]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/race.qc
Merge branch 'TimePath/cleanup'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
1 #include "race.qh"
2
3 #include "cl_client.qh"
4 #include "portals.qh"
5 #include "scores.qh"
6 #include "spawnpoints.qh"
7 #include "bot/waypoints.qh"
8 #include "bot/navigation.qh"
9 #include "command/getreplies.qh"
10 #include "../common/deathtypes.qh"
11 #include "../common/notifications.qh"
12 #include "../common/mapinfo.qh"
13 #include "../common/triggers/subs.qh"
14 #include "../lib/warpzone/util_server.qh"
15 #include "../lib/warpzone/common.qh"
16 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
17
18 void W_Porto_Fail(float failhard);
19
20 float race_readTime(string map, float pos)
21 {
22         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
23
24         return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
25 }
26
27 string race_readUID(string map, float pos)
28 {
29         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
30
31         return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
32 }
33
34 float race_readPos(string map, float t)
35 {
36         float i;
37         for (i = 1; i <= RANKINGS_CNT; ++i)
38         if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
39                 return i;
40
41         return 0; // pos is zero if unranked
42 }
43
44 void race_writeTime(string map, float t, string myuid)
45 {
46         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
47
48         float newpos;
49         newpos = race_readPos(map, t);
50
51         float i, prevpos = 0;
52         for(i = 1; i <= RANKINGS_CNT; ++i)
53         {
54                 if(race_readUID(map, i) == myuid)
55                         prevpos = i;
56         }
57         if (prevpos)
58         {
59                 // player improved his existing record, only have to iterate on ranks between new and old recs
60                 for (i = prevpos; i > newpos; --i)
61                 {
62                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
63                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
64                 }
65         }
66         else
67         {
68                 // player has no ranked record yet
69                 for (i = RANKINGS_CNT; i > newpos; --i)
70                 {
71                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
72                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
73                 }
74         }
75
76         // store new time itself
77         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
78         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
79 }
80
81 string race_readName(string map, float pos)
82 {
83         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
84
85         return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
86 }
87
88
89 const float MAX_CHECKPOINTS = 255;
90
91 spawnfunc(target_checkpoint);
92
93 .float race_penalty;
94 .float race_penalty_accumulator;
95 .string race_penalty_reason;
96 .float race_checkpoint; // player: next checkpoint that has to be reached
97 .entity race_lastpenalty;
98
99 .entity sprite;
100
101 float race_checkpoint_records[MAX_CHECKPOINTS];
102 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
103 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
104 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
105 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
106
107 float race_highest_checkpoint;
108 float race_timed_checkpoint;
109
110 float defrag_ents;
111 float defragcpexists;
112
113 float race_NextCheckpoint(float f)
114 {
115         if(f >= race_highest_checkpoint)
116                 return 0;
117         else
118                 return f + 1;
119 }
120
121 float race_PreviousCheckpoint(float f)
122 {
123         if(f == -1)
124                 return 0;
125         else if(f == 0)
126                 return race_highest_checkpoint;
127         else
128                 return f - 1;
129 }
130
131 // encode as:
132 //   0 = common start/finish
133 // 254 = start
134 // 255 = finish
135 float race_CheckpointNetworkID(float f)
136 {
137         if(race_timed_checkpoint)
138         {
139                 if(f == 0)
140                         return 254; // start
141                 else if(f == race_timed_checkpoint)
142                         return 255; // finish
143         }
144         return f;
145 }
146
147 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
148 {
149         float recordtime;
150         string recordholder;
151         float cp;
