#pragma once CLASS(HellionAttack, PortoLaunch) /* flags */ ATTRIB(HellionAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED); /* impulse */ ATTRIB(HellionAttack, impulse, int, 9); /* refname */ ATTRIB(HellionAttack, netname, string, "turret_hellion"); /* wepname */ ATTRIB(HellionAttack, m_name, string, _("Hellion")); ENDCLASS(HellionAttack) REGISTER_WEAPON(HELLION, NEW(HellionAttack));