ") could receive the message.");
143
144                                 return;
145                         }
146                 }
147
148                 default:
149                         LOG_INFO("Incorrect parameters for ^2adminmsg^7");
150                 case CMD_REQUEST_USAGE:
151                 {
152                         LOG_INFO("Usage:^3 sv_cmd adminmsg clients \"message\" [infobartime]");
153                         LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames");
154                         LOG_INFO("  If infobartime is provided, the message will be sent to infobar.");
155                         LOG_INFO("  Otherwise, it will just be sent as a centerprint message.");
156                         LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
157                         LOG_INFO("          adminmsg 2,5 \"this message will be a centerprint\"");
158                         return;
159                 }
160         }
161 }
162
163 void GameCommand_allready(float request)
164 {
165         switch (request)
166         {
167                 case CMD_REQUEST_COMMAND:
168                 {
169                         ReadyRestart();
170                         return;
171                 }
172
173                 default:
174                 case CMD_REQUEST_USAGE:
175                 {
176                         LOG_INFO("Usage:^3 sv_cmd allready");
177                         LOG_INFO("  No arguments required.");
178                         return;
179                 }
180         }
181 }
182
183 void GameCommand_allspec(float request, float argc)
184 {
185         switch (request)
186         {
187                 case CMD_REQUEST_COMMAND:
188                 {
189                         string reason = argv(1);
190                         int n = 0;
191                         FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
192                                 if (it.caplayer) it.caplayer = 0;
193                                 PutObserverInServer(it);
194                                 ++n;
195                         });
196                         if (n)   bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
197                         else   LOG_INFO("No players found to spectate.");
198                         return;
199                 }
200
201                 default:
202                 case CMD_REQUEST_USAGE:
203                 {
204                         LOG_INFO("Usage:^3 sv_cmd allspec [reason]");
205                         LOG_INFO("  Where 'reason' is an optional argument for explanation of allspec command.");
206                         LOG_INFO("See also: ^2moveplayer, shuffleteams^7");
207                         return;
208                 }
209         }
210 }
211
212 void GameCommand_anticheat(float request, float argc)
213 {
214         switch (request)
215         {
216                 case CMD_REQUEST_COMMAND:
217                 {
218                         entity client = GetIndexedEntity(argc, 1);
219                         float accepted = VerifyClientEntity(client, false, false);
220
221                         if (accepted > 0)
222                         {
223                                 anticheat_report_to_eventlog(client);
224                                 return;
225                         }
226                         else
227                         {
228                                 LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".");
229                         }
230                 }
231
232                 default:
233                         LOG_INFO("Incorrect parameters for ^2anticheat^7");
234                 case CMD_REQUEST_USAGE:
235                 {
236                         LOG_INFO("Usage:^3 sv_cmd anticheat client");
237                         LOG_INFO("  'client' is the entity number or name of the player.");
238                         return;
239                 }
240         }
241 }
242
243 void GameCommand_bbox(float request)
244 {
245         switch (request)
246         {
247                 case CMD_REQUEST_COMMAND:
248                 {
249                         vector size_min = '0 0 0';
250                         vector size_max = '0 0 0';
251                         tracebox('1 0 0' * world.absmin.x,
252                                 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
253                                 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
254                                 '1 0 0' * world.absmax.x,
255                                 MOVE_WORLDONLY,
256                                 NULL);
257                         size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
258
259                         tracebox('0 1 0' * world.absmin.y,
260                                 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
261                                 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
262                                 '0 1 0' * world.absmax.y,
263                                 MOVE_WORLDONLY,
264                                 NULL);
265                         size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
266
267                         tracebox('0 0 1' * world.absmin.z,
268                                 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
269                                 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
270                                 '0 0 1' * world.absmax.z,
271                                 MOVE_WORLDONLY,
272                                 NULL);
273                         size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
274
275                         tracebox('1 0 0' * world.absmax.x,
276                                 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
277                                 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
278                                 '1 0 0' * world.absmin.x,
279                                 MOVE_WORLDONLY,
280                                 NULL);
281                         size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
282
283                         tracebox('0 1 0' * world.absmax.y,
284                                 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
285                                 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
286                                 '0 1 0' * world.absmin.y,
287                                 MOVE_WORLDONLY,
288                                 NULL);
289                         size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
290
291                         tracebox('0 0 1' * world.absmax.z,
292                                 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
293                                 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
294                                 '0 0 1' * world.absmin.z,
295                                 MOVE_WORLDONLY,
296                                 NULL);
297                         size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
298
299                         LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
300                         LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
301                         LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
302                         return;
303                 }
304
305                 default:
306                 case CMD_REQUEST_USAGE:
307                 {
308                         LOG_INFO("Usage:^3 sv_cmd bbox");
309                         LOG_INFO("  No arguments required.");
310                         LOG_INFO("See also: ^2gettaginfo, trace^7");
311                         return;
312                 }
313         }
314 }
315
316 void GameCommand_bot_cmd(float request, float argc, string command)
317 {
318         switch (request)
319         {
320                 case CMD_REQUEST_COMMAND:
321                 {
322                         entity bot;
323
324                         if (argv(1) == "reset")
325                         {
326                                 bot_resetqueues();
327                                 return;
328                         }
329                         else if (argv(1) == "setbots")
330                         {
331                                 cvar_settemp("bot_vs_human", "0");
332                                 cvar_settemp("minplayers", "0");
333                                 cvar_settemp("bot_number", "0");
334                                 bot_fixcount();
335                                 cvar_settemp("bot_number", argv(2));
336                                 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
337                                 return;
338                         }
339                         else if (argv(1) == "load" && argc == 3)
340                         {
341                                 float fh, i;
342                                 string s;
343                                 fh = fopen(argv(2), FILE_READ);
344                                 if (fh < 0)
345                                 {
346                                         LOG_INFO("cannot open the file");
347                                         return;
348                                 }
349
350                                 i = 0;
351                                 while ((s = fgets(fh)))
352                                 {
353                                         argc = tokenize_console(s);
354
355                                         if (argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
356                                         {
357                                                 if (argv(2) == "reset")
358                                                 {
359                                                         bot_resetqueues();
360                                                 }
361                                                 else if (argv(2) == "setbots")
362                                                 {
363                                                         cvar_settemp("bot_vs_human", "0");
364                                                         cvar_settemp("minplayers", "0");
365                                                         cvar_settemp("bot_number", "0");
366                                                         bot_fixcount();
367                                                         cvar_settemp("bot_number", argv(3));
368                                                         if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