152
153         if(!e.race_laptime)
154                 return;
155
156         cp = e.race_checkpoint;
157         recordtime = race_checkpoint_records[cp];
158         recordholder = race_checkpoint_recordholders[cp];
159         if(recordholder == e.netname)
160                 recordholder = "";
161
162         if(!IS_REAL_CLIENT(e))
163                 return;
164
165         if(!spec)
166                 msg_entity = e;
167         WRITESPECTATABLE_MSG_ONE({
168                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
169                 WriteByte(MSG_ONE, TE_CSQC_RACE);
170                 if(spec)
171                 {
172                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
173                         //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
174                         WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
175                 }
176                 else
177                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
178                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
179                 WriteInt24_t(MSG_ONE, recordtime);
180                 WriteString(MSG_ONE, recordholder);
181         });
182 }
183
184 void race_send_recordtime(float msg)
185 {
186         // send the server best time
187         WriteByte(msg, SVC_TEMPENTITY);
188         WriteByte(msg, TE_CSQC_RACE);
189         WriteByte(msg, RACE_NET_SERVER_RECORD);
190         WriteInt24_t(msg, race_readTime(GetMapname(), 1));
191 }
192
193
194 void race_send_speedaward(float msg)
195 {
196         // send the best speed of the round
197         WriteByte(msg, SVC_TEMPENTITY);
198         WriteByte(msg, TE_CSQC_RACE);
199         WriteByte(msg, RACE_NET_SPEED_AWARD);
200         WriteInt24_t(msg, floor(speedaward_speed+0.5));
201         WriteString(msg, speedaward_holder);
202 }
203
204 void race_send_speedaward_alltimebest(float msg)
205 {
206         // send the best speed
207         WriteByte(msg, SVC_TEMPENTITY);
208         WriteByte(msg, TE_CSQC_RACE);
209         WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
210         WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
211         WriteString(msg, speedaward_alltimebest_holder);
212 }
213
214 void race_SendRankings(float pos, float prevpos, float del, float msg)
215 {
216         WriteByte(msg, SVC_TEMPENTITY);
217         WriteByte(msg, TE_CSQC_RACE);
218         WriteByte(msg, RACE_NET_SERVER_RANKINGS);
219         WriteShort(msg, pos);
220         WriteShort(msg, prevpos);
221         WriteShort(msg, del);
222         WriteString(msg, race_readName(GetMapname(), pos));
223         WriteInt24_t(msg, race_readTime(GetMapname(), pos));
224 }
225
226 void race_SendStatus(float id, entity e)
227 {
228         if(!IS_REAL_CLIENT(e))
229                 return;
230
231         float msg;
232         if (id == 0)
233                 msg = MSG_ONE;
234         else
235                 msg = MSG_ALL;
236         msg_entity = e;
237         WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
238                 WriteByte(msg, SVC_TEMPENTITY);
239                 WriteByte(msg, TE_CSQC_RACE);
240                 WriteByte(msg, RACE_NET_SERVER_STATUS);
241                 WriteShort(msg, id);
242                 WriteString(msg, e.netname);
243         });
244 }
245
246 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
247 {
248         // netname only used TEMPORARILY for printing
249         float newpos, player_prevpos;
250         newpos = race_readPos(map, t);
251
252         float i;
253         player_prevpos = 0;
254         for(i = 1; i <= RANKINGS_CNT; ++i)
255         {
256                 if(race_readUID(map, i) == myuid)
257                         player_prevpos = i;
258         }
259
260         float oldrec;
261         string oldrec_holder;
262         if (player_prevpos && (player_prevpos < newpos || !newpos))
263         {
264                 oldrec = race_readTime(GetMapname(), player_prevpos);
265                 race_SendStatus(0, e); // "fail"
266                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
267                 return;
268         }
269         else if (!newpos)
270         {
271                 // no ranking, time worse than the worst ranked
272                 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
273                 race_SendStatus(0, e); // "fail"
274                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
275                 return;
276         }
277
278         // if we didn't hit a return yet, we have a new record!
