]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/race.qc
Merge branch 'master' into terencehill/bot_item_rating
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
1 #include "race.qh"
2
3 #include "client.qh"
4 #include "portals.qh"
5 #include "scores.qh"
6 #include "spawnpoints.qh"
7 #include "bot/api.qh"
8 #include "command/getreplies.qh"
9 #include "../common/deathtypes/all.qh"
10 #include "../common/notifications/all.qh"
11 #include "../common/mapinfo.qh"
12 #include <common/net_linked.qh>
13 #include "../common/triggers/subs.qh"
14 #include "../lib/warpzone/util_server.qh"
15 #include "../lib/warpzone/common.qh"
16 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
17
18 void race_InitSpectator()
19 {
20         if(g_race_qualifying)
21                 if(msg_entity.enemy.race_laptime)
22                         race_SendNextCheckpoint(msg_entity.enemy, 1);
23 }
24
25 void W_Porto_Fail(entity this, float failhard);
26
27 float race_readTime(string map, float pos)
28 {
29         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
30
31         return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
32 }
33
34 string race_readUID(string map, float pos)
35 {
36         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
37
38         return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
39 }
40
41 float race_readPos(string map, float t)
42 {
43         float i;
44         for (i = 1; i <= RANKINGS_CNT; ++i)
45         if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
46                 return i;
47
48         return 0; // pos is zero if unranked
49 }
50
51 void race_writeTime(string map, float t, string myuid)
52 {
53         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
54
55         float newpos;
56         newpos = race_readPos(map, t);
57
58         float i, prevpos = 0;
59         for(i = 1; i <= RANKINGS_CNT; ++i)
60         {
61                 if(race_readUID(map, i) == myuid)
62                         prevpos = i;
63         }
64         if (prevpos)
65         {
66                 // player improved his existing record, only have to iterate on ranks between new and old recs
67                 for (i = prevpos; i > newpos; --i)
68                 {
69                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
70                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
71                 }
72         }
73         else
74         {
75                 // player has no ranked record yet
76                 for (i = RANKINGS_CNT; i > newpos; --i)
77                 {
78                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
79                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
80                 }
81         }
82
83         // store new time itself
84         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
85         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
86 }
87
88 string race_readName(string map, float pos)
89 {
90         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
91
92         return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
93 }
94
95
96 const float MAX_CHECKPOINTS = 255;
97
98 spawnfunc(target_checkpoint);
99
100 .float race_penalty;
101 .float race_penalty_accumulator;
102 .string race_penalty_reason;
103 .float race_checkpoint; // player: next checkpoint that has to be reached
104 .entity race_lastpenalty;
105
106 .entity sprite;
107
108 float race_checkpoint_records[MAX_CHECKPOINTS];
109 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
110 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
111 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
112 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
113
114 float race_highest_checkpoint;
115 float race_timed_checkpoint;
116
117 float defrag_ents;
118 float defragcpexists;
119
120 float race_NextCheckpoint(float f)
121 {
122         if(f >= race_highest_checkpoint)
123                 return 0;
124         else
125                 return f + 1;
126 }
127
128 float race_PreviousCheckpoint(float f)
129 {
130         if(f == -1)
131                 return 0;
132         else if(f == 0)
133                 return race_highest_checkpoint;
134         else
135                 return f - 1;
136 }
137
138 // encode as:
139 //   0 = common start/finish
140 // 254 = start
141 // 255 = finish
142 float race_CheckpointNetworkID(float f)
143 {
144         if(race_timed_checkpoint)
145         {
146                 if(f == 0)
147                         return 254; // start
148                 else if(f == race_timed_checkpoint)
149                         return 255; // finish
150         }
151         return f;
152 }
153
154 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
155 {
156         float recordtime;
157         string recordholder;
158         float cp;
159
160         if(!e.race_laptime)
161                 return;
162
163         cp = e.race_checkpoint;
164         recordtime = race_checkpoint_records[cp];
165         recordholder = race_checkpoint_recordholders[cp];
166         if(recordholder == e.netname)
167                 recordholder = "";
168
169         if(!IS_REAL_CLIENT(e))
170                 return;
171
172         if(!spec)
173                 msg_entity = e;
174         WRITESPECTATABLE_MSG_ONE(msg_entity, {
175                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
176                 if(spec)
177                 {
178                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
179                         //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
180                         WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
181                 }
182                 else
183                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
184                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
185                 WriteInt24_t(MSG_ONE, recordtime);
186                 WriteString(MSG_ONE, recordholder);
187         });
188 }
189
190 void race_send_recordtime(float msg)
191 {
192         // send the server best time
193         WriteHeader(msg, TE_CSQC_RACE);
194         WriteByte(msg, RACE_NET_SERVER_RECORD);
195         WriteInt24_t(msg, race_readTime(GetMapname(), 1));
