#ifndef DIALOG_HUDPANEL_QUICKMENU_H #define DIALOG_HUDPANEL_QUICKMENU_H #include "rootdialog.qc" CLASS(XonoticHUDQuickMenuDialog, XonoticRootDialog) METHOD(XonoticHUDQuickMenuDialog, fill, void(entity)); ATTRIB(XonoticHUDQuickMenuDialog, title, string, _("Quick Menu Panel")) ATTRIB(XonoticHUDQuickMenuDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT) ATTRIB(XonoticHUDQuickMenuDialog, intendedWidth, float, 0.4) ATTRIB(XonoticHUDQuickMenuDialog, rows, float, 15) ATTRIB(XonoticHUDQuickMenuDialog, columns, float, 4) ATTRIB(XonoticHUDQuickMenuDialog, name, string, "HUDquickmenu") ENDCLASS(XonoticHUDQuickMenuDialog) #endif #ifdef IMPLEMENTATION void XonoticHUDQuickMenuDialog_fill(entity me) { entity e; string panelname = "quickmenu"; DIALOG_HUDPANEL_COMMON_NOTOGGLE(); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Text alignment:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0", _("Left"))); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "0.5", _("Center"))); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_quickmenu_align", "1", _("Right"))); } #endif