369                                                 }
370                                                 else
371                                                 {
372                                                         if(argv(2) == "*" || argv(2) == "all")
373                                                                 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
374                                                                         bot_queuecommand(it, substring(s, argv_start_index(3), -1));
375                                                                 });
376                                                         else
377                                                         {
378                                                                 bot = find_bot_by_number(stof(argv(2)));
379                                                                 if (bot == NULL) bot = find_bot_by_name(argv(2));
380                                                                 if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
381                                                         }
382                                                 }
383                                         }
384                                         else
385                                         {
386                                                 localcmd(strcat(s, "\n"));
387                                         }
388
389                                         ++i;
390                                 }
391                                 LOG_INFO(ftos(i), " commands read");
392                                 fclose(fh);
393                                 return;
394                         }
395                         else if (argv(1) == "help")
396                         {
397                                 if (argv(2)) bot_cmdhelp(argv(2));
398                                 else bot_list_commands();
399                                 return;
400                         }
401                         else if (argc >= 3)  // this comes last
402                         {
403                                 if(argv(1) == "*" || argv(1) == "all")
404                                 {
405                                         int bot_num = 0;
406                                         FOREACH_CLIENT(IS_BOT_CLIENT(it), {
407                                                 bot_queuecommand(it, substring(command, argv_start_index(2), -1));
408                                                 bot_num++;
409                                         });
410                                         if(bot_num)
411                                                 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")");
412                                         return;
413                                 }
414                                 else
415                                 {
416                                         bot = find_bot_by_number(stof(argv(1)));
417                                         if (bot == NULL) bot = find_bot_by_name(argv(1));
418                                         if (bot)
419                                         {
420                                                 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname);
421                                                 bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
422                                                 return;
423                                         }
424                                         else
425                                         {
426                                                 LOG_INFO("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?");  // don't return so that usage is shown
427                                         }
428                                 }
429                         }
430                 }
431
432                 default:
433                         LOG_INFO("Incorrect parameters for ^2bot_cmd^7");
434                 case CMD_REQUEST_USAGE:
435                 {
436                         LOG_INFO("Usage:^3 sv_cmd bot_cmd client command [argument]");
437                         LOG_INFO("  'client' can be either the name of the bot or a progressive number (not the entity number!)");
438                         LOG_INFO("           can also be '*' or 'all' to allow sending the command to all the bots");
439                         LOG_INFO("  For full list of commands, see bot_cmd help [command].");
440                         LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
441                         LOG_INFO("          sv_cmd bot_cmd 1 presskey jump");
442                         LOG_INFO("          sv_cmd bot_cmd * pause");
443                         return;
444                 }
445         }
446 }
447
448 void GameCommand_cointoss(float request, float argc)
449 {
450         switch (request)
451         {
452                 case CMD_REQUEST_COMMAND:
453                 {
454                         string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
455                         string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
456                         string choice = ((random() > 0.5) ? result1 : result2);
457
458                         Send_Notification(NOTIF_ALL, NULL, MSG_MULTI, MULTI_COINTOSS, choice);
459                         return;
460                 }
461
462                 default:
463                 case CMD_REQUEST_USAGE:
464                 {
465                         LOG_INFO("Usage:^3 sv_cmd cointoss [result1 result2]");
466                         LOG_INFO("  Where 'result1' and 'result2' are user created options.");
467                         return;
468                 }
469         }
470 }
471
472 void GameCommand_database(float request, float argc)
473 {
474         switch (request)
475         {
476                 case CMD_REQUEST_COMMAND:
477                 {
478                         if (argc == 3)
479                         {
480                                 if (argv(1) == "save")
481                                 {
482                                         db_save(ServerProgsDB, argv(2));
483                                         LOG_INFO("Copied serverprogs database to '", argv(2), "' in the data directory.");
484                                         return;
485                                 }
486                                 else if (argv(1) == "dump")
487                                 {
488                                         db_dump(ServerProgsDB, argv(2));
489                                         LOG_INFO("DB dumped.");  // wtf does this do?
490                                         return;
491                                 }
492                                 else if (argv(1) == "load")
493                                 {
494                                         db_close(ServerProgsDB);
495                                         ServerProgsDB = db_load(argv(2));
496                                         LOG_INFO("Loaded '", argv(2), "' as new serverprogs database.");
497                                         return;
498                                 }
499                         }
500                 }
501
502                 default:
503                         LOG_INFO("Incorrect parameters for ^2database^7");
504                 case CMD_REQUEST_USAGE:
505                 {
506                         LOG_INFO("Usage:^3 sv_cmd database action filename");
507                         LOG_INFO("  Where 'action' is the command to complete,");
508                         LOG_INFO("  and 'filename' is what it acts upon.");
509                         LOG_INFO("  Full list of commands here: \"save, dump, load.\"");
510                         return;
511                 }
512         }
513 }
514
515 void GameCommand_defer_clear(float request, float argc)
516 {
517         switch (request)
518         {
519                 case CMD_REQUEST_COMMAND:
520                 {
521                         entity client;
522                         float accepted;
523
524                         if (argc >= 2)
525                         {
526                                 client = GetIndexedEntity(argc, 1);
527                                 accepted = VerifyClientEntity(client, true, false);
528
529                                 if (accepted > 0)
530                                 {
531                                         stuffcmd(client, "defer clear\n");
532                                         LOG_INFO("defer clear stuffed to ", playername(client, false));
533                                 }
534                                 else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), "."); }
535
536                                 return;
537                         }
538                 }
539
540                 default:
541                         LOG_INFO("Incorrect parameters for ^2defer_clear^7");
542                 case CMD_REQUEST_USAGE:
543                 {
544                         LOG_INFO("Usage:^3 sv_cmd defer_clear client");
545                         LOG_INFO("  'client' is the entity number or name of the player.");
546                         LOG_INFO("See also: ^2defer_clear_all^7");
547                         return;
548                 }
549         }
550 }
551
552 void GameCommand_defer_clear_all(float request)
553 {
554         switch (request)
555         {
556                 case CMD_REQUEST_COMMAND:
557                 {
558                         int n = 0;
559                         float argc;
560
561                         FOREACH_CLIENT(true, {
562                                 argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
563                                 GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
564                                 ++n;
565                         });
566                         if (n)   LOG_INFO("Successfully stuffed defer clear to all clients (", ftos(n), ")");  // should a message be added if no players were found?
567                         return;
568                 }
569
570                 default:
571                 case CMD_REQUEST_USAGE:
572                 {
573                         LOG_INFO("Usage:^3 sv_cmd defer_clear_all");
574                         LOG_INFO("  No arguments required.");
575                         LOG_INFO("See also: ^2defer_clear^7");
576                         return;
577                 }
578         }
579 }
580
581 void GameCommand_delrec(float request, float argc)  // perhaps merge later with records and printstats and such?
