#ifdef INTERFACE CLASS(XonoticHUDInventoryDialog) EXTENDS(XonoticRootDialog) METHOD(XonoticHUDInventoryDialog, fill, void(entity)) ATTRIB(XonoticHUDInventoryDialog, title, string, "Inventory Panel") ATTRIB(XonoticHUDInventoryDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT) ATTRIB(XonoticHUDInventoryDialog, intendedWidth, float, 0.4) ATTRIB(XonoticHUDInventoryDialog, rows, float, 15) ATTRIB(XonoticHUDInventoryDialog, columns, float, 4) ATTRIB(XonoticHUDInventoryDialog, name, string, "HUDinventory") ENDCLASS(XonoticHUDInventoryDialog) #endif #ifdef IMPLEMENTATION void XonoticHUDInventoryDialog_fill(entity me) { entity e; string panelname = "inventory"; float i; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_inventory", "Enable panel")); me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Background:")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Color:")); me.TD(me, 2, 2.4, e = makeXonoticColorpickerString(strzone(strcat("hud_", panelname, "_bg_color")))); setDependentStringNotEqual(e, strzone(strcat("hud_", panelname, "_bg_color")), ""); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticCheckBoxString("", "1 1 1", strzone(strcat("hud_", panelname, "_bg_color")), "Use default")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Border size:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_", panelname, "_bg_border")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i * 2, 0)), strzone(ftos(i * 2))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Alpha:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_", panelname, "_bg_alpha")))); e.addValue(e, "Default", ""); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Team Color:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_", panelname, "_bg_color_team")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_configure_teamcolorforced", "Test the team color in HUD configure mode")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Padding:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_", panelname, "_bg_padding")))); e.addValue(e, "Default", ""); for(i = 0; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Ammunition display:")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_inventory_onlycurrent", "Show only current ammo type")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Align icon:")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_inventory_iconalign", "0", "Left")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_inventory_iconalign", "1", "Right")); } #endif