Makefile: use `-I.`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode.qh
1 #ifndef GAMEMODE_H
2 #define GAMEMODE_H
3
4 #include "../cl_client.qh"
5 #include "../cl_player.qh"
6 #include "../cl_impulse.qh"
7 #include "../cheats.qh"
8 #include "../g_damage.qh"
9 #include "../round_handler.qh"
10 #include "../scores.qh"
11 #include "../scores_rules.qh"
12 #include "../teamplay.qh"
13
14 #include "../bot/bot.qh"
15 #include "../bot/navigation.qh"
16 #include "../bot/waypoints.qh"
17 #include "../bot/havocbot/roles.qh"
18
19 #include "../bot/havocbot/havocbot.qh"
20
21 #include "../command/vote.qh"
22
23 #include <common/monsters/all.qh>
24
25 #include "../command/common.qh"
26
27 #include "../weapons/tracing.qh"
28 #include "../weapons/weaponsystem.qh"
29
30 #include <common/deathtypes/all.qh>
31 #include <common/notifications.qh>
32 #include <common/triggers/teleporters.qh>
33 #include <common/triggers/subs.qh>
34 #include <common/stats.qh>
35 #include <common/teams.qh>
36
37 #include <lib/warpzone/server.qh>
38 #include <lib/warpzone/util_server.qh>
39
40 .float lastground;
41 float total_players;
42 float redalive, bluealive, yellowalive, pinkalive;
43 .float redalive_stat = _STAT(REDALIVE);
44 .float bluealive_stat = _STAT(BLUEALIVE);
45 .float yellowalive_stat = _STAT(YELLOWALIVE);
46 .float pinkalive_stat = _STAT(PINKALIVE);
47
48 #endif