582 {
583         switch (request)
584         {
585                 case CMD_REQUEST_COMMAND:
586                 {
587                         if (argv(1))
588                         {
589                                 if (argv(2)) race_deleteTime(argv(2), stof(argv(1)));
590                                 else race_deleteTime(GetMapname(), stof(argv(1)));
591                                 return;
592                         }
593                 }
594
595                 default:
596                         LOG_INFO("Incorrect parameters for ^2delrec^7");
597                 case CMD_REQUEST_USAGE:
598                 {
599                         LOG_INFO("Usage:^3 sv_cmd delrec ranking [map]");
600                         LOG_INFO("  'ranking' is which ranking level to clear up to, ");
601                         LOG_INFO("  it will clear all records up to nth place.");
602                         LOG_INFO("  if 'map' is not provided it will use current map.");
603                         return;
604                 }
605         }
606 }
607
608 void GameCommand_effectindexdump(float request)
609 {
610         switch (request)
611         {
612                 case CMD_REQUEST_COMMAND:
613                 {
614                         float fh, d;
615                         string s;
616
617                         d = db_create();
618                         LOG_INFO("begin of effects list");
619                         db_put(d, "TE_GUNSHOT", "1");
620                         LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")));
621                         db_put(d, "TE_GUNSHOTQUAD", "1");
622                         LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")));
623                         db_put(d, "TE_SPIKE", "1");
624                         LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")));
625                         db_put(d, "TE_SPIKEQUAD", "1");
626                         LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")));
627                         db_put(d, "TE_SUPERSPIKE", "1");
628                         LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")));
629                         db_put(d, "TE_SUPERSPIKEQUAD", "1");
630                         LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")));
631                         db_put(d, "TE_WIZSPIKE", "1");
632                         LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")));
633                         db_put(d, "TE_KNIGHTSPIKE", "1");
634                         LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")));
635                         db_put(d, "TE_EXPLOSION", "1");
636                         LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")));
637                         db_put(d, "TE_EXPLOSIONQUAD", "1");
638                         LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")));
639                         db_put(d, "TE_TAREXPLOSION", "1");
640                         LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")));
641                         db_put(d, "TE_TELEPORT", "1");
642                         LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")));
643                         db_put(d, "TE_LAVASPLASH", "1");
644                         LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")));
645                         db_put(d, "TE_SMALLFLASH", "1");
646                         LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")));
647                         db_put(d, "TE_FLAMEJET", "1");
648                         LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")));
649                         db_put(d, "EF_FLAME", "1");
650                         LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")));
651                         db_put(d, "TE_BLOOD", "1");
652                         LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")));
653                         db_put(d, "TE_SPARK", "1");
654                         LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")));
655                         db_put(d, "TE_PLASMABURN", "1");
656                         LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")));
657                         db_put(d, "TE_TEI_G3", "1");
658                         LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")));
659                         db_put(d, "TE_TEI_SMOKE", "1");
660                         LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")));
661                         db_put(d, "TE_TEI_BIGEXPLOSION", "1");
662                         LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")));
663                         db_put(d, "TE_TEI_PLASMAHIT", "1");
664                         LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")));
665                         db_put(d, "EF_STARDUST", "1");
666                         LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")));
667                         db_put(d, "TR_ROCKET", "1");
668                         LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")));
669                         db_put(d, "TR_GRENADE", "1");
670                         LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")));
671                         db_put(d, "TR_BLOOD", "1");
672                         LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")));
673                         db_put(d, "TR_WIZSPIKE", "1");
674                         LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")));
675                         db_put(d, "TR_SLIGHTBLOOD", "1");
676                         LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")));
677                         db_put(d, "TR_KNIGHTSPIKE", "1");
678                         LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")));
679                         db_put(d, "TR_VORESPIKE", "1");
680                         LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")));
681                         db_put(d, "TR_NEHAHRASMOKE", "1");
682                         LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")));
683                         db_put(d, "TR_NEXUIZPLASMA", "1");
684                         LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")));
685                         db_put(d, "TR_GLOWTRAIL", "1");
686                         LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")));
687                         db_put(d, "TR_SEEKER", "1");
688                         LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")));
689                         db_put(d, "SVC_PARTICLE", "1");
690                         LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")));
691
692                         fh = fopen("effectinfo.txt", FILE_READ);
693                         while ((s = fgets(fh)))
694                         {
695                                 tokenize_console(s);
696                                 if (argv(0) == "effect")
697                                 {
698                                         if (db_get(d, argv(1)) != "1")
699                                         {
700                                                 int i = _particleeffectnum(argv(1));
701                                                 if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i));
702                                                 db_put(d, argv(1), "1");
703                                         }
704                                 }
705                         }
706                         LOG_INFO("end of effects list");
707
708                         db_close(d);
709                         return;
710                 }
711
712                 default:
713                 case CMD_REQUEST_USAGE:
714                 {
715                         LOG_INFO("Usage:^3 sv_cmd effectindexdump");
716                         LOG_INFO("  No arguments required.");
717                         return;
718                 }
719         }
720 }
721
722 void GameCommand_extendmatchtime(float request)
723 {
724         switch (request)
725         {
726                 case CMD_REQUEST_COMMAND:
727                 {
728                         changematchtime(autocvar_timelimit_increment * 60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
729                         return;
730                 }
731
732                 default:
733                 case CMD_REQUEST_USAGE:
734                 {
735                         LOG_INFO("Usage:^3 sv_cmd extendmatchtime");
736                         LOG_INFO("  No arguments required.");
737                         LOG_INFO("See also: ^2reducematchtime^7");
738                         return;
739                 }
740         }
741 }
742
743 void GameCommand_gametype(float request, float argc)
744 {
745         switch (request)
746         {
747                 case CMD_REQUEST_COMMAND:
748                 {
749                         if (argv(1) != "")
750                         {
751                                 string s = argv(1);
752                                 Gametype t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
753
754                                 if (t)
755                                 {
756                                         MapInfo_SwitchGameType(t);
757                                         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
758                                         if (MapInfo_count > 0)
759                                         {
760                                                 // update lsmaps in case the gametype changed, this way people can easily list maps for it
761                                                 if (lsmaps_reply != "")   strunzone(lsmaps_reply);
762                                                 lsmaps_reply = strzone(getlsmaps());
763                                                 bprint("Game type successfully switched to ", s, "\n");
764                                         }
765                                         else
766                                         {
767                                                 bprint("Cannot use this game type: no map for it found\n");
768                                                 MapInfo_SwitchGameType(tsave);
769                                                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
770                                         }
771                                 }
772                                 else
773                                 {
774                                         bprint("Game type switch to ", s, " failed: this type does not exist!\n");
775                                 }
776
777                                 return;
778                         }
779                 }
780
781                 default:
782                         LOG_INFO("Incorrect parameters for ^2gametype^7");
783                 case CMD_REQUEST_USAGE:
