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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_race.qc
1 #include "gamemode_race.qh"
2
3 #ifndef GAMEMODE_RACE_H
4 #define GAMEMODE_RACE_H
5
6 void rc_SetLimits();
7 void race_Initialize();
8
9 REGISTER_MUTATOR(rc, false)
10 {
11         MUTATOR_ONADD
12         {
13                 if (time > 1) // game loads at time 1
14                         error("This is a game type and it cannot be added at runtime.");
15
16                 rc_SetLimits();
17                 race_Initialize();
18         }
19
20         MUTATOR_ONROLLBACK_OR_REMOVE
21         {
22                 // we actually cannot roll back race_Initialize here
23                 // BUT: we don't need to! If this gets called, adding always
24                 // succeeds.
25         }
26
27         MUTATOR_ONREMOVE
28         {
29                 LOG_INFO("This is a game type and it cannot be removed at runtime.");
30                 return -1;
31         }
32
33         return 0;
34 }
35
36 #endif
37
38 #ifdef IMPLEMENTATION
39
40 #include <server/race.qh>
41
42 #define autocvar_g_race_laps_limit cvar("g_race_laps_limit")
43 float autocvar_g_race_qualifying_timelimit;
44 float autocvar_g_race_qualifying_timelimit_override;
45 int autocvar_g_race_teams;
46
47 // legacy bot roles
48 .float race_checkpoint;
49 void havocbot_role_race(entity this)
50 {
51         if(IS_DEAD(this))
52                 return;
53
54         entity e;
55         if (this.bot_strategytime < time)
56         {
57                 this.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
58                 navigation_goalrating_start(this);
59
60                 for(e = world; (e = find(e, classname, "trigger_race_checkpoint")) != world; )
61                 {
62                         if(e.cnt == this.race_checkpoint)
63                         {
64                                 navigation_routerating(this, e, 1000000, 5000);
65                         }
66                         else if(this.race_checkpoint == -1)
67                         {
68                                 navigation_routerating(this, e, 1000000, 5000);
69                         }
70                 }
71
72                 navigation_goalrating_end(this);
73         }
74 }
75
76 void race_ScoreRules()
77 {
78         ScoreRules_basics(race_teams, 0, 0, false);
79         if(race_teams)
80         {
81                 ScoreInfo_SetLabel_TeamScore(  ST_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
82                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
83                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
84                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
85         }
86         else if(g_race_qualifying)
87         {
88                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
89         }
90         else
91         {
92                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
93                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
94                 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
95         }
96         ScoreRules_basics_end();
97 }
98
99 void race_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later
100 {
101         if(autocvar_sv_eventlog)
102                 GameLogEcho(strcat(":race:", mode, ":", ((actor != world) ? (strcat(":", ftos(actor.playerid))) : "")));
103 }
104
105 float WinningCondition_Race(float fraglimit)
106 {
107         float wc;
108         float n, c;
109
110         n = 0;
111         c = 0;
112         FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
113                 ++n;
114                 if(it.race_completed)
115                         ++c;
116         ));
117         if(n && (n == c))
118                 return WINNING_YES;
119         wc = WinningCondition_Scores(fraglimit, 0);
120
121         // ALWAYS initiate overtime, unless EVERYONE has finished the race!
122         if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
123         // do NOT support equality when the laps are all raced!
