Merge branch 'master' into Mario/vehicles
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutators_include.qc
1 #if defined(CSQC)
2 #elif defined(MENUQC)
3 #elif defined(SVQC)
4     #include "../../dpdefs/progsdefs.qh"
5     #include "../../dpdefs/dpextensions.qh"
6     #include "../../warpzonelib/anglestransform.qh"
7     #include "../../warpzonelib/mathlib.qh"
8     #include "../../warpzonelib/common.qh"
9     #include "../../warpzonelib/util_server.qh"
10     #include "../../warpzonelib/server.qh"
11     #include "../../common/constants.qh"
12     #include "../../common/stats.qh"
13     #include "../../common/teams.qh"
14     #include "../../common/util.qh"
15     #include "../../common/nades.qh"
16     #include "../../common/buffs.qh"
17     #include "../../common/test.qh"
18     #include "../../common/counting.qh"
19     #include "../../common/urllib.qh"
20     #include "../../common/command/markup.qh"
21     #include "../../common/command/rpn.qh"
22     #include "../../common/command/generic.qh"
23     #include "../../common/command/command.qh"
24     #include "../../common/net_notice.qh"
25     #include "../../common/animdecide.qh"
26     #include "../../common/monsters/all.qh"
27     #include "../../common/monsters/sv_monsters.qh"
28     #include "../../common/monsters/spawn.qh"
29     #include "../../common/weapons/config.qh"
30     #include "../../common/weapons/all.qh"
31     #include "../weapons/accuracy.qh"
32     #include "../weapons/common.qh"
33     #include "../weapons/csqcprojectile.qh"
34     #include "../weapons/hitplot.qh"
35     #include "../weapons/selection.qh"
36     #include "../weapons/spawning.qh"
37     #include "../weapons/throwing.qh"
38     #include "../weapons/tracing.qh"
39     #include "../weapons/weaponstats.qh"
40     #include "../weapons/weaponsystem.qh"
41     #include "../t_items.qh"
42     #include "../autocvars.qh"
43     #include "../constants.qh"
44     #include "../defs.qh"
45     #include "../../common/notifications.qh"
46     #include "../../common/deathtypes.qh"
47     #include "mutators_include.qh"
48     #include "../tturrets/include/turrets_early.qh"
49     #include "../../common/vehicles/sv_vehicles.qh"
50     #include "../campaign.qh"
51     #include "../../common/campaign_common.qh"
52     #include "../../common/mapinfo.qh"
53     #include "../command/common.qh"
54     #include "../command/banning.qh"
55     #include "../command/radarmap.qh"
56     #include "../command/vote.qh"
57     #include "../command/getreplies.qh"
58     #include "../command/cmd.qh"
59     #include "../command/sv_cmd.qh"
60     #include "../../common/csqcmodel_settings.qh"
61     #include "../../csqcmodellib/common.qh"
62     #include "../../csqcmodellib/sv_model.qh"
63     #include "../anticheat.qh"
64     #include "../cheats.qh"
65     #include "../../common/playerstats.qh"
66     #include "../portals.qh"
67     #include "../g_hook.qh"
68     #include "../scores.qh"
69     #include "../spawnpoints.qh"
70     #include "../mapvoting.qh"
71     #include "../ipban.qh"
72     #include "../race.qh"
73     #include "../antilag.qh"
74     #include "../playerdemo.qh"
75     #include "../round_handler.qh"
76     #include "../item_key.qh"
77     #include "../pathlib/pathlib.qh"
78     #include "../tturrets/include/turrets.qh"
79 #endif
80
81 #include "../../common/mutators/base.qh"
82 #include "gamemode_assault.qc"
83 #include "gamemode_ca.qc"
84 #include "gamemode_ctf.qc"
85 #include "gamemode_domination.qc"
86 #include "gamemode_freezetag.qc"
87 #include "gamemode_keyhunt.qc"
88 #include "gamemode_keepaway.qc"
89 #include "gamemode_nexball.qc"
90 #include "gamemode_onslaught.qc"
91 #include "gamemode_lms.qc"
92 #include "gamemode_invasion.qc"
93 #include "gamemode_race.qc"
94 #include "gamemode_cts.qc"
95 #include "gamemode_tdm.qc"
96
97 #include "mutator_invincibleproj.qc"
98 #include "mutator_new_toys.qc"
99 #include "mutator_nix.qc"
100 #include "mutator_dodging.qc"
101 #include "mutator_rocketflying.qc"
102 #include "mutator_vampire.qc"
103 #include "mutator_spawn_near_teammate.qc"
104 #include "mutator_physical_items.qc"
105 #include "sandbox.qc"
106 #include "mutator_superspec.qc"
107 #include "mutator_overkill.qc"
108 #include "mutator_instagib.qc"
109 #include "mutator_touchexplode.qc"
110 #include "mutator_pinata.qc"
111 #include "mutator_midair.qc"
112 #include "mutator_bloodloss.qc"
113 #include "mutator_random_gravity.qc"
114 #include "mutator_multijump.qc"
115 #include "mutator_melee_only.qc"
116 #include "mutator_nades.qc"
117 #include "mutator_campcheck.qc"
118 #include "mutator_buffs.qc"