Rewrite vehicle HUD code: Use common HUD drawing function for all vehicles. Calculate...
[xonotic/xonotic-data.pk3dir.git] / vehicles.cfg
1 set g_vehicles 1
2
3 exec vehicle_racer.cfg
4 exec vehicle_raptor.cfg
5 exec vehicle_spiderbot.cfg
6 exec vehicle_bumblebee.cfg
7
8 set g_vehicle_racer 1
9 set g_vehicle_spiderbot 1
10 set g_vehicle_raptor 1
11 set g_vehicle_bumblebee 1
12
13 set g_vehicles_crush_dmg 70
14 set g_vehicles_crush_force 50
15
16 set cl_vehicles_hud_tactical 1
17 set cl_vehicles_hudscale 0.5
18 set cl_vehicles_hudalpha 0.75;
19 set cl_vehicles_crosshair_size 0.5
20
21 set g_vehicles_delayspawn 1
22 set g_vehicles_delayspawn_jitter 10
23
24 set g_vehicles_vortex_damagerate 0.5
25 set g_vehicles_machinegun_damagerate 0.65
26 set g_vehicles_rifle_damagerate 1
27 set g_vehicles_vaporizer_damagerate 0.007
28 set g_vehicles_tag_damagerate 2
29