196 }
197
198
199 void race_send_speedaward(float msg)
200 {
201         // send the best speed of the round
202         WriteHeader(msg, TE_CSQC_RACE);
203         WriteByte(msg, RACE_NET_SPEED_AWARD);
204         WriteInt24_t(msg, floor(speedaward_speed+0.5));
205         WriteString(msg, speedaward_holder);
206 }
207
208 void race_send_speedaward_alltimebest(float msg)
209 {
210         // send the best speed
211         WriteHeader(msg, TE_CSQC_RACE);
212         WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
213         WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
214         WriteString(msg, speedaward_alltimebest_holder);
215 }
216
217 void race_SendRankings(float pos, float prevpos, float del, float msg)
218 {
219         WriteHeader(msg, TE_CSQC_RACE);
220         WriteByte(msg, RACE_NET_SERVER_RANKINGS);
221         WriteShort(msg, pos);
222         WriteShort(msg, prevpos);
223         WriteShort(msg, del);
224         WriteString(msg, race_readName(GetMapname(), pos));
225         WriteInt24_t(msg, race_readTime(GetMapname(), pos));
226 }
227
228 void race_SendStatus(float id, entity e)
229 {
230         if(!IS_REAL_CLIENT(e))
231                 return;
232
233         float msg;
234         if (id == 0)
235                 msg = MSG_ONE;
236         else
237                 msg = MSG_ALL;
238         msg_entity = e;
239         WRITESPECTATABLE_MSG_ONE(msg_entity, {
240                 WriteHeader(msg, TE_CSQC_RACE);
241                 WriteByte(msg, RACE_NET_SERVER_STATUS);
242                 WriteShort(msg, id);
243                 WriteString(msg, e.netname);
244         });
245 }
246
247 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
248 {
249         // netname only used TEMPORARILY for printing
250         float newpos, player_prevpos;
251         newpos = race_readPos(map, t);
252
253         float i;
254         player_prevpos = 0;
255         for(i = 1; i <= RANKINGS_CNT; ++i)
256         {
257                 if(race_readUID(map, i) == myuid)
258                         player_prevpos = i;
259         }
260
261         float oldrec;
262         string oldrec_holder;
263         if (player_prevpos && (player_prevpos < newpos || !newpos))
264         {
265                 oldrec = race_readTime(GetMapname(), player_prevpos);
266                 race_SendStatus(0, e); // "fail"
267                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
268                 return;
269         }
270         else if (!newpos)
271         {
272                 // no ranking, time worse than the worst ranked
273                 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
274                 race_SendStatus(0, e); // "fail"
275                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
276                 return;
277         }
278
279         // if we didn't hit a return yet, we have a new record!
280
281         // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
282         if(myuid == "")
283         {
284                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
285                 return;
286         }
287
288         if(uid2name(myuid) == "^1Unregistered Player")
289         {
290                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_NAME, mynetname, t);
291                 return;
292         }
293
294         oldrec = race_readTime(GetMapname(), newpos);
295         oldrec_holder = race_readName(GetMapname(), newpos);
296
297         // store new ranking
298         race_writeTime(GetMapname(), t, myuid);
299
300         if (newpos == 1)
301         {
302                 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
303                 race_send_recordtime(MSG_ALL);
304         }
305
306         race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
307         if(rankings_reply)
308                 strunzone(rankings_reply);
309         rankings_reply = strzone(getrankings());
310
311         if(newpos == player_prevpos)
312         {
313                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
314                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
315                 else { race_SendStatus(1, e); } // "new time"
316         }
317         else if(oldrec == 0)
318         {
319                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
320                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
321                 else { race_SendStatus(2, e); } // "new rank"
322         }
323         else
324         {
325                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
326                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
327                 else { race_SendStatus(2, e); } // "new rank"
328         }
329 }
330
331 void race_deleteTime(string map, float pos)
332 {
333         string rr;
334         if(g_cts)
335                 rr = CTS_RECORD;
336         else
337                 rr = RACE_RECORD;
338
339         float i;
340         for (i = pos; i <= RANKINGS_CNT; ++i)
341         {
342                 if (i == RANKINGS_CNT)
343                 {
344                         db_remove(ServerProgsDB, strcat(map, rr, "time", ftos(i)));
345                         db_remove(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)));
346                 }
347                 else
348                 {
349                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
350                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
351                 }
352         }
353
354         race_SendRankings(pos, 0, 1, MSG_ALL);
355         if(pos == 1)
356                 race_send_recordtime(MSG_ALL);
357
358         if(rankings_reply)
359                 strunzone(rankings_reply);
360         rankings_reply = strzone(getrankings());
361 }
362
363 void race_SendTime(entity e, float cp, float t, float tvalid)
364 {
365         float snew, l;
366
367         if(g_race_qualifying)
368                 t += e.race_penalty_accumulator;
369
370         t = TIME_ENCODE(t); // make integer
371         // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
372
373         if(tvalid)
374         if(cp == race_timed_checkpoint) // finish line
375         if (!e.race_completed)
376         {
