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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_domination.qh
1 #ifndef GAMEMODE_DOMINATION_H
2 #define GAMEMODE_DOMINATION_H
3 // these are needed since mutators are compiled last
4
5 // score rule declarations
6 const float ST_DOM_TICKS = 1;
7 const float SP_DOM_TICKS = 4;
8 const float SP_DOM_TAKES = 5;
9 const float ST_DOM_CAPS = 1;
10 const float SP_DOM_CAPS = 4;
11
12 // pps: points per second
13 .float dom_total_pps;
14 .float dom_pps_red;
15 .float dom_pps_blue;
16 .float dom_pps_yellow;
17 .float dom_pps_pink;
18 float total_pps;
19 float pps_red;
20 float pps_blue;
21 float pps_yellow;
22 float pps_pink;
23
24 // capture declarations
25 .float enemy_playerid;
26 .entity sprite;
27 .float captime;
28
29 // misc globals
30 float domination_roundbased;
31 float domination_teams;
32 #endif