#include "dialog_hudpanel_score.qh" #include "checkbox.qh" #include "textlabel.qh" #include "radiobutton.qh" void XonoticHUDScoreDialog_fill(entity me) { entity e; string panelname = "score"; dialog_hudpanel_main_checkbox(me, panelname); dialog_hudpanel_main_settings(me, panelname); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Score:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rankings:"))); me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", _("Off"))); me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", _("And me"))); me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", _("Pure"))); }