]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - scripts/rocket.shader
shader to reference the correct nexball texture path, finally works! add a reflectmap...
[xonotic/xonotic-data.pk3dir.git] / scripts / rocket.shader
1 rocketThrust
2 {
3         surfaceparm trans
4         cull disable
5         {
6                 clampmap textures/thrustc1.tga
7                 blendfunc add
8                 tcMod rotate 720
9         }
10 }