#include "dialog_hudpanel_radar.qh" #include "checkbox.qh" #include "textslider.qh" #include "slider.qh" #include "textlabel.qh" void XonoticHUDRadarDialog_fill(entity me) { entity e; string panelname = "radar"; me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextSlider("hud_panel_radar")); e.addValue(e, _("Disable"), "0"); e.addValue(e, _("Enable in team games"), "1"); e.addValue(e, _("Always enable"), "2"); e.configureXonoticTextSliderValues(e); dialog_hudpanel_main_settings(me, panelname); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Radar:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Alpha:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.1, 1, 0.1, "hud_panel_radar_foreground_alpha")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rotation:"))); me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_rotation")); e.addValue(e, _("Forward"), "0"); e.addValue(e, _("West"), "1"); e.addValue(e, _("South"), "2"); e.addValue(e, _("East"), "3"); e.addValue(e, _("North"), "4"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Scale:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(1024, 8192, 512, "hud_panel_radar_scale")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Zoom mode:"))); me.TD(me, 1, 2.6, e = makeXonoticTextSlider("hud_panel_radar_zoommode")); e.addValue(e, _("Zoomed in"), "0"); e.addValue(e, _("Zoomed out"), "1"); e.addValue(e, _("Always zoomed"), "2"); e.addValue(e, _("Never zoomed"), "3"); e.configureXonoticTextSliderValues(e); }