#include "relay.qh" #ifdef SVQC /*QUAKED spawnfunc_trigger_relay (.5 .5 .5) (-8 -8 -8) (8 8 8) This fixed size trigger cannot be touched, it can only be fired by other events. It can contain killtargets, targets, delays, and messages. */ spawnfunc(trigger_relay) { this.use = SUB_UseTargets; this.reset = spawnfunc_trigger_relay; // this spawnfunc resets fully } #endif