Directly use jetpack instead of quake 3 item (might fix compilation unit)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / compat / wop.qc
1 #include "wop.qh"
2
3 #include <common/weapons/_all.qh>
4 // #include <server/mutators/gamemode.qh>
5
6 spawnfunc(weapon_arc);
7 spawnfunc(weapon_crylink);
8 spawnfunc(weapon_electro);
9 spawnfunc(weapon_mortar);
10 spawnfunc(weapon_hagar);
11 spawnfunc(weapon_machinegun);
12 spawnfunc(weapon_devastator);
13 spawnfunc(weapon_shotgun);
14 spawnfunc(weapon_vortex);
15
16 spawnfunc(item_armor_big);
17 spawnfunc(item_armor_mega);
18 spawnfunc(item_armor_small);
19
20 spawnfunc(item_bullets);
21 spawnfunc(item_cells);
22 spawnfunc(item_quad);
23 spawnfunc(item_rockets);
24 spawnfunc(item_shells);
25
26 spawnfunc(item_haste);
27 spawnfunc(item_health_medium);
28 spawnfunc(item_health_mega);
29 spawnfunc(item_invis);
30 spawnfunc(item_medic);
31
32 //***********************
33 //WORD OF PADMAN ENTITIES - So people can play wop maps with the xonotic weapons
34 //***********************
35
36 spawnfunc(weapon_punchy)        { spawnfunc_weapon_arc(this);                   }
37 spawnfunc(weapon_nipper)        { spawnfunc_weapon_machinegun(this);    }
38 spawnfunc(weapon_pumper)        { spawnfunc_weapon_shotgun(this);               }
39 spawnfunc(weapon_boaster)       { spawnfunc_weapon_electro(this);               }
40 spawnfunc(weapon_splasher)      { spawnfunc_weapon_vortex(this);                }
41 spawnfunc(weapon_bubbleg)       { spawnfunc_weapon_hagar(this);                 }
42 spawnfunc(weapon_balloony)      { spawnfunc_weapon_mortar(this);                }
43 spawnfunc(weapon_betty)         { spawnfunc_weapon_devastator(this);    }
44 spawnfunc(weapon_imperius)      { spawnfunc_weapon_crylink(this);               }
45
46 spawnfunc(ammo_pumper)          { spawnfunc_item_shells(this);                  }
47 spawnfunc(ammo_nipper)          { spawnfunc_item_bullets(this);                 }
48 spawnfunc(ammo_balloony)        { spawnfunc_item_rockets(this);                 }
49 spawnfunc(ammo_bubbleg)         { spawnfunc_item_rockets(this);                 }
50 spawnfunc(ammo_boaster)         { spawnfunc_item_cells(this);                   }
51 spawnfunc(ammo_betty)           { spawnfunc_item_rockets(this);                 }
52 spawnfunc(ammo_imperius)        { spawnfunc_item_cells(this);                   }
53
54 spawnfunc(item_padpower)        { spawnfunc_item_quad(this);                    }
55 spawnfunc(item_climber)         { spawnfunc_item_invincible(this);              }
56 spawnfunc(item_speedy)          { spawnfunc_item_haste(this);                   }
57 spawnfunc(item_jump)            { spawnfunc_item_jetpack(this);                 }
58 spawnfunc(item_visionless)      { spawnfunc_item_invis(this);                   }
59 spawnfunc(item_revival)         { spawnfunc_item_medic(this);                   }
60 spawnfunc(item_armor_padshield) { spawnfunc_item_armor_mega(this);      }