#pragma once const int DOOR_SECRET_OPEN_ONCE = BIT(0); // stays open - LEGACY, set wait to -1 instead const int DOOR_SECRET_1ST_LEFT = BIT(1); // 1st move is left of arrow const int DOOR_SECRET_1ST_DOWN = BIT(2); // 1st move is down from arrow const int DOOR_SECRET_NO_SHOOT = BIT(3); // only opened by trigger const int DOOR_SECRET_YES_SHOOT = BIT(4); // shootable even if targeted