279
280         // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
281         if(myuid == "")
282         {
283                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
284                 return;
285         }
286
287         oldrec = race_readTime(GetMapname(), newpos);
288         oldrec_holder = race_readName(GetMapname(), newpos);
289
290         // store new ranking
291         race_writeTime(GetMapname(), t, myuid);
292
293         if (newpos == 1)
294         {
295                 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
296                 race_send_recordtime(MSG_ALL);
297         }
298
299         race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
300         if(rankings_reply)
301                 strunzone(rankings_reply);
302         rankings_reply = strzone(getrankings());
303
304         if(newpos == player_prevpos)
305         {
306                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
307                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
308                 else { race_SendStatus(1, e); } // "new time"
309         }
310         else if(oldrec == 0)
311         {
312                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
313                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
314                 else { race_SendStatus(2, e); } // "new rank"
315         }
316         else
317         {
318                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
319                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
320                 else { race_SendStatus(2, e); } // "new rank"
321         }
322 }
323
324 void race_deleteTime(string map, float pos)
325 {
326         string rr;
327         if(g_cts)
328                 rr = CTS_RECORD;
329         else
330                 rr = RACE_RECORD;
331
332         float i;
333         for (i = pos; i <= RANKINGS_CNT; ++i)
334         {
335                 if (i == RANKINGS_CNT)
336                 {
337                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), string_null);
338                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), string_null);
339                 }
340                 else
341                 {
342                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
343                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
344                 }
345         }
346
347         race_SendRankings(pos, 0, 1, MSG_ALL);
348         if(pos == 1)
349                 race_send_recordtime(MSG_ALL);
350
351         if(rankings_reply)
352                 strunzone(rankings_reply);
353         rankings_reply = strzone(getrankings());
354 }
355
356 void race_SendTime(entity e, float cp, float t, float tvalid)
357 {
358         float snew, l;
359         entity p;
360
361         if(g_race_qualifying)
362                 t += e.race_penalty_accumulator;
363
364         t = TIME_ENCODE(t); // make integer
365         // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
366
367         if(tvalid)
368         if(cp == race_timed_checkpoint) // finish line
369         if (!e.race_completed)
370         {
371                 float s;
372                 if(g_race_qualifying)
373                 {
374                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
375                         if(!s || t < s)
376                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
377                 }
378                 else
379                 {
380                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
381                         if(!s || t < s)
382                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
383
384                         s = PlayerScore_Add(e, SP_RACE_TIME, 0);
385                         snew = TIME_ENCODE(time - game_starttime);
386                         PlayerScore_Add(e, SP_RACE_TIME, snew - s);
387                         l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
388
389                         if(autocvar_fraglimit)
390                                 if(l >= autocvar_fraglimit)
391                                         race_StartCompleting();
392
393                         if(race_completing)
394                         {
395                                 e.race_completed = 1;
396                                 MAKE_INDEPENDENT_PLAYER(e);
397                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
398                                 ClientData_Touch(e);
399                         }
400                 }
401         }
402
403         float recordtime;
404         string recordholder;
405         if(g_race_qualifying)
406         {
407                 if(tvalid)
408                 {
409                         recordtime = race_checkpoint_records[cp];
410                         recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
411                         if(recordholder == e.netname)
412                                 recordholder = "";
413
414                         if(t != 0)
415                         {
416                                 if(cp == race_timed_checkpoint)
417                                 {
418                                         race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
419                                         if(g_cts && autocvar_g_cts_finish_kill_delay)
420                                         {
421                                                 CTS_ClientKill(e);
422                                         }
423                                 }
424                                 if(t < recordtime || recordtime == 0)
425                                 {
426                                         race_checkpoint_records[cp] = t;
427                                         if(race_checkpoint_recordholders[cp])
428                                                 strunzone(race_checkpoint_recordholders[cp]);
429                                         race_checkpoint_recordholders[cp] = strzone(e.netname);
430                                         if(g_race_qualifying)
431                                         {
432                                                 FOR_EACH_REALPLAYER(p)
433                                                         if(p.race_checkpoint == cp)
434                                                                 race_SendNextCheckpoint(p, 0);