784                 {
785                         LOG_INFO("Usage:^3 sv_cmd gametype mode");
786                         LOG_INFO("  Where 'mode' is the gametype mode to switch to.");
787                         LOG_INFO("See also: ^2gotomap^7");
788                         return;
789                 }
790         }
791 }
792
793 void GameCommand_gettaginfo(float request, float argc)
794 {
795         switch (request)
796         {
797                 case CMD_REQUEST_COMMAND:
798                 {
799                         entity tmp_entity;
800                         float i;
801                         vector v;
802
803                         if (argc >= 4)
804                         {
805                                 tmp_entity = spawn();
806                                 if (argv(1) == "w")
807                                 {
808                                         .entity weaponentity = weaponentities[0];
809                                         _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
810                                 }
811                                 else
812                                 {
813                                         precache_model(argv(1));
814                                         _setmodel(tmp_entity, argv(1));
815                                 }
816                                 tmp_entity.frame = stof(argv(2));
817                                 if (substring(argv(3), 0, 1) == "#") i = stof(substring(argv(3), 1, -1));
818                                 else i = gettagindex(tmp_entity, argv(3));
819                                 if (i)
820                                 {
821                                         v = gettaginfo(tmp_entity, i);
822                                         LOG_INFOF(
823                                             "model %s frame %s tag %s index %s parent %s",
824                                             tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
825                                         );
826                                         LOG_INFOF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
827                                         LOG_INFOF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
828                                         LOG_INFOF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
829                                         LOG_INFOF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
830                                         LOG_INFOF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
831                                         if (argc >= 6)
832                                         {
833                                                 v.y = -v.y;
834                                                 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
835                                         }
836                                 }
837                                 else
838                                 {
839                                         LOG_INFO("bone not found");
840                                 }
841
842                                 delete(tmp_entity);
843                                 return;
844                         }
845                 }
846
847                 default:
848                         LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
849                 case CMD_REQUEST_USAGE:
850                 {
851                         LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
852                         LOG_INFO("See also: ^2bbox, trace^7");
853                         return;
854                 }
855         }
856 }
857
858 void GameCommand_animbench(float request, float argc)
859 {
860         switch (request)
861         {
862                 case CMD_REQUEST_COMMAND:
863                 {
864                         entity tmp_entity;
865
866                         if (argc >= 4)
867                         {
868                                 tmp_entity = spawn();
869                                 if (argv(1) == "w")
870                                 {
871                                         .entity weaponentity = weaponentities[0];
872                                         _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
873                                 }
874                                 else
875                                 {
876                                         precache_model(argv(1));
877                                         _setmodel(tmp_entity, argv(1));
878                                 }
879                                 float f1 = stof(argv(2));
880                                 float f2 = stof(argv(3));
881                                 float t0;
882                                 float t1 = 0;
883                                 float t2 = 0;
884                                 float n = 0;
885
886                                 while (t1 + t2 < 1)
887                                 {
888                                         tmp_entity.frame = f1;
889                                         t0 = gettime(GETTIME_HIRES);
890                                         getsurfacepoint(tmp_entity, 0, 0);
891                                         t1 += gettime(GETTIME_HIRES) - t0;
892                                         tmp_entity.frame = f2;
893                                         t0 = gettime(GETTIME_HIRES);
894                                         getsurfacepoint(tmp_entity, 0, 0);
895                                         t2 += gettime(GETTIME_HIRES) - t0;
896                                         n += 1;
897                                 }
898                                 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s");
899                                 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s");
900
901                                 delete(tmp_entity);
902                                 return;
903                         }
904                 }
905
906                 default:
907                         LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
908                 case CMD_REQUEST_USAGE:
909                 {
910                         LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
911                         LOG_INFO("See also: ^2bbox, trace^7");
912                         return;
913                 }
914         }
915 }
916
917 void GameCommand_gotomap(float request, float argc)
918 {
919         switch (request)
920         {
921                 case CMD_REQUEST_COMMAND:
922                 {
923                         if (argv(1))
924                         {
925                                 LOG_INFO(GotoMap(argv(1)));
926                                 return;
927                         }
928                 }
929
930                 default:
931                         LOG_INFO("Incorrect parameters for ^2gotomap^7");
932                 case CMD_REQUEST_USAGE:
933                 {
934                         LOG_INFO("Usage:^3 sv_cmd gotomap map");
935                         LOG_INFO("  Where 'map' is the *.bsp file to change to.");
936                         LOG_INFO("See also: ^2gametype^7");
937                         return;
938                 }
939         }
940 }
941
942 void GameCommand_lockteams(float request)
943 {
944         switch (request)
945         {
946                 case CMD_REQUEST_COMMAND:
947                 {
948                         if (teamplay)
949                         {
950                                 lockteams = 1;
951                                 bprint("^1The teams are now locked.\n");
952                         }
953                         else
954                         {
955                                 bprint("lockteams command can only be used in a team-based gamemode.\n");
956                         }
957                         return;
958                 }
959
960                 default:
961                 case CMD_REQUEST_USAGE:
962                 {
963                         LOG_INFO("Usage:^3 sv_cmd lockteams");
964                         LOG_INFO("  No arguments required.");
965                         LOG_INFO("See also: ^2unlockteams^7");
966                         return;
967                 }
968         }
969 }
970
971 void GameCommand_make_mapinfo(float request)
972 {
973         switch (request)
974         {
975                 case CMD_REQUEST_COMMAND:
976                 {
977                         entity tmp_entity;
978
979                         tmp_entity = new(make_mapinfo);
980                         setthink(tmp_entity, make_mapinfo_Think);
981                         tmp_entity.nextthink = time;
982                         MapInfo_Enumerate();
983                         return;
984                 }
985
986                 default:
987                 case CMD_REQUEST_USAGE:
988                 {
989                         LOG_INFO("Usage:^3 sv_cmd make_mapinfo");
990                         LOG_INFO("  No arguments required.");
991                         LOG_INFO("See also: ^2radarmap^7");
992                         return;
993                 }
994         }
995 }
996
997 void GameCommand_moveplayer(float request, float argc)
998 {
999         switch (request)
1000         {
1001                 case CMD_REQUEST_COMMAND:
1002                 {
1003                         float accepted;
1004                         entity client;
1005
1006                         string targets = strreplace(",", " ", argv(1));
1007                         string original_targets = strreplace(" ", ", ", targets);
1008                         string destination = argv(2);
1009
1010                         string successful, t;
1011                         successful = string_null;
1012
1013                         // lets see if the target(s) even actually exist.
1014                         if ((targets) && (destination))
1015                         {
1016                                 for ( ; targets; )
1017                                 {
1018                                         t = car(targets);
1019                                         targets = cdr(targets);
1020
1021                                         // Check to see if the player is a valid target
1022                                         client = GetFilteredEntity(t);
1023                                         accepted = VerifyClientEntity(client, false, false);
1024
1025                                         if (accepted <= 0)
1026                                         {
1027                                                 LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
1028                                                 continue;
1029                                         }
1030
1031                                         // Where are we putting this player?
