#pragma once #include "racer_weapon.qh" CLASS(Racer, Vehicle) /* spawnflags */ ATTRIB(Racer, spawnflags, int, VHF_DMGSHAKE | VHF_DMGROLL); /* mins */ ATTRIB(Racer, m_mins, vector, '-120 -120 -40' * 0.5); /* maxs */ ATTRIB(Racer, m_maxs, vector, '120 120 40' * 0.5); /* view offset*/ ATTRIB(Racer, view_ofs, vector, '0 0 50'); /* view dist */ ATTRIB(Racer, height, float, 200); /* model */ ATTRIB(Racer, mdl, string, "models/vehicles/wakizashi.dpm"); /* model */ ATTRIB(Racer, model, string, "models/vehicles/wakizashi.dpm"); /* head_model */ ATTRIB(Racer, head_model, string, "null"); /* hud_model */ ATTRIB(Racer, hud_model, string, "models/vehicles/wakizashi_cockpit.dpm"); /* tags */ ATTRIB(Racer, tag_head, string, ""); /* tags */ ATTRIB(Racer, tag_hud, string, ""); /* tags */ ATTRIB(Racer, tag_view, string, "tag_viewport"); /* netname */ ATTRIB(Racer, netname, string, "racer"); /* fullname */ ATTRIB(Racer, vehicle_name, string, _("Racer")); /* icon */ ATTRIB(Racer, m_icon, string, "vehicle_racer"); ENDCLASS(Racer) REGISTER_VEHICLE(RACER, NEW(Racer));