]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/player.qh
Merge branch 'terencehill/cl_forceplayercolors_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / player.qh
1 #pragma once
2
3 .entity pusher;
4 .float pushltime;
5 .bool istypefrag;
6
7 .float death_time;
8
9 .float CopyBody_nextthink;
10 .void(entity this) CopyBody_think;
11 void CopyBody_Think(entity this);
12 void CopyBody(entity this, float keepvelocity);
13
14 void player_setupanimsformodel(entity this);
15
16 void player_anim(entity this);
17
18 void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
19
20 void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
21
22 bool PlayerHeal(entity targ, entity inflictor, float amount, float limit);
23
24 IntrusiveList g_clones;
25 STATIC_INIT(g_clones) { g_clones = IL_NEW(); }