1032                                         if (destination == "spec" || destination == "spectator")
1033                                         {
1034                                                 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1035                                                 {
1036                                                         if (client.caplayer) client.caplayer = 0;
1037                                                         PutObserverInServer(client);
1038
1039                                                         successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1040                                                 }
1041                                                 else
1042                                                 {
1043                                                         LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.");
1044                                                 }
1045                                                 continue;
1046                                         }
1047                                         else
1048                                         {
1049                                                 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1050                                                 {
1051                                                         if (teamplay)
1052                                                         {
1053                                                                 // set up
1054                                                                 float team_id;
1055                                                                 float save = client.team_forced;
1056                                                                 client.team_forced = 0;
1057
1058                                                                 // find the team to move the player to
1059                                                                 team_id = Team_ColorToTeam(destination);
1060                                                                 entity balance;
1061                                                                 if (team_id == client.team)  // already on the destination team
1062                                                                 {
1063                                                                         // keep the forcing undone
1064                                                                         LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7."));
1065                                                                         continue;
1066                                                                 }
1067                                                                 else if (team_id == 0)  // auto team
1068                                                                 {
1069                                                                         balance = TeamBalance_CheckAllowedTeams(client);
1070                                                                         team_id = Team_IndexToTeam(TeamBalance_FindBestTeam(balance, client, false));
1071                                                                 }
1072                                                                 else
1073                                                                 {
1074                                                                         balance = TeamBalance_CheckAllowedTeams(client);
1075                                                                 }
1076                                                                 client.team_forced = save;
1077
1078                                                                 // Check to see if the destination team is even available
1079                                                                 switch (team_id)
1080                                                                 {
1081                                                                         case NUM_TEAM_1:
1082                                                                         {
1083                                                                                 if (!TeamBalance_IsTeamAllowed(balance, 1))
1084                                                                                 {
1085                                                                                         LOG_INFO("Sorry, can't move player to red team if it doesn't exist.");
1086                                                                                         TeamBalance_Destroy(balance);
1087                                                                                         return;
1088                                                                                 }
1089                                                                                 TeamBalance_Destroy(balance);
1090                                                                                 break;
1091                                                                         }
1092                                                                         case NUM_TEAM_2:
1093                                                                         {
1094                                                                                 if (!TeamBalance_IsTeamAllowed(balance, 2))
1095                                                                                 {
1096                                                                                         LOG_INFO("Sorry, can't move player to blue team if it doesn't exist.");
1097                                                                                         TeamBalance_Destroy(balance);
1098                                                                                         return;
1099                                                                                 }
1100                                                                                 TeamBalance_Destroy(balance);
1101                                                                                 break;
1102                                                                         }
1103                                                                         case NUM_TEAM_3:
1104                                                                         {
1105                                                                                 if (!TeamBalance_IsTeamAllowed(balance, 3))
1106                                                                                 {
1107                                                                                         LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist.");
1108                                                                                         TeamBalance_Destroy(balance);
1109                                                                                         return;
1110                                                                                 }
1111                                                                                 TeamBalance_Destroy(balance);
1112                                                                                 break;
1113                                                                         }
1114                                                                         case NUM_TEAM_4:
1115                                                                         {
1116                                                                                 if (!TeamBalance_IsTeamAllowed(balance, 4))
1117                                                                                 {
1118                                                                                         LOG_INFO("Sorry, can't move player to pink team if it doesn't exist.");
1119                                                                                         TeamBalance_Destroy(balance);
1120                                                                                         return;
1121                                                                                 }
1122                                                                                 TeamBalance_Destroy(balance);
1123                                                                                 break;
1124                                                                         }
1125                                                                         default:
1126                                                                         {
1127                                                                                 LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.");
1128                                                                                 return;
1129                                                                         }
1130                                                                 }
1131
1132                                                                 // If so, lets continue and finally move the player
1133                                                                 client.team_forced = 0;
1134                                                                 if (MoveToTeam(client, Team_TeamToIndex(team_id), 6))
1135                                                                 {
1136                                                                         successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1137                                                                         LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.");
1138                                                                 }
1139                                                                 else
1140                                                                 {
1141                                                                         LOG_INFO("Unable to move player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ")");
1142                                                                 }
1143                                                                 continue;
1144                                                         }
1145                                                         else
1146                                                         {
1147                                                                 LOG_INFO("Can't change teams when currently not playing a team game.");
1148                                                                 return;
1149                                                         }
1150                                                 }
1151                                                 else
1152                                                 {
1153                                                         LOG_INFO("Can't change teams if the player isn't in the game.");  // well technically we could, but should we allow that? :P
1154                                                         return;
1155                                                 }
1156                                         }
1157                                 }
1158
1159                                 if (successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
1160                                 else LOG_INFO("No players given (", original_targets, ") are able to move.");
1161
1162                                 return;  // still correct parameters so return to avoid usage print
1163                         }
1164                 }
1165
1166                 default:
1167                         LOG_INFO("Incorrect parameters for ^2moveplayer^7");
1168                 case CMD_REQUEST_USAGE:
1169                 {
1170                         LOG_INFO("Usage:^3 sv_cmd moveplayer clients destination");
1171                         LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames");
1172                         LOG_INFO("  'destination' is what to send the player to, be it team or spectating");
1173                         LOG_INFO("  Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"");
1174                         LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3");
1175                         LOG_INFO("          sv_cmd moveplayer 2 spec ");
1176                         LOG_INFO("See also: ^2allspec, shuffleteams^7");
1177                         return;
1178                 }
1179         }
1180 }
1181
1182 void GameCommand_nospectators(float request)
1183 {
