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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_keepaway.qh
1 #ifndef GAMEMODE_KEEPAWAY_H
2 #define GAMEMODE_KEEPAWAY_H
3
4 // these are needed since mutators are compiled last
5
6 entity ka_ball;
7
8 const float SP_KEEPAWAY_PICKUPS = 4;
9 const float SP_KEEPAWAY_CARRIERKILLS = 5;
10 const float SP_KEEPAWAY_BCTIME = 6;
11
12 void() havocbot_role_ka_carrier;
13 void() havocbot_role_ka_collector;
14
15 void ka_DropEvent(entity plyr);
16
17 #endif