#pragma once // TODO: rename to 'netvars' #include "registry.qh" #include "sort.qh" .int m_id; USING(vectori, vector); #define REGISTER_STAT(...) EVAL_REGISTER_STAT(OVERLOAD(REGISTER_STAT, __VA_ARGS__)) #define EVAL_REGISTER_STAT(...) __VA_ARGS__ #if defined(CSQC) /** Get all stats and store them as globals, access with `STAT(ID)` */ void stats_get() {} #define STAT(...) EVAL_STAT(OVERLOAD(STAT, __VA_ARGS__)) #define EVAL_STAT(...) __VA_ARGS__ #define STAT_1(id) STAT_2(id, NULL) #define STAT_2(id, cl) (0, _STAT(id)) #define getstat_int(id) getstati(id, 0, 24) #define getstat_bool(id) boolean(getstati(id)) #define getstat_float(id) getstatf(id) #define getstat_vector(id) vec3(getstat_float(id + 0), getstat_float(id + 1), getstat_float(id + 2)) #define getstat_vectori(id) vec3(getstat_int(id + 0), getstat_int(id + 1), getstat_int(id + 2)) #define _STAT(id) g_stat_##id #define REGISTER_STAT_2(id, T) \ T _STAT(id); \ T CAT(_STAT(id), _prev); \ REGISTER(Stats, STAT_##id, m_id, new_pure(stat)) \ { \ if (#T == "vector" || #T == "vectori") { \ REGISTRY_RESERVE(Stats, m_id, STAT_##id, y); \ REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \ } \ } \ [[accumulate]] void stats_get() \ { \ T it = getstat_##T(STAT_##id.m_id); \ if (it != CAT(_STAT(id), _prev)) \ CAT(_STAT(id), _prev) = _STAT(id) = it; \ } #define REGISTER_STAT_3(x, T, expr) REGISTER_STAT_2(x, T) #elif defined(SVQC) /** Add all registered stats, access with `STAT(ID, player)` or `.type stat = _STAT(ID); player.stat` */ void stats_add() {} #define STAT(id, cl) (cl)._STAT(id) #define addstat_int(id, fld) addstat(id, AS_INT, fld) #define addstat_bool(id, fld) addstat(id, AS_INT, fld) #define addstat_float(id, fld) addstat(id, AS_FLOAT, fld) #define addstat_vector(id, fld) MACRO_BEGIN { \ addstat_float(id + 0, fld##_x); \ addstat_float(id + 1, fld##_y); \ addstat_float(id + 2, fld##_z); \ } MACRO_END #define addstat_vectori(id, fld) MACRO_BEGIN { \ addstat_int(id + 0, fld##_x); \ addstat_int(id + 1, fld##_y); \ addstat_int(id + 2, fld##_z); \ } MACRO_END const int AS_STRING = 1; const int AS_INT = 2; const int AS_FLOAT = 8; .int __stat_null; /** Prevent engine stats being sent */ STATIC_INIT(stats_clear) { int r = 32; for (int i = 0, n = 256 - r; i < n; ++i) { addstat(r + i, AS_INT, __stat_null); } } #define _STAT(id) stat_##id #define REGISTER_STAT_2(id, T) \ .T _STAT(id); \ REGISTER(Stats, STAT_##id, m_id, new_pure(stat)) \ { \ if (#T == "vector" || #T == "vectori") { \ REGISTRY_RESERVE(Stats, m_id, STAT_##id, y); \ REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \ } \ } \ [[accumulate]] void stats_add() \ { \ .T fld = _STAT(id); \ addstat_##T(STAT_##id.m_id, fld); \ } void GlobalStats_update(entity this) {} #define REGISTER_STAT_3(id, T, expr) \ REGISTER_STAT_2(id, T); \ [[accumulate]] void GlobalStats_update(entity this) { STAT(id, this) = (expr); } \ STATIC_INIT(worldstat_##id) { entity this = NULL; STAT(id, this) = (expr); } #else #define REGISTER_STAT_2(id, type) #define REGISTER_STAT_3(id, T, expr) #endif const int STATS_ENGINE_RESERVE = 32; REGISTRY(Stats, 256 - STATS_ENGINE_RESERVE) REGISTER_REGISTRY(Stats) REGISTRY_SORT(Stats) REGISTRY_CHECK(Stats) STATIC_INIT(RegisterStats_renumber) { FOREACH(Stats, true, it.m_id = STATS_ENGINE_RESERVE + i); } #ifdef SVQC STATIC_INIT(stats_add) { stats_add(); } #endif