/* * Copyright (c) 2011 Rudolf Polzer * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ .float iflags; #define IFLAG_VELOCITY 1 #define IFLAG_ANGLES 2 #define IFLAG_AUTOANGLES 4 #define IFLAG_VALID 8 #define IFLAG_PREVALID 16 #define IFLAG_TELEPORTED 32 #define IFLAG_AUTOVELOCITY 64 #define IFLAG_INTERNALMASK (IFLAG_VALID | IFLAG_PREVALID) // call this BEFORE reading an entity update void InterpolateOrigin_Undo(); // call this AFTER receiving an entity update void InterpolateOrigin_Note(); // call this when the entity got teleported, before InterpolateOrigin_Note void InterpolateOrigin_Reset(); // call this BEFORE drawing void InterpolateOrigin_Do();