1184         switch (request)
1185         {
1186                 case CMD_REQUEST_COMMAND:
1187                 {
1188                         blockSpectators = 1;
1189                         // give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
1190                         FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
1191                                 if(!it.caplayer)
1192                                 {
1193                                         CS(it).spectatortime = time;
1194                                         Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
1195                                 }
1196                         });
1197                         bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
1198                         return;
1199                 }
1200
1201                 default:
1202                 case CMD_REQUEST_USAGE:
1203                 {
1204                         LOG_INFO("Usage:^3 sv_cmd nospectators");
1205                         LOG_INFO("  No arguments required.");
1206                         return;
1207                 }
1208         }
1209 }
1210
1211 void GameCommand_printstats(float request)
1212 {
1213         switch (request)
1214         {
1215                 case CMD_REQUEST_COMMAND:
1216                 {
1217                         DumpStats(false);
1218                         LOG_INFO("stats dumped.");
1219                         return;
1220                 }
1221
1222                 default:
1223                 case CMD_REQUEST_USAGE:
1224                 {
1225                         LOG_INFO("Usage:^3 sv_cmd printstats");
1226                         LOG_INFO("  No arguments required.");
1227                         return;
1228                 }
1229         }
1230 }
1231
1232 void GameCommand_radarmap(float request, float argc)
1233 {
1234         switch (request)
1235         {
1236                 case CMD_REQUEST_COMMAND:
1237                 {
1238                         if (RadarMap_Make(argc)) return;
1239                 }
1240
1241                 default:
1242                         LOG_INFO("Incorrect parameters for ^2radarmap^7");
1243                 case CMD_REQUEST_USAGE:
1244                 {
1245                         LOG_INFO("Usage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]");
1246                         LOG_INFO("  The quality factor Q is roughly proportional to the time taken.");
1247                         LOG_INFO("  trace supports no quality factor; its result should look like --block with infinite quality factor.");
1248                         LOG_INFO("See also: ^2make_mapinfo^7");
1249                         return;
1250                 }
1251         }
1252 }
1253
1254 void GameCommand_reducematchtime(float request)
1255 {
1256         switch (request)
1257         {
1258                 case CMD_REQUEST_COMMAND:
1259                 {
1260                         changematchtime(autocvar_timelimit_decrement * -60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
1261                         return;
1262                 }
1263
1264                 default:
1265                 case CMD_REQUEST_USAGE:
1266                 {
1267                         LOG_INFO("Usage:^3 sv_cmd reducematchtime");
1268                         LOG_INFO("  No arguments required.");
1269                         LOG_INFO("See also: ^2extendmatchtime^7");
1270                         return;
1271                 }
1272         }
1273 }
1274
1275 void GameCommand_setbots(float request, float argc)
1276 {
1277         switch (request)
1278         {
1279                 case CMD_REQUEST_COMMAND:
1280                 {
1281                         if (argc >= 2)
1282                         {
1283                                 cvar_settemp("minplayers", "0");
1284                                 cvar_settemp("bot_number", argv(1));
1285                                 bot_fixcount();
1286                                 return;
1287                         }
1288                 }
1289
1290                 default:
1291                         LOG_INFO("Incorrect parameters for ^2setbots^7");
1292                 case CMD_REQUEST_USAGE:
1293                 {
1294                         LOG_INFO("Usage:^3 sv_cmd setbots botnumber");
1295                         LOG_INFO("  Where 'botnumber' is the amount of bots to set bot_number cvar to.");
1296                         LOG_INFO("See also: ^2bot_cmd^7");
1297                         return;
1298                 }
1299         }
1300 }
1301
1302 void GameCommand_shuffleteams(float request)
1303 {
1304         switch (request)
1305         {
1306                 case CMD_REQUEST_COMMAND:
1307                 {
1308                         if (!teamplay)
1309                         {
1310                                 LOG_INFO("Can't shuffle teams when currently not playing a team game.");
1311                                 return;
1312                         }
1313
1314                         FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
1315                                 if (it.team_forced) {
1316                                         // we could theoretically assign forced players to their teams
1317                                         // and shuffle the rest to fill the empty spots but in practise
1318                                         // either all players or none are gonna have forced teams
1319                                         LOG_INFO("Can't shuffle teams because at least one player has a forced team.");
1320                                         return;
1321                                 }
1322                         });
1323
1324                         int number_of_teams = 0;
1325                         entity balance = TeamBalance_CheckAllowedTeams(NULL);
1326                         for (int i = 1; i <= NUM_TEAMS; ++i)
1327                         {
1328                                 if (TeamBalance_IsTeamAllowed(balance, i))
1329                                 {
1330                                         number_of_teams = max(i, number_of_teams);
1331                                 }
1332                         }
1333                         TeamBalance_Destroy(balance);
1334
1335                         int team_index = 0;
1336                         FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
1337                                 int target_team_index = team_index + 1;
1338                                 if (Entity_GetTeamIndex(it) != target_team_index)
1339                                 {
1340                                         MoveToTeam(it, target_team_index, 6);
1341                                 }
1342                                 team_index = (team_index + 1) % number_of_teams;
1343                         });
1344
1345                         bprint("Successfully shuffled the players around randomly.\n");
1346                         return;
1347                 }
1348
1349                 default:
1350                 case CMD_REQUEST_USAGE:
1351                 {
1352                         LOG_INFO("Usage:^3 sv_cmd shuffleteams");
1353                         LOG_INFO("  No arguments required.");
1354                         LOG_INFO("See also: ^2moveplayer, allspec^7");
1355                         return;
1356                 }
1357         }
1358 }
1359
1360 void GameCommand_stuffto(float request, float argc)
1361 {
1362         // This... is a fairly dangerous and powerful command... - It allows any arguments to be sent to a client via rcon.
1363         // Because of this, it is disabled by default and must be enabled by the server owner when doing compilation. That way,
1364         // we can be certain they understand the risks of it... So to enable, compile server with -DSTUFFTO_ENABLED argument.
1365
1366 #ifdef STUFFTO_ENABLED
1367                 switch (request)
1368                 {
1369                         case CMD_REQUEST_COMMAND:
1370                         {
1371                                 if (argv(2))
1372                                 {
1373                                         entity client = GetIndexedEntity(argc, 1);
1374                                         float accepted = VerifyClientEntity(client, true, false);
1375
1376                                         if (accepted > 0)
1377                                         {
1378                                                 stuffcmd(client, strcat("\n", argv(next_token), "\n"));
1379                                                 LOG_INFO("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").");
1380                                         }
1381                                         else
1382                                         {
1383                                                 LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".");
1384                                         }
1385
1386                                         return;
1387                                 }
1388                         }
1389
1390                         default:
1391                                 LOG_INFO("Incorrect parameters for ^2stuffto^7");
1392                         case CMD_REQUEST_USAGE:
1393                         {
1394                                 LOG_INFO("Usage:^3 sv_cmd stuffto client \"command\"");
1395                                 LOG_INFO("  'client' is the entity number or name of the player,");
1396                                 LOG_INFO("  and 'command' is the command to be sent to that player.");
1397                                 return;
1398                         }
1399                 }
1400 #else
1401                 if (request)
1402                 {
1403                         LOG_INFO("stuffto command is not enabled on this server.");
1404                         return;
1405                 }
1406 #endif
1407 }
1408
1409 void GameCommand_trace(float request, float argc)
1410 {
1411         switch (request)
1412         {
1413                 case CMD_REQUEST_COMMAND:
1414                 {
1415                         entity e;
1416                         vector org, delta, start, end, p, q, q0, pos, vv, dv;
1417                         float i, f, safe, unsafe, dq, dqf;
1418
1419                         switch (argv(1))
1420                         {
1421                                 case "debug":
1422                                 {
1423                                         float hitcount = 0;
1424                                         LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.");
1425                                         float worst_endpos_bug = 0;
1426                                         for ( ; ; )
1427                                         {
1428                                                 org = world.mins;
1429                                                 delta = world.maxs - world.mins;
1430
1431                                                 start.x = org.x + random() * delta.x;
1432                                                 start.y = org.y + random() * delta.y;
1433                                                 start.z = org.z + random() * delta.z;
1434
1435                                                 end.x = org.x + random() * delta.x;
1436                                                 end.y = org.y + random() * delta.y;
1437                                                 end.z = org.z + random() * delta.z;
1438
1439                                                 start = stov(vtos(start));
1440                                                 end = stov(vtos(end));
1441
1442                                                 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1443                                                 if (!trace_startsolid && trace_fraction < 1)
1444                                                 {
1445                                                         p = trace_endpos;
1446                                                         tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
1447                                                         if (trace_startsolid)
1448                                                         {
1449                                                                 rint(42);  // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
1450                                                                 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1451
1452                                                                 // how much do we need to back off?
