#pragma once CLASS(TeslaCoilTurretAttack, PortoLaunch) /* flags */ ATTRIB(TeslaCoilTurretAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED); /* impulse */ ATTRIB(TeslaCoilTurretAttack, impulse, int, 9); /* refname */ ATTRIB(TeslaCoilTurretAttack, netname, string, "turret_tesla"); /* wepname */ ATTRIB(TeslaCoilTurretAttack, m_name, string, _("Tesla Coil")); ENDCLASS(TeslaCoilTurretAttack) REGISTER_WEAPON(TESLA, NEW(TeslaCoilTurretAttack));