Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"
[xonotic/xonotic-data.pk3dir.git] / scripts / okweapons.shader
1 OK_SMG
2 {
3         dpglossexponentmod  64
4         dpreflectcube env/exomorph/exomorph
5         {
6                 map textures/weapons/ok_smg.tga
7                 rgbgen lightingDiffuse
8         }
9 }
10
11 OK_Railgun
12 {
13         dpglossexponentmod  64
14         dpreflectcube env/exomorph/exomorph
15         {
16                 map textures/weapons/ok_railgun.tga
17                 rgbgen lightingDiffuse
18         }
19 }
20
21 OK_shotgun
22 {
23         dpglossexponentmod  64
24         dpreflectcube env/exomorph/exomorph
25         {
26                 map textures/weapons/ok_shotgun.tga
27                 rgbgen lightingDiffuse
28         }
29 }
30
31
32 minsta
33 {
34         dpglossexponentmod  64
35         dpreflectcube env/exomorph/exomorph
36         {
37                 map models/weapons/okweapons.tga
38                 rgbgen lightingDiffuse
39         }
40 }
41
42 okrocketthrust
43 {
44         deformVertexes autosprite2
45         cull none
46         {
47                 map models/weapons/okrocketthrust.tga
48                 tcmod page 4 4 0.01
49                 blendfunc add
50         }
51 }
52
53 okrocketthrust2
54 {
55         deformVertexes autosprite
56         {
57                 map models/weapons/okrocketthrust.tga
58                 tcmod page 4 4 0.01
59                 blendfunc add
60         }
61         
62 }