#ifdef SVQC /*QUAKED spawnfunc_trigger_flipflop (.5 .5 .5) (-8 -8 -8) (8 8 8) START_ENABLED "Flip-flop" trigger gate... lets only every second trigger event through */ void flipflop_use() {SELFPARAM(); self.state = !self.state; if(self.state) SUB_UseTargets(); } spawnfunc(trigger_flipflop) { if(this.spawnflags & 1) this.state = 1; this.use = flipflop_use; this.reset = spawnfunc_trigger_flipflop; // perfect resetter } #endif