#ifndef DIALOG_HUDPANEL_ITEMSTIME_H #define DIALOG_HUDPANEL_ITEMSTIME_H #include "rootdialog.qc" CLASS(XonoticHUDItemsTimeDialog, XonoticRootDialog) METHOD(XonoticHUDItemsTimeDialog, fill, void(entity)); ATTRIB(XonoticHUDItemsTimeDialog, title, string, _("Items Time Panel")) ATTRIB(XonoticHUDItemsTimeDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT) ATTRIB(XonoticHUDItemsTimeDialog, intendedWidth, float, 0.4) ATTRIB(XonoticHUDItemsTimeDialog, rows, float, 15) ATTRIB(XonoticHUDItemsTimeDialog, columns, float, 4) ATTRIB(XonoticHUDItemsTimeDialog, name, string, "HUDitemstime") ENDCLASS(XonoticHUDItemsTimeDialog) #endif #ifdef IMPLEMENTATION void XonoticHUDItemsTimeDialog_fill(entity me) { entity e; string panelname = "itemstime"; me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextSlider("hud_panel_itemstime")); e.addValue(e, ZCTX(_("PNL^Disabled")), "0"); e.addValue(e, ZCTX(_("PNL^Enabled spectating")), "1"); e.addValue(e, ZCTX(_("PNL^Enabled even playing in warmup")), "2"); e.configureXonoticTextSliderValues(e); DIALOG_HUDPANEL_COMMON_NOTOGGLE(); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Align icon:"))); me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_itemstime_iconalign", "0", _("Left"))); me.TD(me, 1, 2.6/2, e = makeXonoticRadioButton(2, "hud_panel_itemstime_iconalign", "1", _("Right"))); me.TR(me); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_itemstime_progressbar", _("Enable status bar"))); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_itemstime_progressbar_reduced", _("Reduced"))); setDependent(e, "hud_panel_itemstime_progressbar", 1, 1); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Text/icon ratio:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(2, 8, 0.5, "hud_panel_itemstime_ratio")); me.TR(me); me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidespawned", _("Hide spawned items"))); me.TR(me); me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_dynamicsize", _("Dynamic size"))); } #endif