#include "dialog_hudpanel_vote.qh" #include "checkbox.qh" #include "textlabel.qh" #include "slider.qh" void XonoticHUDVoteDialog_fill(entity me) { entity e; string panelname = "vote"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Alpha after voting:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.1, 1, 0.1, "hud_panel_vote_alreadyvoted_alpha")); }