435                                         }
436                                 }
437                         }
438                 }
439                 else
440                 {
441                         // dummies
442                         t = 0;
443                         recordtime = 0;
444                         recordholder = "";
445                 }
446
447                 if(IS_REAL_CLIENT(e))
448                 {
449                         msg_entity = e;
450                         if(g_race_qualifying)
451                         {
452                                 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
453                                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
454                                         WriteByte(MSG_ONE, TE_CSQC_RACE);
455                                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
456                                         WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
457                                         WriteInt24_t(MSG_ONE, t); // time to that intermediate
458                                         WriteInt24_t(MSG_ONE, recordtime); // previously best time
459                                         WriteString(MSG_ONE, recordholder); // record holder
460                                 });
461                         }
462                 }
463         }
464         else // RACE! Not Qualifying
465         {
466                 float lself, lother, othtime;
467                 entity oth;
468                 oth = race_checkpoint_lastplayers[cp];
469                 if(oth)
470                 {
471                         lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
472                         lother = race_checkpoint_lastlaps[cp];
473                         othtime = race_checkpoint_lasttimes[cp];
474                 }
475                 else
476                         lself = lother = othtime = 0;
477
478                 if(IS_REAL_CLIENT(e))
479                 {
480                         msg_entity = e;
481                         WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
482                                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
483                                 WriteByte(MSG_ONE, TE_CSQC_RACE);
484                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
485                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
486                                 if(e == oth)
487                                 {
488                                         WriteInt24_t(MSG_ONE, 0);
489                                         WriteByte(MSG_ONE, 0);
490                                         WriteString(MSG_ONE, "");
491                                 }
492                                 else
493                                 {
494                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
495                                         WriteByte(MSG_ONE, lself - lother);
496                                         WriteString(MSG_ONE, oth.netname); // record holder
497                                 }
498                         });
499                 }
500
501                 race_checkpoint_lastplayers[cp] = e;
502                 race_checkpoint_lasttimes[cp] = time;
503                 race_checkpoint_lastlaps[cp] = lself;
504
505                 if(IS_REAL_CLIENT(oth))
506                 {
507                         msg_entity = oth;
508                         WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
509                                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
510                                 WriteByte(MSG_ONE, TE_CSQC_RACE);
511                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
512                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
513                                 if(e == oth)
514                                 {
515                                         WriteInt24_t(MSG_ONE, 0);
516                                         WriteByte(MSG_ONE, 0);
517                                         WriteString(MSG_ONE, "");
518                                 }
519                                 else
520                                 {
521                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
522                                         WriteByte(MSG_ONE, lother - lself);
523                                         WriteString(MSG_ONE, e.netname); // record holder
524                                 }
525                         });
526                 }
527         }
528 }
529
530 void race_ClearTime(entity e)
531 {
532         e.race_checkpoint = 0;
533         e.race_laptime = 0;
534         e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
535         e.race_penalty_accumulator = 0;
536         e.race_lastpenalty = world;
537
538         if(!IS_REAL_CLIENT(e))
539                 return;
540
541         msg_entity = e;
542         WRITESPECTATABLE_MSG_ONE({
543                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
544                 WriteByte(MSG_ONE, TE_CSQC_RACE);
545                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
546         });
547 }
548
549 void dumpsurface(entity e)
550 {
551         float n, si, ni;
552         vector norm, vec;
553         LOG_INFO("Surfaces of ", etos(e), ":\n");
554
555         LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
556
557         for(si = 0; ; ++si)
558         {
559                 n = getsurfacenumpoints(e, si);
560                 if(n <= 0)
561                         break;
562                 LOG_INFO("  Surface ", ftos(si), ":\n");
563                 norm = getsurfacenormal(e, si);
564                 LOG_INFO("    Normal = ", vtos(norm), "\n");
565                 for(ni = 0; ni < n; ++ni)
566                 {
567                         vec = getsurfacepoint(e, si, ni);
568                         LOG_INFO("    Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
569                 }
570         }
571 }
572
573 void checkpoint_passed()
574 {SELFPARAM();
575         string oldmsg;
576         entity cp;
577
578         if(other.classname == "porto")
579         {
580                 // do not allow portalling through checkpoints