377                 float s;
378                 if(g_race_qualifying)
379                 {
380                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
381                         if(!s || t < s)
382                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
383                 }
384                 else
385                 {
386                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
387                         if(!s || t < s)
388                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
389
390                         s = PlayerScore_Add(e, SP_RACE_TIME, 0);
391                         snew = TIME_ENCODE(time - game_starttime);
392                         PlayerScore_Add(e, SP_RACE_TIME, snew - s);
393                         l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
394
395                         if(autocvar_fraglimit)
396                                 if(l >= autocvar_fraglimit)
397                                         race_StartCompleting();
398
399                         if(race_completing)
400                         {
401                                 e.race_completed = 1;
402                                 MAKE_INDEPENDENT_PLAYER(e);
403                                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FINISHED, e.netname);
404                                 ClientData_Touch(e);
405                         }
406                 }
407         }
408
409         float recordtime;
410         string recordholder;
411         if(g_race_qualifying)
412         {
413                 if(tvalid)
414                 {
415                         recordtime = race_checkpoint_records[cp];
416                         recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
417                         if(recordholder == e.netname)
418                                 recordholder = "";
419
420                         if(t != 0)
421                         {
422                                 if(cp == race_timed_checkpoint)
423                                 {
424                                         race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
425                                         MUTATOR_CALLHOOK(Race_FinalCheckpoint, e);
426                                 }
427                                 if(t < recordtime || recordtime == 0)
428                                 {
429                                         race_checkpoint_records[cp] = t;
430                                         if(race_checkpoint_recordholders[cp])
431                                                 strunzone(race_checkpoint_recordholders[cp]);
432                                         race_checkpoint_recordholders[cp] = strzone(e.netname);
433                                         if(g_race_qualifying)
434                                         {
435                                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, LAMBDA(race_SendNextCheckpoint(it, 0)));
436                                         }
437                                 }
438                         }
439                 }
440                 else
441                 {
442                         // dummies
443                         t = 0;
444                         recordtime = 0;
445                         recordholder = "";
446                 }
447
448                 if(IS_REAL_CLIENT(e))
449                 {
450                         msg_entity = e;
451                         if(g_race_qualifying)
452                         {
453                                 WRITESPECTATABLE_MSG_ONE(msg_entity, {
454                                         WriteHeader(MSG_ONE, TE_CSQC_RACE);
455                                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
456                                         WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
457                                         WriteInt24_t(MSG_ONE, t); // time to that intermediate
458                                         WriteInt24_t(MSG_ONE, recordtime); // previously best time
459                                         WriteString(MSG_ONE, recordholder); // record holder
460                                 });
461                         }
462                 }
463         }
464         else // RACE! Not Qualifying
465         {
466                 float mylaps, lother, othtime;
467                 entity oth;
468                 oth = race_checkpoint_lastplayers[cp];
469                 if(oth)
470                 {
471                         mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0);
472                         lother = race_checkpoint_lastlaps[cp];
473                         othtime = race_checkpoint_lasttimes[cp];
474                 }
475                 else
476                         mylaps = lother = othtime = 0;
477
478                 if(IS_REAL_CLIENT(e))
479                 {
480                         msg_entity = e;
481                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
482                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
483                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
484                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
485                                 if(e == oth)
486                                 {
487                                         WriteInt24_t(MSG_ONE, 0);
488                                         WriteByte(MSG_ONE, 0);
489                                         WriteString(MSG_ONE, "");
490                                 }
491                                 else
492                                 {
493                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
494                                         WriteByte(MSG_ONE, mylaps - lother);
495                                         WriteString(MSG_ONE, oth.netname); // record holder
496                                 }
497                         });
498                 }
499
500                 race_checkpoint_lastplayers[cp] = e;
501                 race_checkpoint_lasttimes[cp] = time;
502                 race_checkpoint_lastlaps[cp] = mylaps;
503
504                 if(IS_REAL_CLIENT(oth))
