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Merge branch 'master' into matthiaskrgr/hudsetup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / tturrets / units / unit_phaser.qc
1 void spawnfunc_turret_phaser();
2 void turret_phaser_dinit();
3 void turret_phaser_attack();
4
5 .float fireflag;
6
7 float turret_phaser_firecheck()
8 {
9     if (self.fireflag != 0) return 0;
10     return turret_stdproc_firecheck();
11 }
12
13 void turret_phaser_postthink()
14 {
15     if (self.tur_head.frame == 0)
16         return;
17
18     if (self.fireflag == 1)
19     {
20         if (self.tur_head.frame == 10)
21             self.tur_head.frame = 1;
22         else
23             self.tur_head.frame = self.tur_head.frame +1;
24     }
25     else if (self.fireflag == 2 )
26     {
27         self.tur_head.frame = self.tur_head.frame +1;
28         if (self.tur_head.frame == 15)
29         {
30             self.tur_head.frame = 0;
31             self.fireflag = 0;
32         }
33     }
34 }
35
36 void beam_think()
37 {
38     if ((time > self.cnt) || (self.owner.deadflag != DEAD_NO))
39     {
40         self.owner.attack_finished_single = time + self.owner.shot_refire;
41         self.owner.fireflag = 2;
42         self.owner.tur_head.frame = 10;
43         sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTEN_NORM);
44         remove(self);
45         return;
46     }
47
48     turret_do_updates(self.owner);
49
50     if (time - self.shot_spread > 0)
51     {
52         self.shot_spread = time + 2;
53         sound (self, CH_SHOTS_SINGLE, "turrets/phaser.wav", VOL_BASE, ATTEN_NORM);
54     }
55
56
57     self.nextthink = time + self.ticrate;
58
59     self.owner.attack_finished_single = time + frametime;
60     entity oldself;
61     oldself = self;
62     self = self.owner;
63     FireImoBeam (   self.tur_shotorg,
64                     self.tur_shotorg + self.tur_shotdir_updated * self.target_range,
65                     '-1 -1 -1' * self.shot_radius,
66                     '1 1 1' * self.shot_radius,
67                     self.shot_force,
68                     oldself.shot_dmg,
69                     0.75,
70                     DEATH_TURRET_PHASER);
71     self = oldself;
72     self.scale = vlen(self.owner.tur_shotorg - trace_endpos) / 256;
73
74 }
75
76 void turret_phaser_attack()
77 {
78     entity beam;
79
80     beam = spawn();
81     beam.ticrate = 0.1; //autocvar_sys_ticrate;
82     setmodel(beam,"models/turrets/phaser_beam.md3");
83     beam.effects = EF_LOWPRECISION;
84     beam.solid = SOLID_NOT;
85     beam.think = beam_think;
86     beam.cnt = time + self.shot_speed;
87     beam.shot_spread = time + 2;
88     beam.nextthink = time;
89     beam.owner = self;
90     beam.shot_dmg = self.shot_dmg / (self.shot_speed / beam.ticrate);
91     beam.scale = self.target_range / 256;
92     beam.movetype = MOVETYPE_NONE;
93     beam.enemy = self.enemy;
94     beam.bot_dodge = TRUE;
95     beam.bot_dodgerating = beam.shot_dmg;
96     sound (beam, CH_SHOTS_SINGLE, "turrets/phaser.wav", VOL_BASE, ATTEN_NORM);
97     self.fireflag = 1;
98
99     beam.attack_finished_single = self.attack_finished_single;
100     self.attack_finished_single = time; // + autocvar_sys_ticrate;
101
102     setattachment(beam,self.tur_head,"tag_fire");
103
104     soundat (self, trace_endpos, CH_SHOTS, "weapons/neximpact.wav", VOL_BASE, ATTEN_NORM);
105
106     if (self.tur_head.frame == 0)
107         self.tur_head.frame = 1;
108 }
109
110 void turret_phaser_dinit()
111 {
112     if (self.netname == "")      self.netname  = "Phaser Cannon";
113
114     self.turrcaps_flags = TFL_TURRCAPS_SNIPER|TFL_TURRCAPS_HITSCAN|TFL_TURRCAPS_PLAYERKILL;
115     self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIVE;
116     self.aim_flags = TFL_AIM_LEAD;
117
118     if (turret_stdproc_init("phaser_std", "models/turrets/base.md3","models/turrets/phaser.md3", TID_PHASER) == 0)
119     {
120         remove(self);
121         return;
122     }
123
124     self.turret_firecheckfunc = turret_phaser_firecheck;
125     self.turret_firefunc  = turret_phaser_attack;
126     self.turret_postthink = turret_phaser_postthink;
127
128 }
129
130 /*QUAKED turret_phaser(0 .5 .8) ?
131 */
132 void spawnfunc_turret_phaser()
133 {
134     precache_sound ("turrets/phaser.wav");
135     precache_model ("models/turrets/phaser.md3");
136     precache_model ("models/turrets/phaser_beam.md3");
137     precache_model ("models/turrets/base.md3");
138
139     self.think = turret_phaser_dinit;
140     self.nextthink = time + 0.5;
141 }
142