581                 trace_plane_normal = normalize(-1 * other.velocity);
582                 setself(other);
583                 W_Porto_Fail(0);
584                 return;
585         }
586
587         /*
588          * Trigger targets
589          */
590         if (!((self.spawnflags & 2) && (IS_PLAYER(other))))
591         {
592                 activator = other;
593                 oldmsg = self.message;
594                 self.message = "";
595                 SUB_UseTargets();
596                 self.message = oldmsg;
597         }
598
599         if (!IS_PLAYER(other))
600                 return;
601
602         /*
603          * Remove unauthorized equipment
604          */
605         Portal_ClearAll(other);
606
607         other.porto_forbidden = 2; // decreased by 1 each StartFrame
608
609         if(defrag_ents)
610         {
611                 if(self.race_checkpoint == -2)
612                 {
613                         self.race_checkpoint = other.race_checkpoint;
614                 }
615
616                 float largest_cp_id = 0;
617                 float cp_amount = 0;
618                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
619                 {
620                         cp_amount += 1;
621                         if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
622                         {
623                                 largest_cp_id = cp.race_checkpoint;
624                                 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
625                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
626                                 race_highest_checkpoint = largest_cp_id + 1;
627                                 race_timed_checkpoint = largest_cp_id + 1;
628
629                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
630                                 {
631                                         if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
632                                                 defragcpexists = -1;
633                                 }
634                         }
635                 }
636                 if(cp_amount == 0)
637                 {
638                         for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
639                                 cp.race_checkpoint = 1;
640                         race_highest_checkpoint = 1;
641                         race_timed_checkpoint = 1;
642                 }
643         }
644
645         if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
646         {
647                 if(self.race_penalty)
648                 {
649                         if(other.race_lastpenalty != self)
650                         {
651                                 other.race_lastpenalty = self;
652                                 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
653                         }
654                 }
655
656                 if(other.race_penalty)
657                         return;
658
659                 /*
660                  * Trigger targets
661                  */
662                 if(self.spawnflags & 2)
663                 {
664                         activator = other;
665                         oldmsg = self.message;
666                         self.message = "";
667                         SUB_UseTargets();
668                         self.message = oldmsg;
669                 }
670
671                 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
672                         other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
673                 other.race_respawn_checkpoint = self.race_checkpoint;
674                 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
675                 other.race_started = 1;
676
677                 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
678
679                 if(!self.race_checkpoint) // start line
680                 {
681                         other.race_laptime = time;
682                         other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
683                         other.race_penalty_accumulator = 0;
684                         other.race_lastpenalty = world;
685                 }
686
687                 if(g_race_qualifying)
688                         race_SendNextCheckpoint(other, 0);
689
690                 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
691                 {
692                         float fh;
693                         defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
694                         if(fh >= 0)
695                         {
696                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
697                                 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
698                         }
699                         fclose(fh);
700                 }
701         }
702         else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
703         {
704                 // ignored
705         }
706         else
707         {
708                 if(self.spawnflags & 4)
709                         Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
710         }
711 }
712
713 void checkpoint_touch()
714 {
715         EXACTTRIGGER_TOUCH;
716         checkpoint_passed();
717 }
718
719 void checkpoint_use()
720 {
721         if(other.classname == "info_player_deathmatch") // a spawn, a spawn
722                 return;
723
724         other = activator;
725         checkpoint_passed();
726 }
727
728 float race_waypointsprite_visible_for_player(entity e)
729 {SELFPARAM();
730         if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
731                 return true;
732         else if(e.race_checkpoint == self.owner.race_checkpoint)
733                 return true;
734         else
735                 return false;
736 }
737
738 float have_verified;
739 void trigger_race_checkpoint_verify()
740 {SELFPARAM();
741         entity cp;
742         float i, p;
743         float qual;
744
745         if(have_verified)
746                 return;
747         have_verified = 1;
748
749         qual = g_race_qualifying;
750
751         setself(spawn());
752         self.classname = "player";
753
754         if(g_race)
755         {
756                 for(i = 0; i <= race_highest_checkpoint; ++i)
757                 {