505                 {
506                         msg_entity = oth;
507                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
508                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
509                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
510                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
511                                 if(e == oth)
512                                 {
513                                         WriteInt24_t(MSG_ONE, 0);
514                                         WriteByte(MSG_ONE, 0);
515                                         WriteString(MSG_ONE, "");
516                                 }
517                                 else
518                                 {
519                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
520                                         WriteByte(MSG_ONE, lother - mylaps);
521                                         WriteString(MSG_ONE, e.netname); // record holder
522                                 }
523                         });
524                 }
525         }
526 }
527
528 void race_ClearTime(entity e)
529 {
530         e.race_checkpoint = 0;
531         e.race_laptime = 0;
532         e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
533         e.race_penalty_accumulator = 0;
534         e.race_lastpenalty = NULL;
535
536         if(!IS_REAL_CLIENT(e))
537                 return;
538
539         msg_entity = e;
540         WRITESPECTATABLE_MSG_ONE(msg_entity, {
541                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
542                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
543         });
544 }
545
546 void dumpsurface(entity e)
547 {
548         float n, si, ni;
549         vector norm, vec;
550         LOG_INFO("Surfaces of ", etos(e), ":\n");
551
552         LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
553
554         for(si = 0; ; ++si)
555         {
556                 n = getsurfacenumpoints(e, si);
557                 if(n <= 0)
558                         break;
559                 LOG_INFO("  Surface ", ftos(si), ":\n");
560                 norm = getsurfacenormal(e, si);
561                 LOG_INFO("    Normal = ", vtos(norm), "\n");
562                 for(ni = 0; ni < n; ++ni)
563                 {
564                         vec = getsurfacepoint(e, si, ni);
565                         LOG_INFO("    Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
566                 }
567         }
568 }
569
570 void checkpoint_passed(entity this, entity player)
571 {
572         string oldmsg;
573         entity cp;
574
575         if(player.classname == "porto")
576         {
577                 // do not allow portalling through checkpoints
578                 trace_plane_normal = normalize(-1 * player.velocity);
579                 W_Porto_Fail(player, 0);
580                 return;
581         }
582
583         /*
584          * Trigger targets
585          */
586         if (!((this.spawnflags & 2) && (IS_PLAYER(player))))
587         {
588                 oldmsg = this.message;
589                 this.message = "";
590                 SUB_UseTargets(this, player, player);
591                 this.message = oldmsg;
592         }
593
594         if (!IS_PLAYER(player))
595                 return;
596
597         /*
598          * Remove unauthorized equipment
599          */
600         Portal_ClearAll(player);
601
602         player.porto_forbidden = 2; // decreased by 1 each StartFrame
603
604         if(defrag_ents)
605         {
606                 if(this.race_checkpoint == -2)
607                 {
608                         this.race_checkpoint = player.race_checkpoint;
609                 }
610
611                 float largest_cp_id = 0;
612                 float cp_amount = 0;
613                 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
614                 {
615                         cp_amount += 1;
616                         if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
617                         {
618                                 largest_cp_id = cp.race_checkpoint;
619                                 for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
620                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
621                                 race_highest_checkpoint = largest_cp_id + 1;
622                                 race_timed_checkpoint = largest_cp_id + 1;
623
624                                 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
625                                 {
626                                         if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
627                                                 defragcpexists = -1;
628                                 }
629                         }
630                 }
631                 if(cp_amount == 0)
632                 {
633                         for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
634                                 cp.race_checkpoint = 1;
635                         race_highest_checkpoint = 1;
636                         race_timed_checkpoint = 1;
637                 }
638         }
639
640         if((player.race_checkpoint == -1 && this.race_checkpoint == 0) || (player.race_checkpoint == this.race_checkpoint))
641         {
642                 if(this.race_penalty)
643                 {
644                         if(player.race_lastpenalty != this)
645                         {
646                                 player.race_lastpenalty = this;
647                                 race_ImposePenaltyTime(player, this.race_penalty, this.race_penalty_reason);
648                         }
649                 }
650
651                 if(player.race_penalty)
652                         return;
653
654                 /*
655                  * Trigger targets
656                  */
657                 if(this.spawnflags & 2)
658                 {
659                         oldmsg = this.message;
660                         this.message = "";
661                         SUB_UseTargets(this, player, player); // TODO: should we be using other for the trigger here?