1453                                                                 safe = 1;
1454                                                                 unsafe = 0;
1455                                                                 for ( ; ; )
1456                                                                 {
1457                                                                         pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
1458                                                                         tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
1459                                                                         if (trace_startsolid)
1460                                                                         {
1461                                                                                 if ((safe + unsafe) * 0.5 == unsafe) break;
1462                                                                                 unsafe = (safe + unsafe) * 0.5;
1463                                                                         }
1464                                                                         else
1465                                                                         {
1466                                                                                 if ((safe + unsafe) * 0.5 == safe) break;
1467                                                                                 safe = (safe + unsafe) * 0.5;
1468                                                                         }
1469                                                                 }
1470
1471                                                                 LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu");
1472                                                                 LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu");
1473
1474                                                                 tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
1475                                                                 if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1476                                                                 else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1477                                                                 if (++hitcount >= 10) break;
1478                                                         }
1479                                                         else
1480                                                         {
1481                                                                 q0 = p;
1482                                                                 dq = 0;
1483                                                                 dqf = 1;
1484                                                                 for ( ; ; )
1485                                                                 {
1486                                                                         q = p + normalize(end - p) * (dq + dqf);
1487                                                                         if (q == q0) break;
1488                                                                         tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
1489                                                                         if (trace_startsolid) error("THIS ONE cannot happen");
1490                                                                         if (trace_fraction > 0) dq += dqf * trace_fraction;
1491                                                                         dqf *= 0.5;
1492                                                                         q0 = q;
1493                                                                 }
1494                                                                 if (dq > worst_endpos_bug)
1495                                                                 {
1496                                                                         worst_endpos_bug = dq;
1497                                                                         LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1498                                                                         LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q));
1499                                                                         if (++hitcount >= 10) break;
1500                                                                 }
1501                                                         }
1502                                                 }
1503                                         }
1504                                         return;
1505                                 }
1506
1507                                 case "debug2":
1508                                 {
1509                                         e = nextent(NULL);
1510                                         tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
1511                                         vv = trace_endpos;
1512                                         if (trace_fraction == 1)
1513                                         {
1514                                                 LOG_INFO("not above ground, aborting");
1515                                                 return;
1516                                         }
1517                                         f = 0;
1518                                         for (i = 0; i < 100000; ++i)
1519                                         {
1520                                                 dv = randomvec();
1521                                                 if (dv.z > 0) dv = -1 * dv;
1522                                                 tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
1523                                                 if (trace_startsolid) LOG_INFO("bug 1");
1524                                                 if (trace_fraction == 1)
1525                                                 {
1526                                                         if (dv.z < f)
1527                                                         {
1528                                                                 LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
1529                                                                 LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)");
1530                                                                 f = dv.z;
1531                                                         }
1532                                                 }
1533                                         }
1534                                         LOG_INFO("highest possible dist: ", ftos(f));
1535                                         return;
1536                                 }
1537
1538                                 case "walk":
1539                                 {
1540                                         if (argc == 4 || argc == 5)
1541                                         {
1542                                                 e = nextent(NULL);
1543                                                 int dphitcontentsmask_save = e.dphitcontentsmask;
1544                                                 e.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
1545                                                 if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), stof(argv(4)), MOVE_NORMAL))
1546                                                         LOG_INFO("can walk");
1547                                                 else
1548                                                         LOG_INFO("cannot walk");
1549                                                 e.dphitcontentsmask = dphitcontentsmask_save;
1550                                                 return;
1551                                         }
1552                                 }
1553
1554                                 case "showline":
1555                                 {
1556                                         if (argc == 4)
1557                                         {
1558                                                 vv = stov(argv(2));
1559                                                 dv = stov(argv(3));
1560                                                 traceline(vv, dv, MOVE_NORMAL, NULL);
1561                                                 __trailparticles(NULL, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
1562                                                 __trailparticles(NULL, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
1563                                                 return;
1564                                         }
1565                                 }
1566
1567                                         // no default case, just go straight to invalid
1568                         }
1569                 }
1570
1571                 default:
1572                         LOG_INFO("Incorrect parameters for ^2trace^7");
1573                 case CMD_REQUEST_USAGE:
1574                 {
1575                         LOG_INFO("Usage:^3 sv_cmd trace command [startpos endpos] [endpos_height]");
1576                         LOG_INFO("  Where startpos and endpos are parameters for 'walk' and 'showline' commands,");
1577                         LOG_INFO("  'endpos_height' is an optional parameter for 'walk' command,");
1578                         LOG_INFO("  Full list of commands here: \"debug, debug2, walk, showline.\"");
1579                         LOG_INFO("See also: ^2bbox, gettaginfo^7");
1580                         return;
1581                 }
1582         }
1583 }
1584
1585 void GameCommand_unlockteams(float request)
1586 {
1587         switch (request)
1588         {
1589                 case CMD_REQUEST_COMMAND:
1590                 {
1591                         if (teamplay)
1592                         {
1593                                 lockteams = 0;
1594                                 bprint("^1The teams are now unlocked.\n");
1595                         }
1596                         else
1597                         {
1598                                 bprint("unlockteams command can only be used in a team-based gamemode.\n");