758                         self.race_checkpoint = race_NextCheckpoint(i);
759
760                         // race only (middle of the race)
761                         g_race_qualifying = 0;
762                         self.race_place = 0;
763                         if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
764                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
765
766                         if(i == 0)
767                         {
768                                 // qualifying only
769                                 g_race_qualifying = 1;
770                                 self.race_place = race_lowest_place_spawn;
771                                 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
772                                         error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
773
774                                 // race only (initial spawn)
775                                 g_race_qualifying = 0;
776                                 for(p = 1; p <= race_highest_place_spawn; ++p)
777                                 {
778                                         self.race_place = p;
779                                         if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
780                                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
781                                 }
782                         }
783                 }
784         }
785         else if(!defrag_ents)
786         {
787                 // qualifying only
788                 self.race_checkpoint = race_NextCheckpoint(0);
789                 g_race_qualifying = 1;
790                 self.race_place = race_lowest_place_spawn;
791                 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
792                         error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
793         }
794         else
795         {
796                 self.race_checkpoint = race_NextCheckpoint(0);
797                 g_race_qualifying = 1;
798                 self.race_place = 0; // there's only one spawn on defrag maps
799
800                 // check if a defragcp file already exists, then read it and apply the checkpoint order
801                 float fh;
802                 float len;
803                 string l;
804
805                 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
806                 if(fh >= 0)
807                 {
808                         while((l = fgets(fh)))
809                         {
810                                 len = tokenize_console(l);
811                                 if(len != 2)
812                                 {
813                                         defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
814                                         continue;
815                                 }
816                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
817                                         if(argv(0) == cp.targetname)
818                                                 cp.race_checkpoint = stof(argv(1));
819                         }
820                         fclose(fh);
821                 }
822         }
823
824         g_race_qualifying = qual;
825
826         if(race_timed_checkpoint)
827         {
828                 if(defrag_ents)
829                 {
830                         for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
831                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
832                         for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
833                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
834
835                         for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
836                         {
837                                 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
838                                         defragcpexists = -1;
839                         }
840
841                         if(defragcpexists != -1)
842                         {
843                                 float largest_cp_id = 0;
844                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
845                                         if(cp.race_checkpoint > largest_cp_id)
846                                                 largest_cp_id = cp.race_checkpoint;
847                                 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
848                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
849                                 race_highest_checkpoint = largest_cp_id + 1;
850                                 race_timed_checkpoint = largest_cp_id + 1;
851                         }
852                         else
853                         {
854                                 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
855                                         cp.race_checkpoint = 255; // finish line
856                                 race_highest_checkpoint = 255;
857                                 race_timed_checkpoint = 255;
858                         }
859                 }
860                 else
861                 {
862                         for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
863                                 if(cp.sprite)
864                                 {
865                                         if(cp.race_checkpoint == 0)
866                                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
867                                         else if(cp.race_checkpoint == race_timed_checkpoint)
868                                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
869                                 }
870                 }
871         }
872
873         if(defrag_ents)
874         {
875                 entity trigger, targ;
876                 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
877                         for(targ = world; (targ = find(targ, targetname, trigger.target)); )
878                                 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer")
879                                 {
880                                         trigger.wait = 0;
881                                         trigger.delay = 0;
882                                         targ.wait = 0;
883                                         targ.delay = 0;
884