124                 return WINNING_STARTSUDDENDEATHOVERTIME;
125         else
126                 return WINNING_NEVER;
127 }
128
129 float WinningCondition_QualifyingThenRace(float limit)
130 {
131         float wc;
132         wc = WinningCondition_Scores(limit, 0);
133
134         // NEVER initiate overtime
135         if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
136         {
137                 return WINNING_YES;
138         }
139
140         return wc;
141 }
142
143 MUTATOR_HOOKFUNCTION(rc, PlayerPhysics)
144 {SELFPARAM();
145         self.race_movetime_frac += PHYS_INPUT_TIMELENGTH;
146         float f = floor(self.race_movetime_frac);
147         self.race_movetime_frac -= f;
148         self.race_movetime_count += f;
149         self.race_movetime = self.race_movetime_frac + self.race_movetime_count;
150
151 #ifdef SVQC
152         if(IS_PLAYER(self))
153         {
154                 if (self.race_penalty)
155                         if (time > self.race_penalty)
156                                 self.race_penalty = 0;
157                 if(self.race_penalty)
158                 {
159                         self.velocity = '0 0 0';
160                         self.movetype = MOVETYPE_NONE;
161                         self.disableclientprediction = 2;
162                 }
163         }
164 #endif
165
166         // force kbd movement for fairness
167         float wishspeed;
168         vector wishvel;
169
170         // if record times matter
171         // ensure nothing EVIL is being done (i.e. div0_evade)
172         // this hinders joystick users though
173         // but it still gives SOME analog control
174         wishvel.x = fabs(self.movement.x);
175         wishvel.y = fabs(self.movement.y);
176         if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y)
177         {
178                 wishvel.z = 0;
179                 wishspeed = vlen(wishvel);
180                 if(wishvel.x >= 2 * wishvel.y)
181                 {
182                         // pure X motion
183                         if(self.movement.x > 0)
184                                 self.movement_x = wishspeed;
185                         else
186                                 self.movement_x = -wishspeed;
187                         self.movement_y = 0;
188                 }
189                 else if(wishvel.y >= 2 * wishvel.x)
190                 {
191                         // pure Y motion
192                         self.movement_x = 0;
193                         if(self.movement.y > 0)
194                                 self.movement_y = wishspeed;
195                         else
196                                 self.movement_y = -wishspeed;
197                 }
198                 else
199                 {
200                         // diagonal
201                         if(self.movement.x > 0)
202                                 self.movement_x = M_SQRT1_2 * wishspeed;
203                         else
204                                 self.movement_x = -M_SQRT1_2 * wishspeed;
205                         if(self.movement.y > 0)
206                                 self.movement_y = M_SQRT1_2 * wishspeed;
207                         else
208                                 self.movement_y = -M_SQRT1_2 * wishspeed;
209                 }
210         }
211
212         return false;
213 }
214
215 MUTATOR_HOOKFUNCTION(rc, reset_map_global)
216 {
217         float s;
218
219         Score_NicePrint(world);
220
221         race_ClearRecords();
222         PlayerScore_Sort(race_place, 0, 1, 0);
223
224         FOREACH_CLIENT(true, LAMBDA(
225                 if(it.race_place)
226                 {
227                         s = PlayerScore_Add(it, SP_RACE_FASTEST, 0);
228                         if(!s)
229                                 it.race_place = 0;
230                 }
231                 race_EventLog(ftos(it.race_place), it);
232         ));
233
234         if(g_race_qualifying == 2)
235         {
236                 g_race_qualifying = 0;
237                 independent_players = 0;
238                 cvar_set("fraglimit", ftos(race_fraglimit));
239                 cvar_set("leadlimit", ftos(race_leadlimit));
240                 cvar_set("timelimit", ftos(race_timelimit));
241                 race_ScoreRules();
242         }
243
244         return false;
245 }
246
247 MUTATOR_HOOKFUNCTION(rc, ClientConnect)
248 {SELFPARAM();
249         race_PreparePlayer();
