#ifndef TARGET_MUSIC_H #define TARGET_MUSIC_H .float lifetime; #ifdef CSQC float music_disabled; entity music_default; entity music_target; entity music_trigger; // FIXME also control bgmvolume here, to not require a target_music for the default track. entityclass(TargetMusic); class(TargetMusic) .int state; class(TargetMusic) .float lastvol; void TargetMusic_Advance(); void Net_TargetMusic(); void Ent_TriggerMusic_Think(); void Ent_TriggerMusic_Remove(); #elif defined(SVQC) void target_music_kill(); #endif #endif