885                     // These just make the game crash on some maps with oddly shaped triggers.
886                     // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
887                     // and often one of them just passed through without being registered. Hope it's fixed  in a better way now.
888                     // (happened on item triggers too)
889                     //
890                                         //targ.wait = -2;
891                                         //targ.delay = 0;
892
893                                         //setsize(targ, trigger.mins, trigger.maxs);
894                                         //setorigin(targ, trigger.origin);
895                                         //remove(trigger);
896                                 }
897         }
898         remove(self);
899         setself(this);
900 }
901
902 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
903 {SELFPARAM();
904         if(g_race_qualifying)
905         {
906                 // spawn at first
907                 if(self.race_checkpoint != 0)
908                         return '-1 0 0';
909                 if(spot.race_place != race_lowest_place_spawn)
910                         return '-1 0 0';
911         }
912         else
913         {
914                 if(self.race_checkpoint != player.race_respawn_checkpoint)
915                         return '-1 0 0';
916                 // try reusing the previous spawn
917                 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
918                         current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
919                 if(self.race_checkpoint == 0)
920                 {
921                         float pl;
922                         pl = player.race_place;
923                         if(pl > race_highest_place_spawn)
924                                 pl = 0;
925                         if(pl == 0 && !player.race_started)
926                                 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
927                         if(spot.race_place != pl)
928                                 return '-1 0 0';
929                 }
930         }
931         return current;
932 }
933
934 spawnfunc(trigger_race_checkpoint)
935 {
936         vector o;
937         if(!g_race && !g_cts) { remove(self); return; }
938
939         EXACTTRIGGER_INIT;
940
941         self.use = checkpoint_use;
942         if (!(self.spawnflags & 1))
943                 self.touch = checkpoint_touch;
944
945         o = (self.absmin + self.absmax) * 0.5;
946         tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
947         waypoint_spawnforitem_force(self, trace_endpos);
948         self.nearestwaypointtimeout = time + 1000000000;
949
950         if(self.message == "")
951                 self.message = "went backwards";
952         if (self.message2 == "")
953                 self.message2 = "was pushed backwards by";
954         if (self.race_penalty_reason == "")
955                 self.race_penalty_reason = "missing a checkpoint";
956
957         self.race_checkpoint = self.cnt;
958
959         if(self.race_checkpoint > race_highest_checkpoint)
960         {
961                 race_highest_checkpoint = self.race_checkpoint;
962                 if(self.spawnflags & 8)
963                         race_timed_checkpoint = self.race_checkpoint;
964                 else
965                         race_timed_checkpoint = 0;
966         }
967
968         if(!self.race_penalty)
969         {
970                 if(self.race_checkpoint)
971                         WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
972                 else
973                         WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE);
974         }
975
976         self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
977         self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
978
979         InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
980 }
981
982 spawnfunc(target_checkpoint) // defrag entity
983 {
984         vector o;
985         if(!g_race && !g_cts) { remove(self); return; }
986         defrag_ents = 1;
987
988         EXACTTRIGGER_INIT;
989
990         self.use = checkpoint_use;
991         if (!(self.spawnflags & 1))
992                 self.touch = checkpoint_touch;
993
994         o = (self.absmin + self.absmax) * 0.5;
995         tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
996         waypoint_spawnforitem_force(self, trace_endpos);
997         self.nearestwaypointtimeout = time + 1000000000;
998
999         if(self.message == "")
1000                 self.message = "went backwards";
1001         if (self.message2 == "")
1002                 self.message2 = "was pushed backwards by";
1003         if (self.race_penalty_reason == "")
1004                 self.race_penalty_reason = "missing a checkpoint";
1005
1006         if(self.classname == "target_startTimer")
1007                 self.race_checkpoint = 0;
1008         else
1009                 self.race_checkpoint = -2;
1010
1011         race_timed_checkpoint = 1;
1012
1013         if(self.race_checkpoint == 0)
1014                 WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE);
1015         else
1016                 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
1017
1018         self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
1019
1020         InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
1021 }
1022
1023 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
1024 spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
1025
1026 void race_AbandonRaceCheck(entity p)
1027 {
1028         if(race_completing && !p.race_completed)
1029         {
1030                 p.race_completed = 1;
1031                 MAKE_INDEPENDENT_PLAYER(p);
1032                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1033                 ClientData_Touch(p);
1034         }
1035 }
1036
1037 void race_StartCompleting()
1038 {
1039         entity p;
1040         race_completing = 1;
1041         FOR_EACH_PLAYER(p)
1042                 if(p.deadflag != DEAD_NO)
1043                         race_AbandonRaceCheck(p);
1044 }
1045
1046 void race_PreparePlayer()
1047 {SELFPARAM();
1048         race_ClearTime(self);
1049         self.race_place = 0;
1050         self.race_started = 0;
1051         self.race_respawn_checkpoint = 0;
