Split the gamelog code out of miscfunctions and into its own file
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / gamelog.qh
1 #pragma once
2
3 bool logfile_open;
4 float logfile;
5
6 string GameLog_ProcessIP(string s);
7
8 void GameLogEcho(string s);
9
10 void GameLogInit();
11
12 void GameLogClose();