662                         this.message = oldmsg;
663                 }
664
665                 if(player.race_respawn_checkpoint != this.race_checkpoint || !player.race_started)
666                         player.race_respawn_spotref = this; // this is not a spot but a CP, but spawnpoint selection will deal with that
667                 player.race_respawn_checkpoint = this.race_checkpoint;
668                 player.race_checkpoint = race_NextCheckpoint(this.race_checkpoint);
669                 player.race_started = 1;
670
671                 race_SendTime(player, this.race_checkpoint, player.race_movetime, boolean(player.race_laptime));
672
673                 if(!this.race_checkpoint) // start line
674                 {
675                         player.race_laptime = time;
676                         player.race_movetime = player.race_movetime_frac = player.race_movetime_count = 0;
677                         player.race_penalty_accumulator = 0;
678                         player.race_lastpenalty = NULL;
679                 }
680
681                 if(g_race_qualifying)
682                         race_SendNextCheckpoint(player, 0);
683
684                 if(defrag_ents && defragcpexists < 0 && this.classname == "target_stopTimer")
685                 {
686                         float fh;
687                         defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
688                         if(fh >= 0)
689                         {
690                                 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
691                                 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
692                         }
693                         fclose(fh);
694                 }
695         }
696         else if(player.race_checkpoint == race_NextCheckpoint(this.race_checkpoint))
697         {
698                 // ignored
699         }
700         else
701         {
702                 if(this.spawnflags & 4)
703                         Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, player.origin, '0 0 0');
704         }
705 }
706
707 void checkpoint_touch(entity this, entity toucher)
708 {
709         EXACTTRIGGER_TOUCH(this, toucher);
710         checkpoint_passed(this, toucher);
711 }
712
713 void checkpoint_use(entity this, entity actor, entity trigger)
714 {
715         if(trigger.classname == "info_player_deathmatch") // a spawn, a spawn
716                 return;
717
718         checkpoint_passed(this, actor);
719 }
720
721 bool race_waypointsprite_visible_for_player(entity this, entity player, entity view)
722 {
723         if(view.race_checkpoint == -1 || this.owner.race_checkpoint == -2)
724                 return true;
725         else if(view.race_checkpoint == this.owner.race_checkpoint)
726                 return true;
727         else
728                 return false;
729 }
730
731 void trigger_race_checkpoint_verify(entity this)
732 {
733     static bool have_verified;
734         if (have_verified) return;
735         have_verified = true;
736
737         bool qual = g_race_qualifying;
738
739         int pl_race_checkpoint = 0;
740         int pl_race_place = 0;
741
742         if (g_race) {
743                 for (int i = 0; i <= race_highest_checkpoint; ++i) {
744                         pl_race_checkpoint = race_NextCheckpoint(i);
745
746                         // race only (middle of the race)
747                         g_race_qualifying = false;
748                         pl_race_place = 0;
749                         if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
750                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
751             }
752
753                         if (i == 0) {
754                                 // qualifying only
755                                 g_race_qualifying = 1;
756                                 pl_race_place = race_lowest_place_spawn;
757                                 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
758                                         error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
759                 }
760
761                                 // race only (initial spawn)
762                                 g_race_qualifying = 0;
763                                 for (int p = 1; p <= race_highest_place_spawn; ++p) {
764                                         pl_race_place = p;
765                                         if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
766                                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
767                     }
768                                 }
769                         }
770                 }
771         } else if (!defrag_ents) {
772                 // qualifying only
773                 pl_race_checkpoint = race_NextCheckpoint(0);
774                 g_race_qualifying = 1;
775                 pl_race_place = race_lowest_place_spawn;
776                 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
777                         error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
778         }
779         } else {
780                 pl_race_checkpoint = race_NextCheckpoint(0);
781                 g_race_qualifying = 1;
782                 pl_race_place = 0; // there's only one spawn on defrag maps
783
784                 // check if a defragcp file already exists, then read it and apply the checkpoint order
785                 float fh;
786                 float len;
787                 string l;
788
789                 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
790                 if (fh >= 0) {
791                         while ((l = fgets(fh))) {