1052         self.race_respawn_spotref = world;
1053 }
1054
1055 void race_RetractPlayer()
1056 {SELFPARAM();
1057         if(!g_race && !g_cts)
1058                 return;
1059         if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
1060                 race_ClearTime(self);
1061         self.race_checkpoint = self.race_respawn_checkpoint;
1062 }
1063
1064 spawnfunc(info_player_race)
1065 {
1066         if(!g_race && !g_cts) { remove(self); return; }
1067         ++race_spawns;
1068         spawnfunc_info_player_deathmatch(this);
1069
1070         if(self.race_place > race_highest_place_spawn)
1071                 race_highest_place_spawn = self.race_place;
1072         if(self.race_place < race_lowest_place_spawn)
1073                 race_lowest_place_spawn = self.race_place;
1074 }
1075
1076 void race_ClearRecords()
1077 {SELFPARAM();
1078         float i;
1079
1080         for(i = 0; i < MAX_CHECKPOINTS; ++i)
1081         {
1082                 race_checkpoint_records[i] = 0;
1083                 if(race_checkpoint_recordholders[i])
1084                         strunzone(race_checkpoint_recordholders[i]);
1085                 race_checkpoint_recordholders[i] = string_null;
1086         }
1087
1088         entity e;
1089         FOR_EACH_CLIENT(e)
1090         {
1091                 float p = e.race_place;
1092                 WITH(entity, self, e, race_PreparePlayer());
1093                 e.race_place = p;
1094         }
1095 }
1096
1097 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1098 {
1099         if(g_race_qualifying)
1100         {
1101                 pl.race_penalty_accumulator += penalty;
1102                 if(IS_REAL_CLIENT(pl))
1103                 {
1104                         msg_entity = pl;
1105                         WRITESPECTATABLE_MSG_ONE({
1106                                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1107                                 WriteByte(MSG_ONE, TE_CSQC_RACE);
1108                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1109                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1110                                 WriteString(MSG_ONE, reason);
1111                         });
1112                 }
1113         }
1114         else
1115         {
1116                 pl.race_penalty = time + penalty;
1117                 if(IS_REAL_CLIENT(pl))
1118                 {
1119                         msg_entity = pl;
1120                         WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1121                                 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1122                                 WriteByte(MSG_ONE, TE_CSQC_RACE);
1123                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1124                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1125                                 WriteString(MSG_ONE, reason);
1126                         });
1127                 }
1128         }
1129 }
1130
1131 void penalty_touch()
1132 {SELFPARAM();
1133         EXACTTRIGGER_TOUCH;
1134         if(other.race_lastpenalty != self)
1135         {
1136                 other.race_lastpenalty = self;
1137                 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1138         }
1139 }
1140
1141 void penalty_use()
1142 {SELFPARAM();
1143         race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1144 }
1145
1146 spawnfunc(trigger_race_penalty)
1147 {
1148         EXACTTRIGGER_INIT;
1149
1150         self.use = penalty_use;
1151         if (!(self.spawnflags & 1))
1152                 self.touch = penalty_touch;
1153
1154         if (self.race_penalty_reason == "")
1155                 self.race_penalty_reason = "missing a checkpoint";
1156         if (!self.race_penalty)
1157                 self.race_penalty = 5;
1158 }
1159
1160 float race_GetFractionalLapCount(entity e)
1161 {
1162         // interesting metrics (idea by KrimZon) to maybe sort players in the
1163         // scoreboard, immediately updates when overtaking
1164         //
1165         // requires the track to be built so you never get farther away from the
1166         // next checkpoint, though, and current Xonotic race maps are not built that
1167         // way
1168         //
1169         // also, this code is slow and would need optimization (i.e. "next CP"
1170         // links on CP entities)
1171
1172         float l;
1173         l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1174         if(e.race_completed)
1175                 return l; // not fractional
1176
1177         vector o0, o1;
1178         float bestfraction, fraction;
1179         entity lastcp, cp0, cp1;
1180         float nextcpindex, lastcpindex;
1181
1182         nextcpindex = max(e.race_checkpoint, 0);
1183         lastcpindex = e.race_respawn_checkpoint;
1184         lastcp = e.race_respawn_spotref;
1185
1186         if(nextcpindex == lastcpindex)
1187                 return l; // finish
1188
1189         bestfraction = 1;
1190         for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1191         {
1192                 if(cp0.race_checkpoint != lastcpindex)
1193                         continue;
1194                 if(lastcp)
1195                         if(cp0 != lastcp)
1196                                 continue;
1197                 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1198                 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1199                 {
1200                         if(cp1.race_checkpoint != nextcpindex)
1201                                 continue;
1202                         o1 = (cp1.absmin + cp1.absmax) * 0.5;
1203                         if(o0 == o1)
1204                                 continue;
1205                         fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1206                         if(fraction < bestfraction)
1207                                 bestfraction = fraction;
1208                 }
1209         }
1210
1211         // we are at CP "nextcpindex - bestfraction"
1212         // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1213         // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1214         float c, nc;
1215         nc = race_highest_checkpoint + 1;
1216         c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;
1217
1218         return l + c / nc;
1219 }