// {{{ #1: Zombie set g_monster_zombie_attack_leap_damage 60 set g_monster_zombie_attack_leap_delay 1.5 set g_monster_zombie_attack_leap_force 55 set g_monster_zombie_attack_leap_speed 500 set g_monster_zombie_attack_melee_damage 55 set g_monster_zombie_attack_melee_delay 1 set g_monster_zombie_damageforcescale 0.550000012 set g_monster_zombie_health 200 set g_monster_zombie_speed_run 600 set g_monster_zombie_speed_stop 100 set g_monster_zombie_speed_walk 300 // }}} // {{{ #2: Spider set g_monster_spider_attack_bite_damage 35 set g_monster_spider_attack_bite_delay 1.5 set g_monster_spider_attack_web_damagetime 7 set g_monster_spider_attack_web_delay 1.5 set g_monster_spider_attack_web_speed 1300 set g_monster_spider_attack_web_speed_up 150 set g_monster_spider_damageforcescale 0.600000024 set g_monster_spider_health 180 set g_monster_spider_speed_run 500 set g_monster_spider_speed_stop 100 set g_monster_spider_speed_walk 400 // }}} // {{{ #3: Mage set g_monster_mage_attack_push_damage 25 set g_monster_mage_attack_push_delay 1 set g_monster_mage_attack_push_force 300 set g_monster_mage_attack_push_radius 150 set g_monster_mage_attack_spike_accel 480 set g_monster_mage_attack_spike_damage 45 set g_monster_mage_attack_spike_decel 480 set g_monster_mage_attack_spike_delay 2 set g_monster_mage_attack_spike_radius 60 set g_monster_mage_attack_spike_smart 1 set g_monster_mage_attack_spike_smart_mindist 600 set g_monster_mage_attack_spike_smart_trace_max 2500 set g_monster_mage_attack_spike_smart_trace_min 1000 set g_monster_mage_attack_spike_speed_max 370 set g_monster_mage_attack_spike_turnrate 0.65 set g_monster_mage_damageforcescale 0.5 set g_monster_mage_heal_allies 20 set g_monster_mage_heal_delay 1.5 set g_monster_mage_heal_minhealth 250 set g_monster_mage_heal_range 250 set g_monster_mage_heal_self 40 set g_monster_mage_health 400 set g_monster_mage_shield_blockpercent 0.8 set g_monster_mage_shield_delay 7 set g_monster_mage_shield_time 3 set g_monster_mage_speed_run 400 set g_monster_mage_speed_stop 50 set g_monster_mage_speed_walk 250 // }}} // {{{ #4: Wyvern set g_monster_wyvern_attack_fireball_damage 50 set g_monster_wyvern_attack_fireball_damagetime 2 set g_monster_wyvern_attack_fireball_edgedamage 20 set g_monster_wyvern_attack_fireball_force 50 set g_monster_wyvern_attack_fireball_radius 120 set g_monster_wyvern_attack_fireball_speed 1200 set g_monster_wyvern_damageforcescale 0.600000024 set g_monster_wyvern_health 150 set g_monster_wyvern_speed_run 250 set g_monster_wyvern_speed_stop 300 set g_monster_wyvern_speed_walk 120 // }}} // {{{ #5: Shambler set g_monster_shambler_attack_claw_damage 60 set g_monster_shambler_attack_lightning_damage 25 set g_monster_shambler_attack_lightning_damage_zap 15 set g_monster_shambler_attack_lightning_force 100 set g_monster_shambler_attack_lightning_radius 50 set g_monster_shambler_attack_lightning_radius_zap 250 set g_monster_shambler_attack_lightning_speed 1000 set g_monster_shambler_attack_lightning_speed_up 150 set g_monster_shambler_attack_smash_damage 50 set g_monster_shambler_attack_smash_range 0 set g_monster_shambler_damageforcescale 0.100000001 set g_monster_shambler_health 650 set g_monster_shambler_speed_run 320 set g_monster_shambler_speed_stop 300 set g_monster_shambler_speed_walk 150 // }}} // {{{ Misc set g_monsters 1 set g_monsters_edit 0 set g_monsters_think_delay 0.03333 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare" set g_monsters_miniboss_chance 5 set g_monsters_miniboss_healthboost 100 set g_monsters_drop_time 10 set g_monsters_ignoretraces 1 set g_monsters_lineofsight 1 set g_monsters_owners 1 set g_monsters_teams 1 set g_monsters_score_kill 0 set g_monsters_score_spawned 0 set g_monsters_sounds 1 set g_monsters_spawnshieldtime 2 set g_monsters_typefrag 1 set g_monsters_target_range 2000 set g_monsters_target_infront 0 set g_monsters_target_infront_range 0.3 set g_monsters_attack_range 120 set g_monsters_respawn 1 set g_monsters_respawn_delay 20 set g_monsters_max 20 set g_monsters_max_perplayer 0 set g_monsters_armor_blockpercent 0.5 set g_monsters_damageforcescale 0.8 set g_monsters_quake_resize 1 set g_monsters_healthbars 0 // }}}