792                                 len = tokenize_console(l);
793                                 if (len != 2) {
794                                         defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
795                                         continue;
796                                 }
797                                 for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
798                                         if (argv(0) == cp.targetname) {
799                                                 cp.race_checkpoint = stof(argv(1));
800                     }
801                 }
802                         }
803                         fclose(fh);
804                 }
805         }
806
807         g_race_qualifying = qual;
808
809         if (race_timed_checkpoint) {
810                 if (defrag_ents) {
811                         for (entity cp = NULL; (cp = find(cp, classname, "target_startTimer"));) {
812                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
813             }
814                         for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
815                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
816             }
817                         for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
818                                 if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
819                                         defragcpexists = -1;
820                 }
821                         }
822                         if (defragcpexists != -1) {
823                                 float largest_cp_id = 0;
824                                 for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
825                                         if (cp.race_checkpoint > largest_cp_id) {
826                                                 largest_cp_id = cp.race_checkpoint;
827                     }
828                 }
829                                 for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
830                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
831                 }
832                                 race_highest_checkpoint = largest_cp_id + 1;
833                                 race_timed_checkpoint = largest_cp_id + 1;
834                         } else {
835                                 for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
836                                         cp.race_checkpoint = 255; // finish line
837                 }
838                                 race_highest_checkpoint = 255;
839                                 race_timed_checkpoint = 255;
840                         }
841                 } else {
842                         IL_EACH(g_racecheckpoints, it.sprite,
843                         {
844                                 if (it.race_checkpoint == 0) {
845                                         WaypointSprite_UpdateSprites(it.sprite, WP_RaceStart, WP_Null, WP_Null);
846                 } else if (it.race_checkpoint == race_timed_checkpoint) {
847                                         WaypointSprite_UpdateSprites(it.sprite, WP_RaceFinish, WP_Null, WP_Null);
848                                 }
849             });
850                 }
851         }
852
853         if (defrag_ents) {
854                 for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
855                         for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
856                                 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
857                                         trigger.wait = 0;
858                                         trigger.delay = 0;
859                                         targ.wait = 0;
860                                         targ.delay = 0;
861
862                     // These just make the game crash on some maps with oddly shaped triggers.
863                     // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
864                     // and often one of them just passed through without being registered. Hope it's fixed  in a better way now.
865                     // (happened on item triggers too)
866                     //
867                                         //targ.wait = -2;
868                                         //targ.delay = 0;
869
870                                         //setsize(targ, trigger.mins, trigger.maxs);
871                                         //setorigin(targ, trigger.origin);
872                                         //remove(trigger);
873                                 }
874             }
875         }
876         }
877 }
878
879 vector trigger_race_checkpoint_spawn_evalfunc(entity this, entity player, entity spot, vector current)
880 {
881         if(g_race_qualifying)
882         {
883                 // spawn at first
884                 if(this.race_checkpoint != 0)
885                         return '-1 0 0';
886                 if(spot.race_place != race_lowest_place_spawn)
887                         return '-1 0 0';
888         }
889         else
890         {
891                 if(this.race_checkpoint != player.race_respawn_checkpoint)
892                         return '-1 0 0';
893                 // try reusing the previous spawn
894                 if(this == player.race_respawn_spotref || spot == player.race_respawn_spotref)
895                         current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
896                 if(this.race_checkpoint == 0)
897                 {
898                         int pl = player.race_place;
899                         if(pl > race_highest_place_spawn)
900                                 pl = 0;