250         self.race_checkpoint = -1;
251
252         string rr = RACE_RECORD;
253
254         if(IS_REAL_CLIENT(self))
255         {
256                 msg_entity = self;
257                 race_send_recordtime(MSG_ONE);
258                 race_send_speedaward(MSG_ONE);
259
260                 speedaward_alltimebest = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed")));
261                 speedaward_alltimebest_holder = uid2name(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp")));
262                 race_send_speedaward_alltimebest(MSG_ONE);
263
264                 float i;
265                 for (i = 1; i <= RANKINGS_CNT; ++i)
266                 {
267                         race_SendRankings(i, 0, 0, MSG_ONE);
268                 }
269         }
270
271         return false;
272 }
273
274 MUTATOR_HOOKFUNCTION(rc, MakePlayerObserver)
275 {SELFPARAM();
276         if(g_race_qualifying)
277         if(PlayerScore_Add(self, SP_RACE_FASTEST, 0))
278                 self.frags = FRAGS_LMS_LOSER;
279         else
280                 self.frags = FRAGS_SPECTATOR;
281
282         race_PreparePlayer();
283         self.race_checkpoint = -1;
284
285         return false;
286 }
287
288 MUTATOR_HOOKFUNCTION(rc, PlayerSpawn)
289 {SELFPARAM();
290         if(spawn_spot.target == "")
291                 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
292                 race_PreparePlayer();
293
294         // if we need to respawn, do it right
295         self.race_respawn_checkpoint = self.race_checkpoint;
296         self.race_respawn_spotref = spawn_spot;
297
298         self.race_place = 0;
299
300         return false;
301 }
302
303 MUTATOR_HOOKFUNCTION(rc, PutClientInServer)
304 {SELFPARAM();
305         if(IS_PLAYER(self))
306         if(!gameover)
307         {
308                 if(self.killcount == FRAGS_SPECTATOR /* initial spawn */ || g_race_qualifying) // spawn
309                         race_PreparePlayer();
310                 else // respawn
311                         race_RetractPlayer();
312
313                 race_AbandonRaceCheck(self);
314         }
315         return false;
316 }
317
318 MUTATOR_HOOKFUNCTION(rc, PlayerDies)
319 {
320         frag_target.respawn_flags |= RESPAWN_FORCE;
321         race_AbandonRaceCheck(frag_target);
322         return false;
323 }
324
325 MUTATOR_HOOKFUNCTION(rc, HavocBot_ChooseRole)
326 {SELFPARAM();
327         self.havocbot_role = havocbot_role_race;
328         return true;
329 }
330
331 MUTATOR_HOOKFUNCTION(rc, GetPressedKeys)
332 {SELFPARAM();
333         if(self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
334         {
335                 if (!self.stored_netname)
336                         self.stored_netname = strzone(uid2name(self.crypto_idfp));
337                 if(self.stored_netname != self.netname)
338                 {
339                         db_put(ServerProgsDB, strcat("/uid2name/", self.crypto_idfp), self.netname);
340                         strunzone(self.stored_netname);
341                         self.stored_netname = strzone(self.netname);
342                 }
343         }
344
345         if (!IS_OBSERVER(self))
346         {
347                 if (vlen(self.velocity - self.velocity_z * '0 0 1') > speedaward_speed)
348                 {
349                         speedaward_speed = vlen(self.velocity - self.velocity_z * '0 0 1');
350                         speedaward_holder = self.netname;
351                         speedaward_uid = self.crypto_idfp;
352                         speedaward_lastupdate = time;
353                 }
354                 if (speedaward_speed > speedaward_lastsent && time - speedaward_lastupdate > 1)
355                 {
356                         string rr = RACE_RECORD;
357                         race_send_speedaward(MSG_ALL);
358                         speedaward_lastsent = speedaward_speed;
359                         if (speedaward_speed > speedaward_alltimebest && speedaward_uid != "")
360                         {
361                                 speedaward_alltimebest = speedaward_speed;
362                                 speedaward_alltimebest_holder = speedaward_holder;
363                                 speedaward_alltimebest_uid = speedaward_uid;
364                                 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"), ftos(speedaward_alltimebest));
365                                 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"), speedaward_alltimebest_uid);
