#pragma once #include "container.qh" CLASS(InputContainer, Container) METHOD(InputContainer, keyDown, float(entity, float, float, float)); METHOD(InputContainer, mouseMove, float(entity, vector)); METHOD(InputContainer, mousePress, bool(InputContainer this, vector pos)); METHOD(InputContainer, mouseRelease, float(entity, vector)); METHOD(InputContainer, mouseDrag, float(entity, vector)); METHOD(InputContainer, focusLeave, void(entity)); METHOD(InputContainer, resizeNotify, void(entity, vector, vector, vector, vector)); METHOD(InputContainer, _changeFocusXY, bool(entity this, vector pos)); ATTRIB(InputContainer, mouseFocusedChild, entity); ATTRIB(InputContainer, isTabRoot, float, 0); ENDCLASS(InputContainer)