#include "cl_overkill.qh" REGISTER_MUTATOR(ok, false) { MUTATOR_ONADD { cvar_settemp("g_overkill", "1"); WEP_SHOTGUN.mdl = "ok_shotgun"; WEP_MACHINEGUN.mdl = "ok_mg"; WEP_VORTEX.mdl = "ok_sniper"; } }