366                                 race_send_speedaward_alltimebest(MSG_ALL);
367                         }
368                 }
369         }
370         return false;
371 }
372
373 MUTATOR_HOOKFUNCTION(rc, ForbidPlayerScore_Clear)
374 {
375         if(g_race_qualifying)
376                 return true; // in qualifying, you don't lose score by observing
377
378         return false;
379 }
380
381 MUTATOR_HOOKFUNCTION(rc, GetTeamCount, CBC_ORDER_EXCLUSIVE)
382 {
383         ret_float = race_teams;
384         return false;
385 }
386
387 MUTATOR_HOOKFUNCTION(rc, Scores_CountFragsRemaining)
388 {
389         // announce remaining frags if not in qualifying mode
390         if(!g_race_qualifying)
391                 return true;
392
393         return false;
394 }
395
396 MUTATOR_HOOKFUNCTION(rc, GetRecords)
397 {
398         for(int i = record_page * 200; i < MapInfo_count && i < record_page * 200 + 200; ++i)
399         {
400                 if(MapInfo_Get_ByID(i))
401                 {
402                         float r = race_readTime(MapInfo_Map_bspname, 1);
403
404                         if(!r)
405                                 continue;
406
407                         string h = race_readName(MapInfo_Map_bspname, 1);
408                         ret_string = strcat(ret_string, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
409                 }
410         }
411
412         return false;
413 }
414
415 MUTATOR_HOOKFUNCTION(rc, FixClientCvars)
416 {
417         stuffcmd(fix_client, "cl_cmd settemp cl_movecliptokeyboard 2\n");
418         return false;
419 }
420
421 MUTATOR_HOOKFUNCTION(rc, CheckRules_World)
422 {
423         if(checkrules_timelimit >= 0)
424         {
425                 if(!g_race_qualifying)
426                 {
427                         ret_float = WinningCondition_Race(checkrules_fraglimit);
428                         return true;
429                 }
430                 else if(g_race_qualifying == 2)
431                 {
432                         ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
433                         return true;
434                 }
435         }
436
437         return false;
438 }
439
440 MUTATOR_HOOKFUNCTION(rc, ReadLevelCvars)
441 {
442         if(g_race_qualifying == 2)
443                 warmup_stage = 0;
444         return false;
445 }
446
447 void race_Initialize()
448 {
449         race_ScoreRules();
450         if(g_race_qualifying == 2)
451                 warmup_stage = 0;
452 }
453
454 void rc_SetLimits()
455 {
456         int fraglimit_override, leadlimit_override;
457         float timelimit_override, qualifying_override;
458
459         if(autocvar_g_race_teams)
460         {
461                 ActivateTeamplay();
462                 race_teams = bound(2, autocvar_g_race_teams, 4);
463                 have_team_spawns = -1; // request team spawns
464         }
465         else
466                 race_teams = 0;
467
468         qualifying_override = autocvar_g_race_qualifying_timelimit_override;
469         fraglimit_override = autocvar_g_race_laps_limit;
470         leadlimit_override = 0; // currently not supported by race
471         timelimit_override = autocvar_timelimit_override;
472
473         float want_qualifying = ((qualifying_override >= 0) ? qualifying_override : autocvar_g_race_qualifying_timelimit) > 0;
474
475         if(autocvar_g_campaign)
476         {
477                 g_race_qualifying = 1;
478                 independent_players = 1;
479         }
480         else if(want_qualifying)
481         {
482                 g_race_qualifying = 2;
483                 independent_players = 1;
484                 race_fraglimit = (fraglimit_override >= 0) ? fraglimit_override : autocvar_fraglimit;
485                 race_leadlimit = (leadlimit_override >= 0) ? leadlimit_override : autocvar_leadlimit;
486                 race_timelimit = (timelimit_override >= 0) ? timelimit_override : autocvar_timelimit;
487                 qualifying_override = (qualifying_override >= 0) ? qualifying_override : autocvar_g_race_qualifying_timelimit;
488                 fraglimit_override = 0;
489                 leadlimit_override = 0;
490                 timelimit_override = qualifying_override;
491         }
492         else
493                 g_race_qualifying = 0;
494         SetLimits(fraglimit_override, leadlimit_override, timelimit_override, qualifying_override);
495 }
496
497 #endif