#ifdef MENUQC #ifndef GAMESETTINGS_H #define GAMESETTINGS_H void RegisterSettings(); const int MAX_SETTINGS = 24; Lazy SETTINGS[MAX_SETTINGS], SETTINGS_first, SETTINGS_last; int SETTINGS_COUNT; #define REGISTER_SETTINGS(id, impl) \ LAZY_NEW(id, impl) \ REGISTER(RegisterSettings, MENU, SETTINGS, SETTINGS_COUNT, id, m_id, NEW(Lazy, LAZY(id))) REGISTER_REGISTRY(RegisterSettings) #endif #endif