#ifndef COLOR_H #define COLOR_H #define colormapPaletteColor(c, isPants) colormapPaletteColor_(c, isPants, time) vector colormapPaletteColor_(int c, bool isPants, float t) { switch (c) { case 0: return '1.000000 1.000000 1.000000'; case 1: return '1.000000 0.333333 0.000000'; case 2: return '0.000000 1.000000 0.501961'; case 3: return '0.000000 1.000000 0.000000'; case 4: return '1.000000 0.000000 0.000000'; case 5: return '0.000000 0.666667 1.000000'; case 6: return '0.000000 1.000000 1.000000'; case 7: return '0.501961 1.000000 0.000000'; case 8: return '0.501961 0.000000 1.000000'; case 9: return '1.000000 0.000000 1.000000'; case 10: return '1.000000 0.000000 0.501961'; case 11: return '0.000000 0.000000 1.000000'; case 12: return '1.000000 1.000000 0.000000'; case 13: return '0.000000 0.333333 1.000000'; case 14: return '1.000000 0.666667 0.000000'; case 15: if (isPants) return '1 0 0' * (0.502 + 0.498 * sin(t / 2.7182818285 + 0.0000000000)) + '0 1 0' * (0.502 + 0.498 * sin(t / 2.7182818285 + 2.0943951024)) + '0 0 1' * (0.502 + 0.498 * sin(t / 2.7182818285 + 4.1887902048)); else return '1 0 0' * (0.502 + 0.498 * sin(t / 3.1415926536 + 5.2359877560)) + '0 1 0' * (0.502 + 0.498 * sin(t / 3.1415926536 + 3.1415926536)) + '0 0 1' * (0.502 + 0.498 * sin(t / 3.1415926536 + 1.0471975512)); default: return '0.000 0.000 0.000'; } } #endif