1599                         }
1600                         return;
1601                 }
1602
1603                 default:
1604                 case CMD_REQUEST_USAGE:
1605                 {
1606                         LOG_INFO("Usage:^3 sv_cmd unlockteams");
1607                         LOG_INFO("  No arguments required.");
1608                         LOG_INFO("See also: ^2lockteams^7");
1609                         return;
1610                 }
1611         }
1612 }
1613
1614 void GameCommand_warp(float request, float argc)
1615 {
1616         switch (request)
1617         {
1618                 case CMD_REQUEST_COMMAND:
1619                 {
1620                         if (autocvar_g_campaign)
1621                         {
1622                                 if (argc >= 2)
1623                                 {
1624                                         CampaignLevelWarp(stof(argv(1)));
1625                                         LOG_INFO("Successfully warped to campaign level ", argv(1), ".");
1626                                 }
1627                                 else
1628                                 {
1629                                         CampaignLevelWarp(-1);
1630                                         LOG_INFO("Successfully warped to next campaign level.");
1631                                 }
1632                         }
1633                         else
1634                         {
1635                                 LOG_INFO("Not in campaign, can't level warp");
1636                         }
1637                         return;
1638                 }
1639
1640                 default:
1641                 case CMD_REQUEST_USAGE:
1642                 {
1643                         LOG_INFO("Usage:^3 sv_cmd warp [level]");
1644                         LOG_INFO("  'level' is the level to change campaign mode to.");
1645                         LOG_INFO("  if 'level' is not provided it will change to the next level.");
1646                         return;
1647                 }
1648         }
1649 }
1650
1651 /* use this when creating a new command, making sure to place it in alphabetical order... also,
1652 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
1653 void GameCommand_(float request)
1654 {
1655     switch(request)
1656     {
1657         case CMD_REQUEST_COMMAND:
1658         {
1659
1660             return;
1661         }
1662
1663         default:
1664         case CMD_REQUEST_USAGE:
1665         {
1666             print("\nUsage:^3 sv_cmd \n");
1667             print("  No arguments required.\n");
1668             return;
1669         }
1670     }
1671 }
1672 */
1673
1674
1675 // ==================================
1676 //  Macro system for server commands
1677 // ==================================
1678
1679 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
1680 SERVER_COMMAND(adminmsg, "Send an admin message to a client directly") { GameCommand_adminmsg(request, arguments); }
1681 SERVER_COMMAND(allready, "Restart the server and reset the players") { GameCommand_allready(request); }
1682 SERVER_COMMAND(allspec, "Force all players to spectate") { GameCommand_allspec(request, arguments); }
1683 SERVER_COMMAND(anticheat, "Create an anticheat report for a client") { GameCommand_anticheat(request, arguments); }
1684 SERVER_COMMAND(animbench, "Benchmark model animation (LAGS)") { GameCommand_animbench(request, arguments); }
1685 SERVER_COMMAND(bbox, "Print detailed information about world size") { GameCommand_bbox(request); }
1686 SERVER_COMMAND(bot_cmd, "Control and send commands to bots") { GameCommand_bot_cmd(request, arguments, command); }
1687 SERVER_COMMAND(cointoss, "Flip a virtual coin and give random result") { GameCommand_cointoss(request, arguments); }
1688 SERVER_COMMAND(database, "Extra controls of the serverprogs database") { GameCommand_database(request, arguments); }
1689 SERVER_COMMAND(defer_clear, "Clear all queued defer commands for a specific client") { GameCommand_defer_clear(request, arguments); }
1690 SERVER_COMMAND(defer_clear_all, "Clear all queued defer commands for all clients") { GameCommand_defer_clear_all(request); }
1691 SERVER_COMMAND(delrec, "Delete race time record for a map") { GameCommand_delrec(request, arguments); }
1692 SERVER_COMMAND(effectindexdump, "Dump list of effects from code and effectinfo.txt") { GameCommand_effectindexdump(request); }
1693 SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { GameCommand_extendmatchtime(request); }
1694 SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); }
1695 SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); }
1696 SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); }
1697 SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter teams") { GameCommand_lockteams(request); }
1698 SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); }
1699 SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); }
1700 SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); }
1701 SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); }
1702 SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); }
1703 SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); }
1704 SERVER_COMMAND(setbots, "Adjust how many bots are in the match") { GameCommand_setbots(request, arguments); }
1705 SERVER_COMMAND(shuffleteams, "Randomly move players to different teams") { GameCommand_shuffleteams(request); }
1706 SERVER_COMMAND(stuffto, "Send a command to be executed on a client") { GameCommand_stuffto(request, arguments); }
1707 SERVER_COMMAND(trace, "Various debugging tools with tracing") { GameCommand_trace(request, arguments); }
1708 SERVER_COMMAND(unlockteams, "Enable the ability for players to switch or enter teams") { GameCommand_unlockteams(request); }
1709 SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(request, arguments); }
1710
1711 void GameCommand_macro_help()
1712 {
1713         FOREACH(SERVER_COMMANDS, true, { LOG_INFOF("  ^2%s^7: %s", it.m_name, it.m_description); });
1714 }
1715
1716 float GameCommand_macro_command(float argc, string command)
1717 {
1718         string c = strtolower(argv(0));
1719         FOREACH(SERVER_COMMANDS, it.m_name == c, {
1720                 it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
1721                 return true;
1722         });
1723         return false;
1724 }
1725
1726 float GameCommand_macro_usage(float argc)
1727 {
1728         string c = strtolower(argv(1));
1729         FOREACH(SERVER_COMMANDS, it.m_name == c, {
1730                 it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
1731                 return true;
1732         });
1733         return false;
1734 }
1735
1736 void GameCommand_macro_write_aliases(float fh)
1737 {
1738         FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
1739 }
1740
1741
1742 // =========================================
1743 //  Main Function Called By Engine (sv_cmd)
1744 // =========================================
1745 // If this function exists, game code handles gamecommand instead of the engine code.
1746
1747 void GameCommand(string command)
1748 {
1749         float argc = tokenize_console(command);
1750
1751         // Guide for working with argc arguments by example:
1752         // argc:   1    - 2      - 3     - 4
1753         // argv:   0    - 1      - 2     - 3
1754         // cmd     vote - master - login - password
1755
1756         if (strtolower(argv(0)) == "help")
1757         {
1758                 if (argc == 1)
1759                 {
1760                         LOG_INFO("Server console commands:");
1761                         GameCommand_macro_help();
1762
1763                         LOG_INFO("\nBanning commands:");
1764                         BanCommand_macro_help();
1765
1766                         LOG_INFO("\nCommon networked commands:");
1767                         CommonCommand_macro_help(NULL);
1768
1769                         LOG_INFO("\nGeneric commands shared by all programs:");
1770                         GenericCommand_macro_help();
1771
1772                         LOG_INFO(
1773                             "\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"
1774                 "For help about a specific command, type sv_cmd help COMMAND"
1775             );
1776
1777                         return;
1778                 }
1779                 else if (BanCommand_macro_usage(argc))  // Instead of trying to call a command, we're going to see detailed information about it
1780                 {
1781                         return;
1782                 }
1783                 else if (CommonCommand_macro_usage(argc, NULL))  // same here, but for common commands instead
1784                 {
1785                         return;
1786                 }
1787                 else if (GenericCommand_macro_usage(argc))  // same here, but for generic commands instead
1788                 {
1789                         return;
1790                 }
1791                 else if (GameCommand_macro_usage(argc))  // finally try for normal commands too
1792                 {
1793                         return;
1794                 }
1795         }
1796         else if (MUTATOR_CALLHOOK(SV_ParseServerCommand, strtolower(argv(0)), argc, command))
1797         {
1798                 return;  // handled by a mutator
1799         }
1800         else if (BanCommand(command))
1801         {
1802                 return;  // handled by server/command/ipban.qc
1803         }
1804         else if (CommonCommand_macro_command(argc, NULL, command))
1805         {
1806                 return;  // handled by server/command/common.qc
1807         }
1808         else if (GenericCommand(command))
1809         {
1810                 return;                                        // handled by common/command/generic.qc
1811         }
1812         else if (GameCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
1813         {
1814                 return;                                        // handled by one of the above GameCommand_* functions
1815         }
1816
1817         // nothing above caught the command, must be invalid
1818         LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.");
1819 }