#include "dialog_monstertools.qh" #include "textlabel.qh" #include "radiobutton.qh" #include "commandbutton.qh" #include "slider.qh" void XonoticMonsterToolsDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 0.25, e = makeXonoticTextLabel(0, _("Monster:"))); me.TR(me); me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie"))); me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider"))); me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "shambler", _("Shambler"))); me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "mage", _("Mage"))); me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "wyvern", _("Wyvern"))); me.TR(me); me.TDempty(me, 0.1); me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "spawnmob $menu_monsters_edit_spawn $menu_monsters_edit_movetarget", 0)); me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "killmob", 0)); me.TR(me); me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Move target:"), '0 0 0', "editmob movetarget $menu_monsters_edit_movetarget", 0)); me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "1", _("Follow"))); me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "2", _("Wander"))); me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "3", _("Spawnpoint"))); me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "4", _("No moving"))); me.TR(me); me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, _("Colors:"))); me.TR(me); me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Set skin:"), '0 0 0', "editmob skin $menu_monsters_edit_skin", 0)); me.TD(me, 1, 1.5, e = makeXonoticSlider(0, 99, 1, "menu_monsters_edit_skin")); me.TR(me); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }