#pragma once #include "pickup.qh" CLASS(Health, Pickup) #ifdef SVQC ATTRIB(Health, m_mins, vector, '-16 -16 0'); ATTRIB(Health, m_maxs, vector, '16 16 48'); ATTRIB(Health, m_pickupevalfunc, float(entity player, entity item), commodity_pickupevalfunc); #endif ENDCLASS(Health)