901                         if(pl == 0 && !player.race_started)
902                                 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
903                         if(spot.race_place != pl)
904                                 return '-1 0 0';
905                 }
906         }
907         return current;
908 }
909
910 spawnfunc(trigger_race_checkpoint)
911 {
912         vector o;
913         if(!g_race && !g_cts) { delete(this); return; }
914
915         EXACTTRIGGER_INIT;
916
917         this.use = checkpoint_use;
918         if (!(this.spawnflags & 1))
919                 settouch(this, checkpoint_touch);
920
921         o = (this.absmin + this.absmax) * 0.5;
922         tracebox(o, PL_MIN_CONST, PL_MAX_CONST, o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
923         waypoint_spawnforitem_force(this, trace_endpos);
924         this.nearestwaypointtimeout = time + 1000000000;
925
926         if(this.message == "")
927                 this.message = "went backwards";
928         if (this.message2 == "")
929                 this.message2 = "was pushed backwards by";
930         if (this.race_penalty_reason == "")
931                 this.race_penalty_reason = "missing a checkpoint";
932
933         this.race_checkpoint = this.cnt;
934
935         if(this.race_checkpoint > race_highest_checkpoint)
936         {
937                 race_highest_checkpoint = this.race_checkpoint;
938                 if(this.spawnflags & 8)
939                         race_timed_checkpoint = this.race_checkpoint;
940                 else
941                         race_timed_checkpoint = 0;
942         }
943
944         if(!this.race_penalty)
945         {
946                 if(this.race_checkpoint)
947                         WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, this, sprite, RADARICON_NONE);
948                 else
949                         WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, this, sprite, RADARICON_NONE);
950         }
951
952         this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
953         this.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
954
955         IL_PUSH(g_racecheckpoints, this);
956
957         InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
958 }
959
960 spawnfunc(target_checkpoint) // defrag entity
961 {
962         if(!g_race && !g_cts) { delete(this); return; }
963         defrag_ents = 1;
964
965         // if this is targeted, then it probably isn't a trigger
966         bool is_trigger = !boolean(!this.nottargeted && this.targetname != "");
967
968         if(is_trigger)
969                 EXACTTRIGGER_INIT;
970
971         this.use = checkpoint_use;
972         if (is_trigger && !(this.spawnflags & 1))
973                 settouch(this, checkpoint_touch);
974
975         vector org = this.origin;
976
977         // bots should only pathfind to this if it is a valid touchable trigger
978         if(is_trigger)
979         {
980                 org = (this.absmin + this.absmax) * 0.5;
981                 tracebox(org, PL_MIN_CONST, PL_MAX_CONST, org - '0 0 1' * (org.z - this.absmin.z), MOVE_NORMAL, this);
982                 waypoint_spawnforitem_force(this, trace_endpos);
983                 this.nearestwaypointtimeout = time + 1000000000;
984         }
985
986         if(this.message == "")
987                 this.message = "went backwards";
988         if (this.message2 == "")
989                 this.message2 = "was pushed backwards by";
990         if (this.race_penalty_reason == "")
991                 this.race_penalty_reason = "missing a checkpoint";
992
993         if(this.classname == "target_startTimer")
994                 this.race_checkpoint = 0;
995         else
996                 this.race_checkpoint = -2;
997
998         race_timed_checkpoint = 1;
999
1000         if(this.race_checkpoint == 0)
1001                 WaypointSprite_SpawnFixed(WP_RaceStart, org, this, sprite, RADARICON_NONE);
1002         else
1003                 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, org, this, sprite, RADARICON_NONE);
1004
1005         this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
1006
1007         InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
1008 }
1009
1010 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
1011 spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
1012
1013 void race_AbandonRaceCheck(entity p)
1014 {
1015         if(race_completing && !p.race_completed)
1016         {
1017                 p.race_completed = 1;
1018                 MAKE_INDEPENDENT_PLAYER(p);
1019                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1020                 ClientData_Touch(p);
1021         }
1022 }
1023
1024 void race_StartCompleting()
1025 {
1026         race_completing = 1;
1027         FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it)));
1028 }
1029
1030 void race_PreparePlayer(entity this)
1031 {
1032         race_ClearTime(this);
1033         this.race_place = 0;
1034         this.race_started = 0;
1035         this.race_respawn_checkpoint = 0;
1036         this.race_respawn_spotref = NULL;
1037 }
1038
1039 void race_RetractPlayer(entity this)
1040 {
1041         if(!g_race && !g_cts)
1042                 return;
1043         if(this.race_respawn_checkpoint == 0 || this.race_respawn_checkpoint == race_timed_checkpoint)
1044                 race_ClearTime(this);
1045         this.race_checkpoint = this.race_respawn_checkpoint;
1046 }
1047
1048 spawnfunc(info_player_race)
1049 {
1050         if(!g_race && !g_cts) { delete(this); return; }
1051         ++race_spawns;
1052         spawnfunc_info_player_deathmatch(this);
1053
1054         if(this.race_place > race_highest_place_spawn)
