Merge branch 'master' into Mario/vehicles
[xonotic/xonotic-data.pk3dir.git] / unit_fusreac.cfg
1 set g_turrets_unit_fusreac_std_health 700
2 set g_turrets_unit_fusreac_std_respawntime 90
3
4 set g_turrets_unit_fusreac_std_shot_speed 1
5 set g_turrets_unit_fusreac_std_shot_dmg 20
6 set g_turrets_unit_fusreac_std_shot_refire 0.2
7
8 set g_turrets_unit_fusreac_std_target_range 1024
9 set g_turrets_unit_fusreac_std_target_range_min 1
10
11 set g_turrets_unit_fusreac_std_ammo_max 100
12 set g_turrets_unit_fusreac_std_ammo 0
13 set g_turrets_unit_fusreac_std_ammo_recharge 100
14
15 set g_turrets_unit_fusreac_std_shot_radius 0
16 set g_turrets_unit_fusreac_std_shot_spread 0
17 set g_turrets_unit_fusreac_std_shot_force 0
18 set g_turrets_unit_fusreac_std_shot_volly 0
19 set g_turrets_unit_fusreac_std_shot_volly_refire 0
20 set g_turrets_unit_fusreac_std_target_range_optimal 0
21 set g_turrets_unit_fusreac_std_target_select_rangebias 0
22 set g_turrets_unit_fusreac_std_target_select_samebias 0
23 set g_turrets_unit_fusreac_std_target_select_anglebias 0
24 set g_turrets_unit_fusreac_std_target_select_playerbias 0
25 set g_turrets_unit_fusreac_std_aim_firetolerance_dist 0
26 set g_turrets_unit_fusreac_std_aim_speed 0
27 set g_turrets_unit_fusreac_std_aim_maxrot 0
28 set g_turrets_unit_fusreac_std_aim_maxpitch 0
29 set g_turrets_unit_fusreac_std_track_type 0
30 set g_turrets_unit_fusreac_std_track_accel_pitch 0
31 set g_turrets_unit_fusreac_std_track_accel_rot 0
32 set g_turrets_unit_fusreac_std_track_blendrate 0