#pragma once // Transition from global 'self' to local 'this' // Step 1: auto oldself #if 1 #define SELFPARAM() noref const entity this = self #endif // Step 2: const self #if 1 #define self (0, self) [[alias("self")]] entity __self; #define setself(s) (__self = s) #define WITHSELF(value, block) WITH(entity, __self, value, (0, block)) #endif // Step 3: propagate SELFPARAM() #if 1 #undef self #define self (this, self) #undef SELFPARAM #define SELFPARAM() const entity this = __self #endif // Step 4: kill unstructured setself #if 0 #undef setself #endif // Step 5: this should work #if 0 #undef self #define self (0, this) #endif // Step 6: remove SELFPARAM, add parameters #if 0 #undef SELFPARAM #endif // Step 7: remove WITHSELF, no replacement #if 0 #undef WITHSELF #define WITHSELF(value, block) block #endif #define SELFWRAP(T, R, args, forward) \ .R() T; \ .R() __##T = T; \ .R args self##T; \ R T##_self() { SELFPARAM(); return this.self##T forward; } noref entity _selftemp; #define SELFWRAP_SET(T, e, f) \ (_selftemp = (e), _selftemp.__##T = ((f) ? T##_self : func_null), _selftemp.self##T = (f)) #define SELFWRAP_GET(T, e) \ (0, (e).self##T) #define _SELFWRAP_SET(T, e, f) \ ((e).__##T = (f)) #define _SELFWRAP_GET(T, e) \ (0, (e).__##T) SELFWRAP(think, void, (entity this), (this)) #define setthink(e, f) SELFWRAP_SET(think, e, f) #define getthink(e) SELFWRAP_GET(think, e) SELFWRAP(touch, void, (entity this), (this)) #define settouch(e, f) SELFWRAP_SET(touch, e, f) #define gettouch(e) SELFWRAP_GET(touch, e) SELFWRAP(predraw, void, (entity this), (this)) #define setpredraw(e, f) SELFWRAP_SET(predraw, e, f) #ifndef MENUQC void adaptor_think2touch(entity this) { WITH(entity, other, NULL, gettouch(this)(this)); } void adaptor_think2use(entity this) { if (this.use) this.use(this, NULL, NULL); } #endif