1055                 race_highest_place_spawn = this.race_place;
1056         if(this.race_place < race_lowest_place_spawn)
1057                 race_lowest_place_spawn = this.race_place;
1058 }
1059
1060 void race_ClearRecords()
1061 {
1062         float i;
1063
1064         for(i = 0; i < MAX_CHECKPOINTS; ++i)
1065         {
1066                 race_checkpoint_records[i] = 0;
1067                 if(race_checkpoint_recordholders[i])
1068                         strunzone(race_checkpoint_recordholders[i]);
1069                 race_checkpoint_recordholders[i] = string_null;
1070         }
1071
1072         FOREACH_CLIENT(true, LAMBDA(
1073                 float p = it.race_place;
1074                 race_PreparePlayer(it);
1075                 it.race_place = p;
1076         ));
1077 }
1078
1079 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1080 {
1081         if(g_race_qualifying)
1082         {
1083                 pl.race_penalty_accumulator += penalty;
1084                 if(IS_REAL_CLIENT(pl))
1085                 {
1086                         msg_entity = pl;
1087                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
1088                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1089                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1090                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1091                                 WriteString(MSG_ONE, reason);
1092                         });
1093                 }
1094         }
1095         else
1096         {
1097                 pl.race_penalty = time + penalty;
1098                 if(IS_REAL_CLIENT(pl))
1099                 {
1100                         msg_entity = pl;
1101                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
1102                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1103                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1104                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1105                                 WriteString(MSG_ONE, reason);
1106                         });
1107                 }
1108         }
1109 }
1110
1111 void penalty_touch(entity this, entity toucher)
1112 {
1113         EXACTTRIGGER_TOUCH(this, toucher);
1114         if(toucher.race_lastpenalty != this)
1115         {
1116                 toucher.race_lastpenalty = this;
1117                 race_ImposePenaltyTime(toucher, this.race_penalty, this.race_penalty_reason);
1118         }
1119 }
1120
1121 void penalty_use(entity this, entity actor, entity trigger)
1122 {
1123         race_ImposePenaltyTime(actor, this.race_penalty, this.race_penalty_reason);
1124 }
1125
1126 spawnfunc(trigger_race_penalty)
1127 {
1128         // TODO: find out why this wasnt done:
1129         //if(!g_cts && !g_race) { remove(this); return; }
1130
1131         EXACTTRIGGER_INIT;
1132
1133         this.use = penalty_use;
1134         if (!(this.spawnflags & 1))
1135                 settouch(this, penalty_touch);
1136
1137         if (this.race_penalty_reason == "")
1138                 this.race_penalty_reason = "missing a checkpoint";
1139         if (!this.race_penalty)
1140                 this.race_penalty = 5;
1141 }
1142
1143 float race_GetFractionalLapCount(entity e)
1144 {
1145         // interesting metrics (idea by KrimZon) to maybe sort players in the
1146         // scoreboard, immediately updates when overtaking
1147         //
1148         // requires the track to be built so you never get farther away from the
1149         // next checkpoint, though, and current Xonotic race maps are not built that
1150         // way
1151         //
1152         // also, this code is slow and would need optimization (i.e. "next CP"
1153         // links on CP entities)
1154
1155         float l;
1156         l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1157         if(e.race_completed)
1158                 return l; // not fractional
1159
1160         vector o0, o1;
1161         float bestfraction, fraction;
1162         entity lastcp;
1163         float nextcpindex, lastcpindex;
1164
1165         nextcpindex = max(e.race_checkpoint, 0);
1166         lastcpindex = e.race_respawn_checkpoint;
1167         lastcp = e.race_respawn_spotref;
1168
1169         if(nextcpindex == lastcpindex)
1170                 return l; // finish
1171
1172         bestfraction = 1;
1173         IL_EACH(g_racecheckpoints, true,
1174         {
1175                 if(it.race_checkpoint != lastcpindex)
1176                         continue;
1177                 if(lastcp)
1178                         if(it != lastcp)
1179                                 continue;
1180                 o0 = (it.absmin + it.absmax) * 0.5;
1181                 IL_EACH(g_racecheckpoints, true,
1182                 {
1183                         if(it.race_checkpoint != nextcpindex)
1184                                 continue;
1185                         o1 = (it.absmin + it.absmax) * 0.5;
1186                         if(o0 == o1)
1187                                 continue;
1188                         fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1189                         if(fraction < bestfraction)
1190                                 bestfraction = fraction;
1191                 });
1192         });
1193
1194         // we are at CP "nextcpindex - bestfraction"
1195         // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1196         // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1197         float c, nc;
1198         nc = race_highest_checkpoint + 1;
1199         c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;
1200
1201         return l + c / nc;
1202 }