#ifndef TURRET_PHASER_H #define TURRET_PHASER_H #include "phaser_weapon.qh" CLASS(PhaserTurret, Turret) /* spawnflags */ ATTRIB(PhaserTurret, spawnflags, int, TUR_FLAG_SNIPER | TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER); /* mins */ ATTRIB(PhaserTurret, mins, vector, '-32 -32 0'); /* maxs */ ATTRIB(PhaserTurret, maxs, vector, '32 32 64'); /* modelname */ ATTRIB(PhaserTurret, mdl, string, "base.md3"); /* model */ ATTRIB_STRZONE(PhaserTurret, model, string, strcat("models/turrets/", this.mdl)); /* head_model */ ATTRIB_STRZONE(PhaserTurret, head_model, string, strcat("models/turrets/", "phaser.md3")); /* netname */ ATTRIB(PhaserTurret, netname, string, "phaser"); /* fullname */ ATTRIB(PhaserTurret, turret_name, string, _("Phaser Cannon")); ATTRIB(PhaserTurret, m_weapon, Weapon, WEP_PHASER); ENDCLASS(PhaserTurret) REGISTER_TURRET(PHASER, NEW(PhaserTurret)); #endif #ifdef IMPLEMENTATION #ifdef SVQC spawnfunc(turret_phaser) { if (!turret_initialize(TUR_PHASER)) remove(self); } .int fireflag; METHOD(PhaserTurret, tr_think, void(PhaserTurret thistur, entity it)) { SELFPARAM(); if (self.tur_head.frame != 0) { if (self.fireflag == 1) { if (self.tur_head.frame == 10) self.tur_head.frame = 1; else self.tur_head.frame = self.tur_head.frame +1; } else if (self.fireflag == 2 ) { self.tur_head.frame = self.tur_head.frame +1; if (self.tur_head.frame == 15) { self.tur_head.frame = 0; self.fireflag = 0; } } } } float turret_phaser_firecheck(); METHOD(PhaserTurret, tr_setup, void(PhaserTurret this, entity it)) { it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; it.aim_flags = TFL_AIM_LEAD; it.turret_firecheckfunc = turret_phaser_firecheck; } float turret_phaser_firecheck() { SELFPARAM(); if (self.fireflag != 0) return 0; return turret_firecheck(); } #endif #endif